High End Systems MMS100 User Manual page 271

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38
Toon Edge
39
Color Deconverge
40
Horizontal Mirror,
41
Swap Color RGB to BGR
42
Swap Color RGB to RBG,
43
Swap Color RGB to GRB
44
Colorize Gray Scale
45
Intensity Key
46
Raindrop
47
ScaleRGB
48
(Reserved - Defaults to Effect 0)
49
Color to Alpha
50
Inverted Color to Alpha
51
Texture Mixing
52
Image Scale & Rotate
53
Film Roll
54
Pixelate
55
FauxLed
56
FauxTile
57
Fuzzifier
58
DropShadow
59
Zoom Blur
60
chroma shift
61
shakeNbake
62
Vertical Slats
63
Horizontal Slats
64
Circular Sinewave X-Axis
Wobbulation
65
Circular Sinewave Y-Axis
Wobbulation
66
Circular Sinewave Z-Axis
Wobbulation
67
Horizontal Sinewave X-Axis
Wobbulation
68
Horizontal Sinewave Y-Axis
Wobbulation
69
Horizontal Sinewave Z-Axis
Wobbulation
70
Vertical Sinewave X-Axis
Wobbulation
71
Vertical Sinewave Y-Axis
Wobbulation
72
Vertical Sinewave Z-Axis
Wobbulation
73
3D Object Glow
74
3D Object Glow Cycle
75 thru
(Reserved - Defaults to Effect 0)
79
80
Downward Vertical Streaks
81
Gaussian blur
82
Sharpen
83
Flip
84
UV to Gray
85
UV to Transparent
86
UVSelect to Transparent
Color Reduction
Contrast Enhancement Edge Detection
Red Pixels Up
Green Pixels Down
Right
Mirror Center
(not used)
Red
Green
Red
Green
Red
Green
Color Scheme
Set Zero Point
Selection
Selected Intensity
Intensity Bandwidth
Size and Speed
Random Number Gen Rain Drop Creation
Scale Red, Centered at
Scale Green, Centered
128
at 128
(not used)
(not used)
Red to Alpha
Green to Alpha
Red to Alpha
Green to Alpha
Source Layer
Source Effect
Image Scale
Image Abs Rotation
Horizontal Speed
Vertical Speed
Pixelazation Amount
Horizontal Scale
LED Size
LED Spacing
Tile Size
Tile Spacing
Horizontal Fuzz
Vertical Fuzz
Horizontal Distance
Vertical Distance
Horizontal Position of
Vertical Position of
Center
Center
Horizontal Shift
Vertical Shift
Horizontal Shake
Vertical Shake
Number of Slats
Vertical Displacement Fade from Normal
Number of Slats
Horizontal
Displacement
Amplitude
Frequency
Amplitude
Frequency
Amplitude
Frequency
Amplitude
Frequency
Amplitude
Frequency
Amplitude
Frequency
Amplitude
Frequency
Amplitude
Frequency
Amplitude
Frequency
Red
Green
Red Speed
Green Speed
(not used)
(not used)
Vertical Position
Angle of Streaks
Sample Distance
Number of Filter
Passes
Sample Distance
Number of Filter
Passes
Flip Horizontal (128+) Flip Vertical (128+)
U Coordinate Retained V Coordinate Retained Tolerance (Min to
U Coordinate Retained V Coordinate Retained Tolerance (Min to
U Coordinate Retained V Coordinate Retained Tolerance (Min to
Sensitivity
Blue Pixels Down Left
(not used)
Blue
Blue
Blue
Fade from Orignal to
New
Selected
Transparency
Rate
Scale Blue, Centered
at 128
(not used)
Blue to Alpha
Blue to Alpha
X-Fade
Image Rotation
Speed
Image Scale
Vertical Scale
Color Peaking
Color Peaking
Fuzz Decay
Shadow Opacity
Zoom In/Out
(not used)
Shake Scale
Fade from Normal
Phase
Phase
Phase
Phase
Phase
Phase
Phase
Phase
Phase
Blue
Blue Speed
(not used)
Fade from Normal
Shape of Curve
Scale of Coefficients
(not used)
Max)
Max)
Max)

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