About Scene Numbers - Yamaha MIXING CONSOLE Owner's Manual

Digital mixing console
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162
Chapter 15—Scene Memories

About Scene Numbers

Scene memories are numbered with #U or from #00 through #99. You can store Scenes in
Scene memories #01–99. When you recall a Scene, the Scene memory number appears at
the top of the display page.
Scene memory #00 is a special read-only memory that contains the default settings of
all mix parameters. To reset all mix parameters on the 01V96 to their initial or default
values, recall Scene memory #0.
Also, the Initial Data Nominal check box on the Setup | Prefer1 page (see page 226) enables
you to specify whether Input Channel faders are set to either 0 dB or –∞ dB when Scene
memory #0 is recalled.
Scene memory "Ud" is a special read-only memory that contains the mix settings in
effect immediately before the most recently recalled or stored Scene. To undo or redo
Scene memory recall and store operations, recall Scene memory #U.
When you adjust parameters after recalling a Scene, the Edit indicators appear ("EDIT" at
the top of the display), indicating that the mix settings no longer match those of the Scene
that was most recently recalled. The contents of the Edit Buffer (where the current mix set-
tings are stored) are retained while the 01V96 is turned off. This allows the 01V96 to restore
the edited mix settings when you turn on the power.
The contents of recalled Scene memory
#2 match the current settings on the
01V96, and the Edit indicator remains off.
01V96—Owner's Manual
Display
The parameters of recalled Scene memory #2
were edited. Therefore, the Edit indicators
appear, indicating that the current settings on
the 01V96 do not match Scene memory #2.
Edit indicator

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