Sequence of Keyframe Operations
The following table shows the principal operations involved in the sequence
from creating keyframes to executing an effect. For details of each operation,
see the page number in parenthesis.
For an overview, see "Keyframes" in Chapter 1 (Volume 1).
Recalling a register (see page 21)
To create a new effect, recall an empty register; to edit an effect, open the
register containing it.
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Sequence of Keyframe Operations
Specifying the region and edit points (see page 23)
Select the region in which editing applies, and set the edit points.
Creating and editing keyframes (page 25)
Create the keyframes that make up the effect, using operations to create,
insert, modify, or delete keyframes.
Time settings (see page 34)
Set the overall duration of the effect or the duration of each keyframe.
Path setting (see page 37)
Set the type of interpolation used between successive keyframes.
Executing effects (see page 41)
This provides a smooth effect, based on the time and path settings.
Saving effects (see page 44)
Save a completed effect in a register.
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