Sega AFTER BURNER CLIMAX Owner's Manual
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420-0002-01UK
1st Printing
© SEGA
Produced under license from Boeing Management Company. Boeing, McDonnell Douglas, McDonnell, Douglas, North American Aviation, their distinctive
airplane liveries, logos and product markings are among the trademarks owned by Boeing.
Produced under a license from Northrop Grumman Systems Corporation. F-14D Super Tomcat, F-5E Tiger II, A-10A Thunderbolt II, B-2A Spirit, and CVN-65
Enterprise are trademarks of Northrop Grumman Systems Corp. and are used under a license to Sega Corporation.
OWNER'S MANUAL
OWNER'S MANUAL
IMPORTANT
¥ Before using this product, read this manual carefully to understand the
contents herein stated.
¥ After reading this manual, be sure to keep it near the product or in a
convenient place for easy reference when necessary.

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Summary of Contents for Sega AFTER BURNER CLIMAX

  • Page 1 Produced under a license from Northrop Grumman Systems Corporation. F-14D Super Tomcat, F-5E Tiger II, A-10A Thunderbolt II, B-2A Spirit, and CVN-65 Enterprise are trademarks of Northrop Grumman Systems Corp. and are used under a license to Sega Corporation.
  • Page 2: Table Of Contents

    CONTENTS BEFORE USING THIS PRODUCT ......................2 INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION .3 INTRODUCTION TO THIS SERVICE MANUAL..................5 INSTALLATION AND SERVICE INSTRUCTIONS ...................6 HANDLING AND INSTALLATION PRECAUTIONS ................6 COIN HANDLING..........................6 NAME OF PARTS..........................7 ACCESSORIES ..........................8 3.4.1 INSTALLATION KIT........................8 3.4.2 SHIPPING THE GAME BOARD ....................9 ASSEMBLY INSTRUCTIONS......................10...
  • Page 3: Before Using This Product

    Should any doors, lids or protective covers be damaged or lost, do not operate the product. SEGA is not liable in any whatsoever for any injury and/or damage caused by specification changes not designated by SEGA.
  • Page 4: Inspections Immediately After Transporting The Product To The Location

    • Inspection should only be carried out by QUALIFIED SERVICE PERSONNEL. Normally, at the time of shipment, SEGA products are in a state to allowing usage immediately after transporting to the location. Nevertheless, an irregular situation may arise during transportation preventing this.
  • Page 5 CONCERNING THE STICKER DISPLAY CONCERNING WARNING STICKERS SEGA product has stickers describing the product SEGA product has warning displays on stickers, manufacture number (Serial Number) and electrical labels or printed instructions adhered/attached to or specification. If you require service assistance you will incorporated in the places where hazardous require the Serial Number.
  • Page 6: Introduction To This Service Manual

    MINI CLUB KART, a new SEGA product. This manual is intended for those who have knowledge of electricity and technical expertise especially in IC’s, CRT’s, microprocessors etc. Carefully read this manual to acquire sufficient knowledge before working on the machine.
  • Page 7: Installation And Service Instructions

    Standard Sega machines are fitted with a C120 coin mechanism, however, as a service to our customers Sega machines can be supplied with no coin mechanism or door allowing the customer to fit a coin handling option from the approved list. Fit only the coin handling arrangements detailed below and follow the instructions provided.
  • Page 8: Name Of Parts

    3.3 NAME OF PARTS Width (mm) Length (mm) Height (mm) Weight (kg) COCKPIT 1625 1522 BILLBOARD When Assembled 1625 1873 Approx. 260...
  • Page 9: Accessories

    3.4 ACCESSORIES The machine is supplied with an installation kit. Please ensure the following parts are supplied: 3.4.1 INSTALLATION KIT ABX-2011UK INSTR CMODE L MULTI ABX-2012UK INSTR ATTACK R MULTI ECA-0001 SUPPORT BRKT 420-0002-01UK SERVICE MANUAL ABX STD 540-0009-01 WRENCH M8 TMP PRF 540-0007-01 WRENCH M5 TMP PRF 540-0006-01...
  • Page 10: Shipping The Game Board

    3.4.2 SHIPPING THE GAME BOARD • When returning the GAME BOARD for repair or replacement, be sure to package the entire ASSY SHIELD CASE in the original card transit box - THERE ARE NO USER-SERVICEABLE PARTS INSIDE. • Failure to return the GAME BOARD in this manner may invalidate the warranty. Pack the ASSY SHIELD CASE in the original transit box as shown.
  • Page 11: Assembly Instructions

