Scene Memories; About Scene Memories; What Is Stored In A Scene; About Scene Numbers - Yamaha 01V96i Reference Manual

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Scene Memories

Scene Memories
This chapter describes Scene memories, which store 01V96i
mix and effects settings.

About Scene Memories

Scene memories enable you to store a snapshot of 01V96i
channel mix settings and internal effects processor settings as
a "Scene" in a special memory area.
There are 99 Scene memories, and you can recall any Scene
using the display pages or the controls on the top panel.
Tip:
• You can recall Scenes by transmitting Program Changes from
external MIDI devices (see page 103).
• You can back up Scene memories to external MIDI devices by
using MIDI Bulk Dump (see page 107).
What is Stored in a
Scene?
The following parameter settings are stored in a Scene:
Scene
All channel faders (and level controls)
Channel to Aux Out 1–8 Send levels
Aux Out 1–8 & Bus Out 1–8 levels
All channel [ON] button settings
All channel Phase settings
All channel Attenuator settings
All channel Delay settings (excluding
ST IN Channels)
All channel Compressor settings
Mix parameters
(excluding ST IN Channels)
Input channel Gate settings (exclud-
ing ST IN Channels)
All channel EQ settings
All channel Pan settings
All channel routings
Fader groups, Mute groups, Fader
group Masters, Mute group Masters,
EQ links, and Compressor links
All channel pair settings
Effect programs recalled for Effects
Effects
processors 1–4 and their parameter
parameters
settings
Fader and [ON] button status (only
Remote Layer
when Remote Control Target is set to
USER DEFINED)
Scene settings
Scene titles and Fade Time settings
Currently-selected Input Patch library
Input Patching
number
Currently-selected Output Patch
Output Patching
library number
01V96i—Reference Manual
Parameters
Note:
• Scenes take a snapshot of Input and Output Patch library num-
bers that are in use at the time the Scene is stored, but exclude
current (edited) Input and Output patching.
• If you do not store the edited Input and Output patching to the
libraries, recalling a Scene may change the current patching.

About Scene Numbers

Scene memories are numbered with #U or from #00 through
#99. You can store Scenes in Scene memories #01–99. When
you recall a Scene, the Scene memory number appears at the
top of the display page.
Scene memory #00 is a special read-only memory that
contains the default settings of all mix parameters. To
reset all mix parameters on the 01V96i to their initial or
default values, recall Scene memory #0.
Also, the Initial Data Nominal check box on the Setup |
Prefer1 page (see page 109) enables you to specify whether
Input Channel faders are set to either 0 dB or – dB when
Scene memory #0 is recalled.
Scene memory "Ud" is a special read-only memory that
contains the mix settings in effect immediately before the
most recently recalled or stored Scene. To undo or redo
Scene memory recall and store operations, recall Scene mem-
ory #U.
When you adjust parameters after recalling a Scene, the Edit
indicators appear ("EDIT" at the top of the display), indicat-
ing that the mix settings no longer match those of the Scene
that was most recently recalled. The contents of the Edit Buf-
fer (where the current mix settings are stored) are retained
while the 01V96i is turned off. This allows the 01V96i to
restore the edited mix settings when you turn on the power.
Display
Edit indicator
The contents of recalled Scene
memory #2 match the current
settings on the 01V96i, and
the Edit indicator remains off.
The parameters of recalled
Scene memory #2 were edited.
Therefore, the Edit indicators
appear, indicating that the cur-
rent settings on the 01V96i do
not match Scene memory #2.

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