Using Knobs, Sliders Or S1/S2 Buttons To Modify The Sound (Realtime Controller) - Roland Fantom G8 User Manual

Roland fantom g8: user guide
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Assignable
You can assign various functions to the D Beam controller and apply
a wide range of effects to the sound in real time.
1.
Hold down [SHIFT] and press D BEAM [ASSIGNABLE].
2.
Move the cursor to the parameter that you want to set, and
turn the VALUE dial or press [INC] [DEC] to make the
setting.
3.
Press [EXIT] to close the window.
Type (Assignable Type)
Specifies the function controlled by the D Beam controller.
Value
OFF:
Off
CC01–31, CC32(OFF), 33–95:
Control Change
Aftertouch
AFTERTOUCH:
BEND UP:
Controls the pitch as specified by the
"Pitch Bend Range Up" setting (p. 96).
BEND DOWN:
Controls the pitch as specified by the
"Pitch Bend Range Down" setting (p.
96).
ARPEGGIO ACCENT:
Arpeggio accent rate
ARPEGGIO SHUFFLE:
Arpeggio shuffle rate
The range in which the arpeggio is
ARPEGGIO OCT UP:
sounded will rise in steps of an octave.
ARPEGGIO OCT DOWN: The range in which the arpeggio is
sounded will lower in steps of an octave.
Range Min
Specify the lower limit of the range of the D Beam controller.
Value: 0–127
Range Max
Specify the upper limit of the range of the D Beam controller. By
setting Range Max below Range Min you can invert the range of
change.
Value: 0–127
If Live mode is selected, The settings for the ASSIGNABLE are
saved independently for each live set as part of the live set
settings. This lets you create live sets that make effective use of
controller settings. Similarly in studio mode, this setting is
saved as part of the studio set.
If Single mode is selected, this is saved as part of the system
settings. If you want to save the settings, press [F7 (Sys Write)].
Modifying the Sound in Real Time
Using Knobs, Sliders or S1/S2
Buttons to Modify the Sound
(Realtime Controller)
You can use the knobs, sliders and [S1] [S2] buttons to modify the
sound in real time.
1.
Access the Single Play screen (p. 46).
The "Realtime Control" area shows the function that is assigned
to each realtime controller knob, slider and [S1] [S2] button.
fig.10-007.e
2.
While playing the keyboard to produce sound, operate the
knobs, sliders or [S1] [S2] buttons.
The sound will change according to the function assigned to
each knob, slider or button.
75

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