Deleting Partitions; Using Partitions; Partitions In Playback - ETC Ion Operation Manual

Hide thumbs Also See for Ion:
Table of Contents

Advertisement

This will create a new partition, highlight it in the list, and (if partition is enabled) assign it as your par-
tition.
To assign channels to that partition, enter them in the command line:
[1] [Thru] [9] [6] [Enter]
You can also use [+], [-], and [Group] to further modify the channels in the partition. When adding/
subtracting channels to a partition, if you do not use [+] or [-] before channel numbers, the numbers
will replace the channels in the partition, rather than adding to or subtracting from them. This over-
writing does require a confirmation (if enabled in setup).

Deleting Partitions

To delete any partition, simply type the syntax in the command line:
[Delete] {Partition} [5] [Enter] [Enter] - deletes partition 5 from the list.
Preprogrammed partitions cannot be deleted.

Using Partitions

When partitions are enabled and a partition is selected, you may only record data for the channels
included in the partition, with the exception of parking and unparking channel parameters or playing
back cues. If you try to control a channel that is not in your partition, you must confirm that you
want to control that channel. You will not, however, be able to store information for that channel.
If you select a range of channels and set them to a level and some of those channels are not included
in the partition, you must confirm the command. After which, the command will be allowed on the
channels not in the partition.
When you record a target (cue, preset, palette), only those channels that are partitioned to you are
recorded. Other programmers' record actions to the same target can add to it (they do not replace
it) unless channels are shared. When shared, the last value provided at the point of the record action
will be stored.

Partitions in Playback

In general, partitions do not affect playback. In Ion, how faders are configured and what is loaded to
those faders is shared across all control devices. Therefore if the leftmost fader on page 1 is con-
figured as submaster 1, all devices will display submaster 1 on that fader. Set a fader to discrete
instance if you don't want this behavior. See
When cues are played back from any console, that cue will be played back in its entirety. This ensures
that while partitions are used, any user can activate a cue and all users will see that cue played back
on the system. If you wish to limit playback, partitions can be assigned to cue lists. See
Cue Lists (on the next page)
To facilitate partitioned programming, Ion allows you to change the fader number of the master
fader pair on any console. This allows you to have different cue lists on the master fader pair of any
consoles on the network. Using this feature, programmers can work within their partitions, using the
master fader pair for their specific cue list, without affecting the cue list that is loaded to the master
fader of another console.
Using Partitioned Control
Discrete Instance (on page 76)
for more information.
for more information.
Partitions on
431

Advertisement

Table of Contents
loading

Table of Contents