    3.5 ASSEMBLY INSTRUCTIONS • Perform the assembly by following the procedure herein stated. Failure to comply with the instructions, for example, inserting the plug into an outlet at a stage not mentioned in this manual can cause an electric shock •...
  • Page 12: Applying The Play Instructions

    3.5.1 APPLYING THE PLAY INSTRUCTIONS • This operation should only be carried out by QUALIFIED SERVICE PERSONNEL. Supplied in the installation kit are 2 sets of play instructions in 5 languages. Select the language of your choice and apply in the following areas: 1.
  • Page 13: Securing In Place (Leg Adjuster Adjustment)

    3.5.2 SECURING IN PLACE (LEG ADJUSTER ADJUSTMENT) • Make sure all of the leg adjusters are in contact with the floor. If they are not, the machine may move and cause injury. This operation requires 2 people. • This operation should only be carried out by QUALIFIED SERVICE PERSONNEL.
  • Page 14 VENTILATION: Ensure adequate ventilation is maintained as detailed below: Image shown for illustration purposes.
  • Page 15: Coin Handling Installation

    3.5.3 COIN HANDLING INSTALLATION. • This operation should only be carried out by QUALIFIED SERVICE PERSONNEL. When fitting the coin mechanism to the door please refer to the specific manufacturers installation instructions for that coin mechanism. To fit the door to the machine, follow the procedure below. •...
  • Page 16: Wiring Connections

    3.5.3.1 WIRING CONNECTIONS. COIN MECH LOOM INSTALLATION • Attach the lamp holder to the bracket on the coin return C220B LM1006IDC button. LM1006LAMP-0.1 • Attach one 15-way connector to the C220 coin mech. • Attach the other 15-way connector to Validator A on the credit board.
  • Page 17: Connecting The Power

    3.5.4 CONNECTING THE POWER • Be sure that the machine is not already connected to the mains supply before attempting this operation • This operation should only be carried out by QUALIFIED SERVICE PERSONNEL. 1. Insert the mains lead into the wall socket. 2.
  • Page 18: Assembly Check

    3.5.5 ASSEMBLY CHECK • This operation should only be carried out by QUALIFIED SERVICE PERSONNEL. In the TEST mode ensure the assembly has been made correctly by performing the following checks. Use test mode to confirm that assembly is proper, and that the LINDBERGH, connecting boards, and input/output devices are normal.
  • Page 19 INPUT TEST SCREEN OUTPUT TEST SCREEN (6) Output Test When “OUTPUT TEST” has been selected on the game test mode menu, the screen for testing lamps and other output devices appears. If each output device operates properly, the output device and its wiring connections are normal. CALIBRATION SCREEN (7) Calibration Confirm that the operability of input devices and seat motions (Deluxe and Super Deluxe only) during game...
  • Page 20: Moving The Machine

    3.6 MOVING THE MACHINE • When moving the machine, be sure to remove the plug from the power supply. Moving the machine with the plug inserted can cause the power cord to be damaged, resulting in a fire or electric shock. •...
  • Page 21: Fuses

    When transporting the product up or down steps, etc, disassemble the machine as shown. Remove the Billboard if height is restricted (see following page for details). See INSTALLING THE BILLBOARD earlier in this manual for instruction. 3.7 FUSES • Never touch places other than those specified. Touching places other than those specified can cause electric shock and short circuit.
  • Page 22: Maintenance

    MAINTENANCE • Maintenance must only be carried out by Qualified Service Personnel. • Ensure that the mains power is switch OFF and disconnected before attempting any work. • The CONTROL PANEL ASSEMBLY is heavy and may cause injury or damage to the machine if dropped. Use an assistant when removing and replacing it.
  • Page 23: Control Stick

    4.1 CONTROL STICK The Control Stick unit is housed in the control panel assembly. Follow the procedure below to access the components. • After the volume has been replaced, be sure to set the volume value on the test mode calibration screen and the input test screen and check variations in the volume value.
  • Page 24 3) Open the controller lid at the bottom of the control stick 4) Remove the 2 wire connectors on the control stick. 5) On the inside of the controller lid there is a cord clamp that holds wire to the surface on the right as you face the monitor.
  • Page 25 6) At the bottom of the control stick there is a board on the right side as you face the monitor. Of the connectors connected to this board, remove the connector on the monitor side. Be careful not to remove any connectors other than the one specified. Otherwise there could be damages, malfunctions, faulty connections, etc.
  • Page 26: Greasing

