MACROMEDIA FLASH 8-USING FLASH Use Manual page 196

Using flash
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When you import multiple PNG files in a batch, you select import settings one time. Flash
uses the same settings for all files in the batch.
You can edit bitmap images in Flash by converting the bitmap images to vector artwork
or by breaking apart the bitmap images. See
on page 206
and
To import a Fireworks PNG file:
1.
Select File > Import to Stage or Import to Library.
2.
In the Import dialog box, select PNG Image from the Files of Type (Windows) or Show
(Macintosh) pop-up menu.
3.
Navigate to a Fireworks PNG image and select it.
4.
Click Open.
5.
In the Fireworks PNG Import Settings dialog box, select one of the following for File
Structure:
Import as Movie Clip and Retain Layers
its frames and layers intact inside the movie clip symbol.
Import into New Layer in Current Scene
document in a single new layer at the top of the stacking order. The Fireworks layers are
flattened into the single layer. The Fireworks frames are contained in the new layer.
6.
For Objects, select one of the following:
Rasterize if Necessary to Maintain Appearance
effects in Flash.
Keep All Paths Editable
strokes, and effects are lost on import.
7.
For Text, select one of the following:
Rasterize if Necessary to Maintain Appearance
effects in text imported into Flash.
Keep All Paths Editable
are lost on import.
8.
Select Import as a Single Flattened Image to flatten the PNG file into a single bitmap
image. When this option is selected, all other options are dimmed.
9.
Click OK.
196
Using Imported Artwork
"Breaking apart a bitmap" on page
keeps all objects as editable vector paths. Some Fireworks fills,
keeps all text editable. Some Fireworks fills, strokes, and effects
"Converting bitmaps to vector graphics"
205.
imports the PNG file as a movie clip, with all of
imports the PNG file into the current Flash
preserves Fireworks fills, strokes, and
preserves Fireworks fills, strokes, and

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