Preset Design Tips - Universal Audio UAD User Manual

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Space
In some sense, Shape determines the spatial characteristics of the reverbera-
tor, whereas Materials effects the spectral characteristics.

Preset Design Tips

Here are some practical tips for creating useful reverbs with DreamVerb.
These are not rules of course, but techniques that can be helpful in designing
the perfect sonic environment.
General Tips (a tour):
• Start by setting a general timing on the ER and LF graphs to give a rough re-
• The materials and air density define the frequency decay of the LF, and also
• Typically, materials should be blended. Try blending contrasting high fre-
• Materials can have an extreme filtering effect if no air density is used. Most
• The room shapes define the ER pattern; they do not effect the LF. Solo the ER
• Blending shapes does not always yield desirable results. Use shape blend-
• Start with the EQ flat, set the approximate sound with the materials, then EQ
• The EQ is often most useful for a simple Lf or Hf roll-off/boost, or to notch out
UAD Powered Plug-Ins Manual
ER = Early Reflections
LF = Late-field Reverberation
verb size. This timing ordinarily needs to be tweaked several times along
the way.
the coloration of the ER if ER filtering is used (the slider on the right of the Re-
flections panel).
quency roll-off materials with high-frequency reflecting materials or inverse
materials. This tends to add nice dimension to the LF tail. Start with one use-
ful material and experiment with blending.
presets sound better with an air blending. If you don't want the additional
coloration of air, blend with "Ideal Gas" which performs no filtering.
and choose a shape that works well for your source or environment.
ing with discretion, or to define a more complex room.
the input to cut or boost specific frequencies.
bothersome frequencies for particular sources. For full mix ambience/mas-
tering presets, use the EQ to cut most of all LF input, which yields added am-
bience without mucking up the mix. This is a powerful EQ, so experiment!
Hf = High frequency
Lf = Low frequency
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Chapter 17: DreamVerb

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