ETC Ion Operation Manual page 318

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Entry
Establishes at what time and how channels will enter the effect. To change the entry method press
{Entry} and then choose a method from the buttons to the left. Entry modes vary by effect type. The
options are:
{Cascade} - channels enter the effect according to the trail and cycle time values (if applic-
able).
{Immediate} - all channels enter the effect instantaneously.
{Fade by Size} - The effect will achieve its full value as allowed by the pattern or step/absolute
values using the In Time.
{Fade by Rate} - increases the rate of the effect as it enters. If an effect submaster has an entry
mode of {Fade by Rate}, the submaster will control the rate between 0 to 100.
{Fade by Size and Rate} - the effect will achieve its full value as allowed by the pattern or step/-
absolute values and ramp up to full speed using the In Time.
Exit
Establishes at what time and how channels will exit the effect. To change the exit method press {Exit}
and then choose a method from the buttons to the left. Exit modes vary by effect type and how the
effect is stopped. The options are:
{Fade by Size} - when the effect is exited, values will return to their background state while still
running using the exit time.
{Fade by Rate} - decreases the rate of the effect as it exits.
{Fade by Size and Rate} - when the effected is exited, channels will stop running the effect and
return to their background state using the exit time.
{Stop and Fade} - when the effected is exited, channels will stop running the effect and return
to their background state using the exit time.
{Stop and Hold} - when the effect is exited, channels will halt exactly where the effect left
them.
Time (Entry or Exit)
These fields establish the length of time for channels to enter/exit the effect. It can be entered in
minutes and seconds from the keypad. These timing values are applied to the entry and exit modes.
Cue level timing is the default for these. Press {EnterTime} [Enter] or {Exit Time} [Enter]. To reset to
defaults, press [Time] [Enter].
Grouping
Grouping is used only in relative and absolute effects. This determines how channels currently run-
ning the effect will be grouped throughout the pattern. To change this press {Grouping} and then
enter the number of lights you want grouped together.
Grouping defaults to {Spread}. This means that every light the effect is applied to will act as an indi-
vidual element, moving through the effect sequentially based on the channel selection order, cycle
time, and trail times. You can enter any number from 1 through 2000. A grouping of 2 means that
every other light in the selection list when the effect is applied will move together through the effect.
Grouping of three means every third light, and so on.
Your options are 1 through 84 or {Spread} which will distribute each channel in the effect evenly and
treat it as a separate group.
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Ion Operations Manual

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