Clear; Memories - ETC SmartFade User Manual

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C L E A R
For experienced ETC console users, the CLEAR button functions similar to "Release" on
Express and Expression consoles. CLEAR discontinues specific output from the console.
You can use CLEAR to eliminate all Channel output, Memory output, or all DMX output
entirely (for a list of CLEAR functions, see
CLEAR is not intended to function as a "delete" key. It will not erase memories or
sequences. There is one exception to this, as the CLEAR button is used to delete all
recorded Snapshots (see
M a s t e r F a d e r a n d B l a c k O u t
The Master fader proportionally limits all console outputs except the IND 1 and IND 2
channels. The [Black Out] button instantly sends all console outputs to zero except for the
IND 1 and IND 2 channels.
Press [BLACK OUT] to engage a dead black out. The key lights bright blue when
activated. All outputs (except IND 1 and IND 2) are forced to zero when engaged and
the LEDs in all buttons except IND 1 and IND 2 go out.
Press [BLACK OUT] again to disengage the black out. All outputs are restored and the
[BLACK OUT] button goes out.
If the Master fader is taken below full the [BLACK OUT] button will blink.
M e m or i e s
Memories are combinations of various channels at various levels recorded to a single
location for playback. They are useful for controlling multiple dimmers/devices at once
based on fixture type, gel color, lighting area, or even for controlling overall looks.
Memories can be played back using the memory faders and bump buttons (1-24 on the
SmartFade 1248 and 1-48 on the SmartFade 1296 or 2496), or in a cue stack or sequence.
See
Sequences, page
There are 12 pages of memories available, for a total of 288 memories on the SmartFade
1248 or 1296 and 576 memories on the SmartFade 2496. Memories are numbered by the
page and fader number: pp/ff. For example, 02/22 is the memory recorded on page 2, fader
22.
Memories are always recorded from the current console output, but do not include the
outputs from IND 1 and IND 2. Set up the look prior to recording the memory. Use [MAGIC]
to create random levels for active channels (see
N o t e :
Levels generated by a running sequence (see
recording a memory will be captured along with any channel fader settings - to ensure
that no sequence steps are captured, move the sequence faders to zero before recording
the memory. The same is true for levels generated by the cue stack.
18
CLEAR, page
SNAPSHOT, page
36).
22.
37).
Record a MAGIC memory:, page
Sequences, page
22) at the moment of
SmartFade v1.6 User Manual
20).

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