Adding Classifications To An Aec Polygon Style; Rendering The Exact Colors Of An Aec Polygon By Defeating Lighting And Shading Effects; Changing The 3D Graphics System Display Properties; Changing The Ambient Light Intensity - Autodesk 24108-051400-9000 - AutoCAD Revit Architecture Suite 2008 User Manual

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Adding Classifications to an AEC Polygon Style

Use this procedure to specify classifications for any classification definition applied to an AEC Polygon style.
For more information about creating and applying classification definitions, see
2096.
1 Open a tool palette containing an AEC Polygon tool.
2 Right-click an AEC Polygon tool, and click AEC Polygon Styles.
3 Select the style that you want to change.
4 Click the Classifications tab.
By default, the classification for all classification definitions is Unspecified. If no classification definitions
are listed, none are applied to AEC Polygon styles.
5 For each classification definition, select the classification you want applied to the current AEC Polygon
style.
6 Click OK.
Rendering the Exact Colors of an AEC Polygon by Defeating Lighting and
Shading Effects
The procedures in this topic allow you to display the exact colors of an AEC Polygon on screen after you render it,
without lighting or shading effects.

Changing the 3D Graphics System Display Properties

Use this procedure to change the 3D graphics system display properties of the drawing.
1 On the Format menu, click Options.
2 Click the System tab.
3 Under Current 3D Graphics Display, click Properties.
4 Select Render Options.
5 Select Enable Lights.
6 Click Apply & Close.
7 Click OK.

Changing the Ambient Light Intensity

Use this procedure to change the ambient light intensity and create a new distant light.
1 At the Command prompt, enter light.
2 In the Lights dialog box, under Ambient Light, enter 1.0 for Intensity.
3 Select Distant Light from the list of lights (next to the New button).
4 Click New.
5 Enter a name for the new light.
6 Enter 0.0 for Intensity.
7 Under Color, set Red, Green, and Blue to 0.0.
8 Click OK.
9 Delete any lights other than the new distant light.
To delete a light, select it from the Lights list, and click Delete.
10 Click OK.
1000 | Chapter 21 AEC Polygons
Classification
Definitions" on page

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