The BPM will display on the right side of the effect editor beside the effect number/ label.
Editing the cycle time, the step time for a step-based effect, or the time/ dwell for an absolute
effect will remove the BPM.
Learning BPM
If you don't know the desired BPM, you can learn the BPM.
From Live, with the effect running:
[Effect] [1] [Learn] [Time] - posts Effect 1 Learn Time Sample BPM to the command line,
•
and opens the effect editor display.
While in this mode, press [Enter] to establish the BPM. The console will use an average of the
last three times you press [Enter] in this mode to calculate the BPM. Pressing [Learn] again will
stop this mode.
In this mode, every time the BPM changes, a live running effect will be modified accordingly
without stopping.
Learning Discrete Step Time
In learning discrete step time mode, every time you press [Enter], the time since the last press of
[Enter] is used to set the next step's step time for a step-based effect, or the next step's fade/
dwell time of an absolute effect.
[Effect] [1] [Learn] [Time] [Time] - posts Effect 1 Learn Time Discrete Steps to the
•
command line, and opens the effect editor display.
Pressing [Learn] again will stop this mode.
Instead of pressing [Enter], you can press [At] while in this mode to add new steps to the end of
the effect. Pressing [Enter] will send you back to the first step in the effect.
BPM as a Cue Level Override
BPM can be applied to an effect or individual channels as only a cue level override in Live and
Blind. As a cue level override, the effect step/ action times will not be affected.
Note:
The effect editor cannot be open when applying a cue level override. The
effect status display does need to be open though. You can open the effect status
display from the home screen or by pressing [Effect] while in live.
With an effect recorded into a cue and playing back in live, [Effect] [1] {BPM} [3][0] [Enter] will
change the BPM of the effect running. This change will happen immediately but the step or
action times will not change. You can see the BPM value, which will be in red, in the Effect
Status display.
When the cue is updated or recorded with the new BPM, an "*" will appear next to the effect
number in the Ext Links column of the PSD and the cue list. The BPM value in the effect status
display will now be displayed in blue.
[1] [Effect] [1] {BPM} [3][0] [Enter] will only change the BPM for channel 1. A "+" will display in
the BPM column of the effect status display, and the BPM will display in red in the effect
channel display.
Once the cue is updated or recorded, the BPM will display in blue in the effect channel display.
The "+" will still be displayed in the effect status display, and an "*" will appear next to the
effect number in the Ext Links column of the PSD and the cue list.
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Eos Family v2.9.0 Operations Manual
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