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Setting a Graphic Object to sync to itself will have no effect
There are three sync mode options available for each of the Graphic Object layers:
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Synchronize to Graphic movie time
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Synchronize to Object rotation
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Synchronize to Graphic movie time and Object rotation
Synchronizing a Server to Itself
Movie playback and effects can be synchronized between a Graphic Object on a single fixture (for example,
making sure all Graphic Objects on a single fixture are playing back in sync with one another). This is
programmed the same way as Synchronization between servers, except that the Sync To parameter is set to its
own Fixture ID.
Synchronizing a Master Server to another Server
Even if a server is functioning as a master server, it is still possible to synchronize this server to another server.
This can be useful in cases where multiple collages are playing the same movie. A single server in each collage
can act as that collage's master, and then those masters can be synchronized together to ensure all collages are
in sync. A master server should not be set to sync to one of its own slave servers, however, as this can cause
problems with playback.