    8) Pull the control stick downward to remove it. Be careful not to damage wiring. 4.1.2 GREASING • Be sure to use the designated grease. Using undesignated grease can cause parts damage. • Do not apply grease to locations other than as specified. Doing so may create a risk of operational problems and deterioration of parts.
  • Page 27: Volume Replacement

    4.1.3 VOLUME REPLACEMENT If control stick operability is unsatisfactory and settings on the test mode calibration screen are ineffective, the problem could be a malfunction of the control stick volume. Remove the control stick and replace the volume. Please note, however, that the control stick has two volumes. Make sure you are replacing the correct volume.
  • Page 28 3) Remove the volume together with volume bracket from the control stick. 4) Take off the hexagon nut that fastens the volume to the volume bracket, then remove the volume from the bracket. 5) Wire connected to the volume can be used as is. Use nippers or cutters to remove old thermal contraction tube from wire connection sites 6) Use a soldering iron to melt soldered joints and remove wire from old volume.
  • Page 29 7) If the length of wire exposed at the wire tip does not reach 5 mm, use wire stripper or cutter to remove wire cover 8) Pass one wire through each thermal contraction tube. 9) Solder wire to the pin of the new volume. Refer to wiring diagram and make sure that you are using soldering wire.
  • Page 30 10) Heat with industrial dryer and affix thermal contraction tube so that it covers soldered area 11) Attach the volume to the volume bracket, then attach this assembly to the control stick. Align the D- cut surface of the volume shaft with the D-cut surface of the hole on the side of the control stick, then insert the shaft.
  • Page 31: Microswitch Replacement

    13) Attach control stick 14) Engage the power. Note that initialization takes place. 15) Establish volume setting on the game test mode calibration screen 16) Simply changing settings on the calibration screen will not be effective. Terminate the test mode. Note that initialization takes place upon termination of the test mode.
  • Page 32 4) The grip L microswitch is inserted. Pull out the microswitch slowly so as not to damage wire 5) Use a soldering iron to remove wire to be connected by solder to microswitch pin. 6) Solder wire to the pin of the new microswitch. 7) Insert microswitch into grip L, then attach grip L 8) Attach grip R and fasten it with 3 screws, being careful not to let wire get caught anywhere.
  • Page 33: Guide Plate Replacement

    4.1.5 GUIDE PLATE REPLACEMENT Among the potential causes of abnormal control stick operability, apart from volume malfunctions, are wear and/or damage to guide plates. Use the following tools to replace a guide plate. - 2.5 mm Allen wrench or screwdriver -4 mm Allen wrench or screwdriver 1) Cut off the power and open the controller lid at the bottom of the control stick.
  • Page 34: Throttle Lever

    4.2 THROTTLE LEVER • When working with the product, be sure to turn the power off. Working with the power on may cause an electric shock or short circuit. • Be careful not to damage the wires. Damaged wires may cause an electric shock, short circuit or present a risk of fire.
  • Page 35: Greasing

    4.2.1 GREASING • Be sure to use the designated grease. Using undesignated grease can cause parts damage. • Do not apply grease to locations other than as specified. Doing so may create a risk of operational problems and deterioration of parts. •...
  • Page 36: Volume Adjustment Or Replacement

    4.2.2 VOLUME ADJUSTMENT OR REPLACEMENT When the volume that detects throttle lever operation is unsatisfactory, either adjust the gear mesh or replace the volume by proceeding as follows. With this product, when the lever has been operated fully to front or rear, if the volume rotary shaft turns within its movable range, there is no danger that the volume will be damaged.
  • Page 37 5) Tighten the 2 loosened screws. 6) Turn on the power. Note that initialization takes place. 7) Check the volume value on the game test mode input test screen. (See 9-3a.) Confirm that changes take place smoothly in accordance with lever operation. Also confirm that the value when hand has been removed from the lever is [80H+/-4H].
  • Page 38 5) Remove the 2 screws that fasten the VR bracket. Flat and spring washers are used with these screws. 6) Remove the volume together with VR bracket. Be careful not to damage the wire connected to the volume. 7) Loosen the 2 hexagon socket screws that fasten the gear. Withdraw the gear from the volume shaft.
  • Page 39 8) Remove the nuts that fasten the VR bracket, then remove volume from VR bracket and replace. 9) The wire connected to the volume is used as is. Take away the thermal contraction tube with nippers or cutter, melt the soldered areas with a soldering iron and remove wire from the volume. 10) Cover the soldered areas with thermal contraction tube.
  • Page 40: Replacement Of Fluorescent Lamps

