Omron NT - SUPPORT TOOL 07-1995 Operation Manual page 188

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Reading Existing Image Data
Procedure 1. Select "READ FIL" from the image editing menu.
Reading Bit map Files (.BMP)
Procedure 1. Press the [F7] (Image & Lib) key on the "Screen Selection" screen.
Storing Screen Data in Files
Procedure 1. Locate the bar cursor on the screen to be converted to bit map data, press the
Existing image data can be read onto the image editing screen.
2. Locate the bar cursor on the code of the image to be read and press the
key.
3. A box that indicates the size of the image will be displayed.
Move this box to the required display position and press the
Bit map files can be read as image data.
However, only bit map files that comply with the following conditions can be read:
S The bit map must be monochrome, 16-color, or 256-color.
S The data must not be compressed.
1. PCX format bit map files cannot be read.
Note
2. When 16-color and 256-color bit map files are read, the number of colors is
reduced to eight. This means that the rendition of color will not be the same as
in the original file.
2. Select the image code (range: FE20 to FEFF).
3. Select "READ FIL" (read file) from the image editing menu.
4. A prompt requesting the file name of the bit map file will appear: specify the
path and enter the file name (see the example below). An extension must be
specified.
Example
C:\WIN\PUPPY.BMP<ENTER>
5. After reading, the data can be edited as image data.
Existing screen data can be converted to the bit map file format and stored as a file.
[F10] key, then press the [F3] (Co File) key.
2. Follow the screen messages to create a file for the screen data. The file name
will be registered in the format shown below.
NT612G:
NT610C:
* The screen number is entered in the section represented as
NTG
BMP
VVVV.
NTC
BMP
VVVV.
Section 5-2
key.
VVVV.
169

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