HP 68000 Series User Manual page 29

Debugger/simulator
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Chapter 1: Getting Started with the Graphical Interface
Menu Bar. Provides pull-down menus from which you select commands.
When menu items are not applicable, they appear half-bright and do not
respond to mouse clicks.
Action Keys. User-defined pushbuttons. You can label these pushbuttons
and define the action to be performed. Action key labels and functions are
defined by setting X resources (see the "Configuring the Debugger" chapter).
Entry Buffer. Wherever you see "()" in a pull-down menu, the contents of the
entry buffer are used in that command. You can type values into the entry
buffer, or you can cut and paste values into the entry buffer from the display
area or from the command line entry area. You can also set up action keys to
use the contents of the entry buffer.
Display Area. This area of the screen is divided into windows which display
information such as high-level code, simulated input and output, and
breakpoints. To activate a window, click on its border.
In this manual, the word "window" usually refers to a window inside the
debugger display area.
Scroll Bar. Allows you to page or scroll up or down the information in the
active window.
Status Line. Displays the debugger status, the CPU type, the current
program module, and the number of the last breakpoint.
Command Line. The command line area is similar to the command line in
the standard interface; however, the graphical interface lets you use the mouse
to enter and edit commands. You can turn off the command line if you only
need to use the pull-down menus.
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