MACROMEDIA FLASH 8-USING FLASH Use Manual page 396

Using flash
Table of Contents

Advertisement

9.
Return to editing the application.
10.
Add another NumericStepper component and name it
11.
Add a TextInput component called
12.
Repeat steps 4-7 and bind the
.
myInput_txt
13.
Select Control > Test Movie. Type a number in the text input field, and press Tab.
Each time you enter a new value, the
property of
value
, the
stepper3_nm
.
myInput_txt
For more tutorials that show you how to create data bindings, see
devnet/mx/flash/data_integration.html.
Working with schemas in the Schema tab (Flash
Professional only)
The Schema tab in the Component inspector lets you view and edit the schema for each data-
related component in your application. The Schema tab lists the component's bindable
properties, which are properties to which you can bind that commonly contain dynamic data.
All components have properties, but by default, to reduce UI clutter, the Schema tab shows
only properties that commonly contain dynamic data. (You can, however, bind to any
property by either adding it to the Schema tab or using ActionScript code. For more
information, see
"Working with bindings in the Bindings tab (Flash Professional only)"
on page
403.)
The Schema tab also lists properties' data types, their internal structure, and various special
attributes. The data binding engine needs this information for each component to handle
your data correctly.
396
Data Integration (Flash Professional Only)
myInput_txt
property of
value
text
. When you click the Up and Down buttons on
stepper3_nm
property of
value
stepper3_nm
stepper3_nm
.
to the
stepper3_nm
property of
myInput_txt
is copied to the
www.macromedia.com/
.
property of
text
is copied to the
property of
text

Advertisement

Table of Contents
loading
Need help?

Need help?

Do you have a question about the FLASH 8-USING FLASH and is the answer not in the manual?

This manual is also suitable for:

Flash 8

Table of Contents

Save PDF