In the case of a LPF (Low Pass Filter)
Knob 2: RESONANCE
Adjusts the resonance of the
filter. This adds a distinctive
character to the sound.
Low resonance value
Knob 3: EG ATTACK
(FILTER EG + AMP EG ATTACK)
Adjusts the attack time of the filter EG and amp EG. This will affect the amount of
time from note-on (when you press a key) until the attack level is reached. Turning
this knob will adjust the speed at which the filter EG and amp EG will rise.
Normally, turning the knob toward the left will shorten the attack time, and turning
it toward the right will lengthen the attack time.
Knob 4: EG RELEASE (FILTER EG + AMP EG RELEASE)
Adjusts the release time of the filter EG and amp EG. This will affect the amount of
time from note-off (when you release
a key) until the sound disappears.
Turning this knob will adjust the
release time of the filter EG and amp
EG. Normally, turning the knob
toward the left will shorten the release
time, and turning it toward the right
will lengthen the release time.
Knob 5: TEMPO
Adjusts the tempo of the arpeggiator, LFO, and DELAY (if "TEMPO SYNC" is ON).
Turning the knob toward the left will slow down the tempo, and turning it toward
the right will speed up the tempo. The ARPEGGIATOR TEMPO LED will blink at
the specified tempo.
If you have selected a Layer program that uses two timbres (one of the TIMBRE
SELECT LEDs is lit), you can choose which timbre will be affected by your
edits. Press the TIMBRE SELECT
In the EDIT mode, the parameters that are assigned to each knob are also be edited
via the parameters of the section selected by the EDIT SELECT 1 and EDIT
SELECT 2 knobs. For details on each function, refer to p.24 for CUTOFF and
RESONANCE, p.26 and 28 for EG ATTACK and EG RELEASE, or p.44 for TEMPO.
A sound modified modify using Performance Edit can be written into memory
if desired. ( p.58)
High resonance value
: Attack Time
: Release Time
a: Decay Time
b: Sustain Level
key to switch timbres. ( p.14)
Using the PITCH and MOD wheels for control
The effect will be applied when you move the wheel away from
or toward yourself. When the wheel is in the center position,
there will be no effect.
Normally this wheel is used as the pitch bender, so that the
pitch will rise when you move the wheel away, and fall when
you move the wheel toward yourself.
The effect will be applied when you move the wheel away from yourself, and will
not apply when you move the wheel toward yourself.
You can use this wheel to control the vibrato depth ( p.17), or to adjust the tone by
controlling the cutoff frequency ( p.30).
Since the PITCH and MOD wheels can be used as virtual patch sources, you
can use them to produce a variety of effects other than described above. ( p.30)
Using the OCTAVE SHIFT UP and DOWN keys for control
You can use these keys to shift the
pitches assigned to the keyboard,
in one-octave units over a range of
+/-3 octaves. ( p.8, 52)
Using the keyboard for control
Keyboard tracking uses the position of the note on the keyboard to affect the sound.
Normally, this is used to brighten the sound as you play upward, or to create
differences in volume between high and low notes.
The strength with which you play the keyboard can affect the sound.
Normally, your playing strength will affect the tone and volume.
Since velocity and keyboard tracking can be used as a virtual patch source, you
can use them to produce a variety of effects other than those described above.
Keyboard range Key LED
UP lit red
UP lit orange
Press UP key
UP lit green
DOWN lit green
DOWN lit orange
DOWN lit red