    4.3 REPLACEMENT OF FLUORESCENT LAMPS • When working with the product, be sure to turn the power off. Working with the power on may cause an electric shock or short circuit. • You may get burned by a hot fluorescent lamp or other lamps. Pay full attention to the lamps when performing the work.
  • Page 41: Periodic Inspection

    4.4 PERIODIC INSPECTION • Once a year, check to see if power cords are damaged, the plug is securely inserted, dust is accumulated between the socket outlet and the power plug, etc. Using the product with accumulated dust in the interior may cause fire or electric shock.
  • Page 42 PERIODIC CHECK TABLE ITEMS DESCRIPTION PERIOD Confirm that adjusters contact CABINET Daily floor Screen cleaning Weekly MONITOR Monthly or when Check screen adjustment moving Inspection of volume, switch 1 month CONTROL STICK Greasing 3 months Inspection of volume, switch 1 month THROTTLE LEVER Greasing 3 months...
  • Page 43: Troubleshooting

    4.5 TROUBLESHOOTING • If an error message is displayed, have the problem looked at by a store maintenance person or a technician. Unless the problem is addressed by someone with specialized knowledge or skills, there could be electrical shock, short circuits or fire. If there are no store maintenance people or technicians, or moving mechanisms are involved, cut off the power immediately and contact the office shown in this manual or the dealer from whom the product was originally purchased.
  • Page 44: Error Messages

    4.5.1 ERROR MESSAGES • Apart from the error messages given below, there are errors for the LINDBERGH. Consult the LINDBERGH service manual. • If there is an error message other than the ones below or those in the LINDBERGH service manual, stop using the product and have the LINDBERGH sent for servicing. Because the seat moves, and for other reasons, this product has a unique set of error messages.
  • Page 45 PROBLEMS CAUSE COUNTERMEASURES When the main SW is The power is not ON. Firmly insert the plug into the outlet. turned ON, the machine is not activated. Incorrect power Make sure that the power supply/voltage source/voltage. are correct. The Circuit Protector of the After eliminating the cause of overload, AC Unit functioned due to have the Circuit Protector of the AC Unit...
  • Page 46 PROBLEMS CAUSE COUNTERMEASURES Irregular/uneven Magnetization of the CRT. Press the DEGAUSS button on the colors on the monitor adjustment board. screen. Colors on the monitor Faulty connection for the Check the visual signal connector screen are strange. visual signal connector. connection and make sure it is secured properly.
  • Page 47: Start/ Change Button Lamp Replacement

    4.6 START/ CHANGE BUTTON LAMP REPLACEMENT • Never touch places other than those specified. Touching places other than those specified can cause electric shock and short circuit. 1) Turn off power. 2) Remove the Control Panel as per section 3) Have your assistant support the weight of the Control Panel.
  • Page 48: Gameboard

    4.7 GAMEBOARD • Turn off the mains power and remove the power cord before opening the machine. • The GAME BOARD should not require any work to be carried out upon it. All settings and tests can be achieved without access to the GAME BOARD. •...
  • Page 49: Composition Of Game Board

    4.7.2 COMPOSITION OF GAME BOARD • Static electricity discharges can damage electronic parts on the IC Board. Take proper anti-static precautions before opening the Shield Case Lid and starting work. Be sure to touch grounded metallic surfaces to discharge any static electricity.
  • Page 50: Game Description

