Changing Instance Properties - MACROMEDIA FLASH 8-USING FLASH Use Manual

Using flash
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3.
To change the registration point, drag the symbol on the Stage. A cross hair indicates the
location of the registration point.
4.
To exit symbol-editing mode and return to editing the document, do one of the following:
Click the Back button at the left of the Edit bar at the top of the Stage.
Select Edit > Edit Document.
Click the scene name in the Edit bar at the top of the Stage.

Changing instance properties

Each symbol instance has its own properties that are separate from the symbol. You can
change the tint, transparency, and brightness of an instance; redefine how the instance
behaves (for example, change a graphic to a movie clip); and specify how animation plays
inside a graphic instance. You can also skew, rotate, or scale an instance without affecting the
symbol.
In addition, you can name a movie clip or button instance so that you can use ActionScript to
change its properties. For more information, see Chapter 7, "Classes," in Learning ActionScript
2.0 in Flash. To edit instance properties, you use the Property inspector
(Windows > Properties).
The properties of an instance are saved with it. If you edit a symbol or relink an instance to a
different symbol, any instance properties you've changed still apply to the instance.
Changing the color and transparency of an instance
Each instance of a symbol can have its own color effect. To set color and transparency options
for instances, you use the Property inspector. Settings in the Property inspector also affect
bitmaps placed within symbols.
When you change the color and transparency for an instance in a specific frame, Flash makes
the change as soon as it displays that frame. To make gradual color changes, you must apply a
motion tween. When tweening color, you enter different effect settings in starting and ending
keyframes of an instance, and then tween the settings to make the instance's colors shift over
time. See
"Tweening instances, groups, and type" on page
If you apply a color effect to a movie clip symbol that has multiple frames, Flash applies
the effect to every frame in the movie clip symbol.
253.
Changing instance properties
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