You can enter Unicode escape characters in the string value for a dynamic or input text
field variable. For more information, see
using text variables" on page
You can create an embedded font as a symbol in your Library. For more information, see
"Creating font symbols" on page
For Unicode-encoded text to appear correctly, users must have access to fonts containing the
glyphs (characters) used in that text. For more information, see
files that are not Unicode-encoded" on page
This chapter contains the following sections:
Using embedded fonts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .366
Selecting an encoding language
All text in a computer is encoded as a series of bytes. Many different forms of encoding (and
therefore, different bytes) represent text. Different kinds of operating systems use different
kinds of encoding for text. For example, Western Windows operating systems usually use
CP1252 encoding; Western Macintosh operating systems usually use MacRoman encoding;
Japanese Windows and Macintosh systems usually use Unicode encoding.
Unicode can encode most languages and characters used throughout the world. The other
forms of text encoding used by computers are subsets of the Unicode format, tailored to
specific regions of the world. Some of these forms are compatible in some ranges and
incompatible in other ranges, so using the correct encoding is critical.
Unicode comes in several forms. Flash Player versions 6 and 7 support text or external files in
the 8-bit Unicode format UTF-8, and in the 16-bit Unicode formats UTF-16 BE (Big
Endian) and UTF-16 LE (Little Endian). For more information, see
Player" on page
365.
364
Creating Multilanguage Text
"Creating documents with multilanguage text
384.
173.
385.
"Using external text or XML
"Text encoding in Flash
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