Effect Edge Frame Profile - High End Systems MMS100 User Manual

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Effect Edge Frame Profile

Edge Frame Profiles
Effect Mode parameter DMX value = 133
This effect contains three modes that modify the Global Image Edge Fade parameters to frame the global composite
image. Modifier 2 and Modifier 3 adjustments vary depending which of the framing modes is selected with Modifier 1.
NOTE:If the Global Image Edge Fade DMX values are set to Zero, the Framing output will be unseen in modes 0
and 1.
Modifier 1 Values
This parameter allows you to select from three framing modes.
DMX Value
Frames the image using an Internal Frame profile to control the Global Fade Edge parameter
= 0
appearance.
DMX Value =
Frames the image using an Internal Frame profile to control the Global Fade Edge parameter
1
appearance. Rendered Graphic Object content is selected at Frame texture using Modifier 3
parameter
DMX Value =
Image clipping changing operation of the Global Image Edge Fade parameters to Emulate Framing
2
Shutters
Modifier 2 Values
When the Modifier 1 DMX value is 0 or 1, this channel selects from profiles that vary in gradient density or pattern.
When Modifier 1 DMX value is 2 or above, this Modifier is not used.
Modifier 3 Values
When Modifier 1 DMX Value is 1, this parameter determines how to use the rendered Graphic Object content as a texture
for the frame.
When Modifier 1 DMX Value is 2 or above, this Modifier is not used.
Modifier 3 Values
Applies when Modifier 1 has a value of 1
DMX Value = 0
Graphic Object 1 texture without applied Effects
DMX Value = 1
Graphic Object 1 texture including its first applied Effect
DMX Value = 2
Graphic Object 1 texture including its first two applied Effects
DMX Value = 3
Graphic Object 1 texture including its first three applied Effects
DMX Value = 10
Graphic Object 2 texture without applied Effects
DMX Value = 11
Graphic Object 2 texture including its first applied Effect
DMX Value = 12
Graphic Object 2 texture including its first two applied Effects
DMX Value = 13
Graphic Object 2 texture including its first three applied Effects
DMX Value = 20
Graphic Object 3 texture without applied Effects
DMX Value = 21
Graphic Object 3 texture including its first applied Effect
DMX Value = 22
Graphic Object 3 texture including its first two applied Effects
DMX Value = 23
Graphic Object 3 texture including its first three applied Effects

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