Effects; Buttons - Interactive Technologies SceneStation User Manual

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that should come after the current preset. For example, to make a loop from presets 1, 2,
3, 4 and then back to 1, the Loop property of preset 4 should be set to "1".
Repeat - A preset that has a Loop property set can also specify how many times that loop
should be repeated by setting this property. A repeat of "0" means that a loop executes
indefinitely. A non-zero repeat specifies how many times the loop will be taken before the
loop "falls-through" to the next preset.
Effect - A preset may have an optional effect. This effect is applied to the underlying scene.
For example, if a Twinkle effect is chosen, the fixtures in the scene will randomly dip in their
intensity, causing a "twinkling" appearance. Each effect has one or more properties that
can be ajusted to customize the behavior of the effect.
Indicator - Each preset specifies the colors that a station button should illuminate when the
preset is assigned to a button. Each preset has separate user-definable colors for "Active"
and "Inactive" states as well as a button flashing pattern.

Effects

SceneStation contains a powerful effect engine that allows basic static scenes to become dynamic.
A variety of effects are available that work on RGB, RGBA, RGBW, RGBAW and single-channel
dimmers. Each effect has one or more user-adjustable properties that can customize the effect.
For example, an effect's Rate, Direction, Attack, Decay, Smoothness and more can be changed to
produce slowly moving dynamic looks or flashy party scenes.

Buttons

There are five push buttons on the front of a SceneStation. Additionally, there are ten buttons acces-
sible from the User's IR Remote. SceneStation buttons have a wide variety of programmable options
that can allow each button to have multiple functions.
A button can simply activate a preset, or it can toggle a preset on and off. Additionally, if a preset is
part of a loop (or chase) of several presets, the button can activate the loop. A single button can also
be set to step through several presets manually with each press, or just to activate a preset momen-
tarily only while the button is held down and more.
Each button has several properties that are used to customize the function of each button:
Function - This is the primary function of each button. Choices include Normal, Toggle,
Sequential, Latched, Momentary, Pile-On and more.
Preset - The number of the preset that is activated by the button. In some cases this is the
number of the first preset in a group of presets that are activated by the button.
Wireless Groups - For wirelessly triggering events on other SceneStations, this property
contains a list of the wireless groups that this button transmits it's function to.
SceneStation Installation and Programming Guide
Introduction | 3

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