Intel Falcon 8+ User Manual page 56

Unmanned aircraft system
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Figure 3-4.
The Cockpit Control application and PATH projects
New Project / Record Mode
This functionality allows the pilot to add/generate new waypoints during flight, by using the camera trigger
(left control stick S1).
The so named teach-in mode, is activated by using the record button (see below). Waypoints created
accidentally can immediately be deleted by tapping the delete button (see below).
The teach-in mode is stopped by tapping on the stop button (see below).
After finishing recording, an automatic flight to all stored waypoints can be executed by using the play icon.
Projects can be saved to the inserted USB stick, and can be reloaded at any time.
After entering the data of your new project, and tapping on the checkmark (see above), you can start your
new project.
1.
Launch the UAV.
2.
Climb to a minimum of 10 m height.
3.
Tap on the record button
4.
Fly to the first desired waypoint, and make sure the camera points towards the desired spot.
5.
Push the camera trigger (left control stick S1) to store this and all following desired waypoints in your
project.
Waypoints created accidentally can immediately be deleted by tapping the delete button
6.
To stop recording at the end of your path, tap on the stop button
7.
To save your new PATH project tap on the PATH button
This opens the
8.
Tap on the
The actual state of your project will be saved on the inserted USB stick.
56
to activate the record mode. 
window again.
PATH PROJECT
button.
Save Project
User Manual
PATH PROJECT - NEW
Preparing and planning a new mission, and
generating a new project, is best done before
launching the UAV, when you are still on the ground.
Tapping on
in the
New Project
window (see above) opens the window
. In this window you find a keyboard
PROJECT - NEW
at the bottom.
With the help of this keyboard you may give a name
to the new project by tapping on the related keys.
Under the
field the
Name
Description
where you can describe the project in more details.
Tapping on this button hides the keyboard.
The keyboard can also be hidden by tapping
anywhere in the empty area above.
After hiding the keyboard, you first have to tap on the
button in the lower right corner.
Tapping on this button opens a window with a
summary of the data of your new project, and
some instructions how to use this function.
If you did not already insert a USB stick, you will see
a corresponding warning in red. You can now insert
the USB stick.
Tap on this button if you want to make changes.
You return to the input window, where you can
make your changes.
If you want to accept the data of your project, tap on
the checkmark in the lower right corner.
Tapping on the checkmark saves your new
project.
When creating a new project it is stored in an
automatically generated directory 
<USB stick>:\CockpitControl\projects
.
in the upper left corner.
PATH POJECT
PATH
field is seen,
.
®
TM
Intel
Falcon
F8+

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