    GAME DESCRIPTION The following explanations apply when the product is functioning satisfactorily. Should there be any actions different from the following contents, some sort of faults may have occurred. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation. Normally, when the power is on, the fluorescent lamp in the billboard on the monitor and the two fluorescent lamps on the seat rear surface are lit up.
  • Page 51 Game Outline - AFTER BURNER CLIMAX is a flight shooting game that features exhilarating gameplay. - The player takes on the role of the leader of the “Brave Fangs”, a special air-force unit whose mission is to prevent the outbreak of all-out nuclear war.
  • Page 52 Pull the trigger or press the START button to confirm selection. ONE-PLAYER Mode: Play for one player. TWO-PLAYER Mode: Two players play at the same time. Co-operate or compete to clear all stages. At each stage, scores are compared and the winner/loser is displayed. Aircraft Select Move the control stick left/right to select an aircraft.
  • Page 53 There are a total of 21 stages. - There are 17 basic stages (shown in squares on the above diagram) - There are 2 secret stages (stages 06S and 10S on the above diagram) - There are 2 extra stages (stages 14 and 15 on the above diagram) Some stages simply have a number, like “01”, and some also have a letter included, like “04A”.
  • Page 54 The player aircraft is controlled by the “Throttle Lever” and “Control Stick”. <Throttle Lever> Used to change the speed of the player aircraft. Pull the lever towards you to decrease speed. Push the lever away from you to increase speed. Push the lever all the way away from you to activate CLIMAX Mode.
  • Page 55 <Screen Explanation> - SCORE: Current score. - COMBO: Current combo. Defeating enemies in quick succession results in a combo. Remaining number of missiles. Required to fire missiles. They are - MISSILE: gradually replenished. - CLIMAX GAUGE: Once this gauge is filled, CLIMAX Mode can be activated. - SPEED GAUGE: The speed of the player aircraft.
  • Page 56 Using missiles is the most basic method of attack. A missile may still miss a locked on enemy if your timing is off. Align the lock-on cursor with an enemy to lock-on to them. Fire a missile while locked on and it will home in on the enemy. <After Burners>...
  • Page 57 Using CLIMAX Mode allows a larger number of enemies to be locked on to and taken out at once. During CLIMAX Mode the lock-on cursor expands, providing more opportunities to attack. You can now quickly lock onto multiple enemies. During CLIMAX Mode, the number of remaining missile shots is unlimited.
  • Page 58 <TWO-PLAYER Mode> <Game Rules> Two players compete at the same time to get the higher score. It is also possible to co-operate to clear the stages. The conditions for Game Over are the same as for the one-player game. <Evaluation> Results (WIN/LOSE/DRAW) are determined by comparing the score earned in each stage.
  • Page 59 Route Select Move the control stick left/right to move the cursor. Pull the gun trigger to select the route. Select the route you wish to take on the ROUTE SELECT screen. The countdown appears in the middle of the screen. If the time runs out then the route that the cursor is currently highlighting shall be selected. CONTINUE Screen On the CONTINUE screen, select whether to continue the game or quit.
  • Page 60 Move the control stick left/right to move the cursor. Pull the gun trigger or press the START button to select. <No Credit> Insert coins. When a coin is inserted the count down resets to 9. When enough coins have been inserted to continue, the START button flashes.
  • Page 61 Name Entry If stage 13A, 13B or stage 15 are cleared, and the score is in the top 20 then you can enter your name. A maximum of three characters can be entered. Name entry ends when END is selected or when time runs out. Move the control stick left/right to move the cursor.
  • Page 62 Boeing. Produced under a license from Northrop Grumman Systems Corporation. F-14D Super Tomcat, F-5E Tiger II, A-10A Thunderbolt II, B-2A Spirit, and CVN-65 Enterprise are trademarks of Northrop Grumman Systems Corp. and are used under a license to Sega Corporation.
  • Page 63: Explination Of Test And Data Display

