Videx 4000 Series Technical Manual page 52

Gsm audio intercom kit
Hide thumbs Also See for 4000 Series:
Table of Contents

Advertisement

4000 Series GSM Audio Intercom with Proximity
Programming the GSM Intercom
1111EDZnn
1111EDZnn?
1111EDZ?
When this feature is set the user answering the call must press '0' on their phone to accept the call otherwise the call will be diverted
to the next number.
ENABLE THE # (HASH) FUNCTION (ED#)
Once enabled the end user must press the # button on their phone before pressing any other button (also refer to the user command
table on page 48) with the exception of when the user needs to enter the 4 digit programming code "1111".
The user will have up to 3 seconds to press the user command button (e.g. button 3 to activate the relay), if the user doesn't press
the next button within the 3 second window they will have to press the # button again.
By default this function is disabled (set to 00). The following texts can be used to enable or disable this function.
1111ED#nn
1111ED#nn?
1111ED#?
ENABLE PROXIMITY READER (EPR)
The GSM PRO intercom features a built-in proximity fob/card reader. The proximity reader can be enabled or disabled depending
on whether this feature is required. The default setting for this is disabled. The following programming texts are used to enable or
disable the proximity reader.
1111EPRnn
1111EPRnn?
1111EPR?
PROXIMITY NUMBER OF BYTES TO CHECK (PBY, 02, 03 & 04)
This function of the built-in proximity reader will only be applicable if the proximity reader has been enabled (see EPR function
above). After the proximity reader is enabled the number of bytes that the reader checks is dependant on which type of proximity
fob/card is used (also refer to the GSM PC software manual GSMSK_66251720_EN_V2-0 (or later).
Understanding the Fob Format and Card Number
It is important to understand the relationship between the fob format and the card number when setting up the proximity reader
to check for the correct number of bytes.
• Fobs/Cards with 5 digit number (user code): If a proximity fob/card has no site code but a 5 digit user code
(e.g. 955/T or 955/C) the PBY format should be set to check for 2 bytes (02).
• Fobs/Cards with 3 digit site code and 5 digit user code: If using a fob/card with a 3 digit site code and 5 digit
user code (e.g. PBX1E or PBX2) the PBY format can be set to check for 2 bytes (02) or 3 bytes (03).
• Fobs/Cards programmed using the PROXE or PROX-USB desktop reader: If using a desktop reader the PBY
format can be set to check for 2 bytes (02), 3 bytes (03) or 4 bytes (04).
The default setting for this function is set to check for 2 bytes, '02' . The following texts can be used to change this setting.
1111PBYnn
1111PBYnn?
1111PBY?
PBY setting
Description
2 bytes
Will read all fobs/cards types programmed.
3 bytes
Will not read fobs/cards programmed with only 2 bytes (5 digit) information.
4 bytes
Will not read fobs/cards programmed with only 2 bytes (5 digit) or 3 bytes (8 digit) information.
4000 Series GSM Audio Intercom - Technical Manual
Set the dial '0' function nn: 01 or 00 (01 = enable, 00 = disabled).
Set the dial '0' function nn: 01 or 00 (01 = enable, 00 = disabled) also send a confirmation
text back to the sender.
Query the dial '0' mode set.
Set the # function nn: 01 or 00 (01 = enable, 00 = disabled).
Set the # function nn: 01 or 00 (01 = enable, 00 = disabled) also send a confirmation text
back to the sender.
Query the # mode set.
Set proximity reader nn: 01 or 00 (01 = enabled, 00 = disabled).
Set proximity reader nn: 01 or 00 (01 = enabled, 00 = disabled) and send a confirmation
text back to the sender.
Query mode. A text message will be sent back to the sender confirming if the proximity
reader is enabled or disabled.
Set proximity reader to check for number of bytes nn: 02, 03 or 04 (02 = check for 2 bytes,
03 = check for 3 bytes, 04 = check for 4 bytes).
as above and send a confirmation text back to the sender.
Query the number of bytes that the GSM PRO has been set to check for.
- 52 -
66250754-EN - V1.0 - 18/02/19

Advertisement

Table of Contents
loading

Table of Contents