Starting Windows Nt; Rendergl Run-Time Library - Intergraph RealiZm Graphics Z10 Hardware User's Manual

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Starting Windows NT

After setting up a system equipped with RealiZm graphics, you can power on the system and
start the Windows NT operating system.
CAUTION
Verify that your 3D graphics system is properly set up and ready for use. For Z10, ensure that
the VGA loopback cable is connected as described in Chapter 2, "Upgrading or Replacing
Z10."
To start Windows NT:
1.
Turn on power to the monitor and to the system base unit.
2.
At the boot screen, select the following option:
Windows NT Workstation Version 4.00
3.
When prompted, press
4.
Log on to Windows NT. Refer to the Windows NT documentation for instructions, if
necessary.

RenderGL Run-Time Library

Intergraph's RenderGL run-time library is delivered with your TDZ workstation. This library
is delivered as a Dynamic Link Library (DLL) file. If you run an application that requires or
uses the RenderGL run-time library, you need to install the RenderGL DLL to your system.
The RenderGL DLL is delivered as follows:
u
Your system may have been delivered with a diskette containing the RenderGL DLL. If
so, refer to the
u
If your system was not delivered with a diskette containing the RenderGL DLL, you can
use the InterSite Version Manager to create the diskette. Run Version Manager from the
Welcome dialog that displays after you set up your TDZ workstation. After you create
the diskette, refer to the
For more information on the RenderGL run-time library, contact Intergraph's Digital Media
Division. For more information on the Welcome dialog and Version Manager, refer to your
system's hardware documentation and to Version Manager Help.
+
+
CTRL
ALT
DEL
.
file on the diskette for installation instructions.
README
TXT
.
file on the diskette for installation instructions.
README
TXT
.
3

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