    EXPLINATION OF TEST AND DATA DISPLAY GAME TEST MODE Highlight GAME TEST Mode on the SYSTEM TEST Menu Screen, and press the TEST Button to enter the GAME TEST Mode. Once you enter the GAME TEST Mode, the GAME TEST Menu will be displayed. Each of the images used below display the default settings for each item.
  • Page 64 a. INPUT TEST [!] CAUTION During the INPUT TEST the seat will be unlocked and Sensor checks will not be performed. Make sure that no one is standing too close, and take due care when performing the test. [INPUT TEST (CABINET: STANDARD) Screen] (test_input_sd.jpg) [INPUT TEST (CABINET: DELUXE) Screen] (test_input_dx.jpg)
  • Page 65 b. OUTPUT TEST [!] CAUTION Enter OUTPUT TEST and the seat will be initialized (unless the initialization is already complete). During the OUTPUT TEST, Sensor checks will not be performed, and the seat will also be unlocked. Make sure that no one is standing too close and take due care when performing the test.
  • Page 66 c. GAME ASSIGNMENTS [GAME ASSIGNMENTS (CABINET: STANDARD) Screen] (test_game_sd.jpg) [GAME ASSIGNMENTS (CABINET: DELUXE) Screen] (test_game_dx.jpg) To make a selection Press the SERVICE Button to highlight the item you wish to set. Press the TEST Button to alter the setting of the highlighted item. Menu Explanation The number of menu items differs depending on the CABINET TYPE setting in GAME ASSIGNMENTS.
  • Page 67 d. NETWORK SETTING [NETWORK SETTING (LINK NUM: 1) Screen] (test_network_1.jpg) [NETWORK SETTING (LINK NUM: 2) Screen] (test_network_2.jpg) To make a selection Press the SERVICE Button to highlight the item you wish to set. Press the TEST Button to alter the setting of the highlighted item. Menu Explanation The number of menu items differs depending on the LINK NUM setting.
  • Page 68 e. CALIBRATION [CALIBRATION Screen] (test_calibrate.jpg) To make a selection Press the SERVICE Button to highlight the item you wish to calibrate. Press the TEST Button to calibrate the highlighted item. Menu Explanation e-1) CHECK Proceed to the Calibration Value Check Screen. e-2) SETTING Proceed to the Calibration Screen.
  • Page 69 CONTROL STICK In accordance with the calibration values, MIN/MAX will be displayed in <*1> when the minimum and maximum values are entered. NOTE: If both MIN and MAX are not displayed then the game cannot be played properly. CONTROL STICK Y In accordance with the calibration values, MIN/MAX will be displayed in <*2>...
  • Page 70 e-2-1) CONTROL STICK ● STEP 1 [CONTROL STICK (STEP1) Screen] (test_calibrate_control_1.jpg) STEP 1 aligns the center position for the Control Stick. Press the TEST Button after releasing your hand from the Control Stick. After determining the center position, proceed to STEP 2. ●...
  • Page 71 e-2-2) THROTTLE LEVER ● STEP 1 [THROTTLE LEVER (STEP1) Screen] (test_calibrate_throttle_1.jpg) STEP 1 aligns the center position for the Throttle Lever. Press the TEST Button after releasing your hand from the Throttle Lever. After determining the center position, proceed to STEP 2. ●...
  • Page 72 e-2-3) SEAT CENTER POSITION [!] CAUTION On this screen Sensor checks will not be performed, and the seat will also be unlocked. Make sure that no one is standing too close and take due care when performing the test. [SEAT CENTER POSITION Screen] (test_calibrate_seat.jpg) This screen allows you to adjust the seat’s center position.
  • Page 73 f. BOOKKEEPING Displays bookkeeping information across 4 screens. Press the TEST Button to proceed to the next screen, and to return to the GAME TEST Menu from screen 4 / 4. [BOOKKEEPING (1/4) Screen] (test_bookkeep_1.jpg) Menu Explanation COIN 1 Number of coins inserted into coin chute 1. COIN 2 Number of coins inserted into coin chute 2.
  • Page 74 [BOOKKEEPING (3/4) Screen] (test_bookkeep_3.jpg) Menu Explanation TIME HISTOGRAM Total number of plays in each time bracket. [BOOKKEEPING (4/4) Screen] (test_bookkeep_4.jpg) Menu Explanation NUMBER OF GAMES Total number of games. NUMBER OF GAME START Total number of games started. NUMBER OF CONTINUE Total number of continues.
  • Page 75 [BACKUP DATA CLEAR Screen] (test_backup.jpg) CLEAR ALL BACKUP DATA Clear all data (both RANKING and BOOKKEEPING). Clear only RANKING data. CLEAR RANKING DATA (RANK01~20) ONLY Clear only RANKING data from (rank 11 to 20 only). CLEAR RANKING DATA (RANK11~20) ONLY CLEAR BOOKKEEP DATA ONLY Clear only BOOKKEEPING data.
  • Page 76: Network Play

    NETWORK PLAY • Linking machines should only be carried out by QUALIFIED SERVICE PERSONNEL. • Use care to ensure wiring is not damaged. • Do not stress/over-bend the fibre optic cables, as this will affect their performance. • Before starting to work, ensure that the power switch is OFF. Failure to observe this can cause electric shock or short circuit.
  • Page 77: Installation Precautions

    7.1.1 INSTALLATION PRECAUTIONS. Ensure that the machines are installed with 70cm between them to allow players to get in and out of the machines. (Actual machines may differ slightly from the illustration). 7.1.2 CONNECTING THE COMMUNICATION CABLE Link machines for network play by connecting the Communication Cable to the HUB of each linked machine.
  • Page 78: Appendix A - Electrical Schematic

    8 APPENDIX A - ELECTRICAL SCHEMATIC 8.1 WIRE COLOURS THE WIRE COLOUR CODE IS AS FOLLOWS: PINK SKY BLUE BROWN PURPLE LIGHT GREEN Wires other than those of any of the colours listed above will be displayed by 2 alphanumeric characters: BLUE YELLOW GREEN...

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