Using {Move To; Using {Make Absolute - ETC Lighting Control Console User Manual

Lighting control console
Table of Contents

Advertisement

Using {Move To}

While technically not a manual control instruction, {Move To} is very useful when managing record
target data stored from manual control.
{Move To} allows you to take recorded data from one location and move it to another location. For
example:
When a {Move To} command is given, data is removed from its current location and moved to its
new location. If the new location already contains data, a confirmation is required by Element
(unless disabled in Setup). Existing data in the new location will be completely overwritten if a
{Move To} command is confirmed.
The {Move To} softkey appears when a record target type, such as cue or palette, is indicated on
the command line. Some targets (macros, groups, effects) only have the {Move To} option when
viewing in the blind list view. You can also hit [Copy To] [Copy To] to access {Move To}.
{Replace With} is another useful instruction that is used to select channels, cues, and/or
parameters that have certain specified values and then provide new instructions for those
behaviors. For more information on {Move To} and {Replace With},
Spreadsheet" on page 117.

Using {Make Absolute}

Referenced data can be transformed into absolute data using the {Make Absolute} softkey. This
softkey is available in live or blind. Referenced data is channel or parameter data that is derived
from a palette. {Make Absolute} can be used to leave a parameter unchanged, but break its palette
reference.
The following examples illustrate how to change referenced data into absolute data.
• [4] {Make Absolute} [Enter] - selects channel 4 and makes any referenced data for that
channel absolute data.
• [7] {Color} {Make Absolute} [Enter] - selects channel 7 and makes its color data absolute.
• [3] [Thru] [9] {Color} {Intensity} {Make Absolute} [Enter] - selects channels 3-9 and makes
their color and intensity data absolute.
In each of these examples, the channel display will change to show the result of the command.
Wherever the reference was previously indicated (IP, FP, CP, BP), an absolute value (numerical)
will be seen.
In live, data that is changed to absolute is also made manual, thereby requiring a record or update
instruction if the results are to be maintained.
{Make Absolute} can also be used in conjunction with an update command, allowing a cue to be
updated while also breaking the reference to palettes that were manually modified.
For example:
• [Update] {Make Absolute} [Enter] will update the active record target. Any manual values
that were modifications to a palette stored in the cue will be updated as absolute data in the
cue. The reference will be discarded.
180
{Color Palette} [1] {Move To} <Color Palette> [5] [Enter]
[Cue] [9] {Move To} <Cue> [2] [Enter]
See "From the Cue
Element User Manual

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the Lighting Control Console and is the answer not in the manual?

Questions and answers

Subscribe to Our Youtube Channel

This manual is also suitable for:

Element

Table of Contents