Palette; Customize Palette; Palette Page; Shared And Individual Palette - SHOWTEC Creator 1024 pro Manual

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Creator 1024 PRO

Palette

When in programming, you will find some of the positions or colors will be frequently used. The console
allows you to store the frequently used data, like an artist using his palette. Therefore, you can access
such data quickly by pressing a single button. 20 x 4 pages of palettes are available in the console. Every
time you patch a fixture, the console will reserve 10 preset positions, 10 colors and 10 gobos to the
palette assigned to this fixture. Using those presets, you do not need to turn the wheels to search for a
specific color or gobo. Usually, preset positions should be set in advance and the presets should be
available in the fixture's personality file.

1. Customize Palette

The Creator allows you to select the way in which the palettes can be used.
01) Press <Setup> and then press <Down> to scroll down.
02) Press <A> [User Setting].
03) There are 2 options in the menu:
Save Pal. Not link A/Save Pal. Link Attr.: When recording a palette entry, you can select to link it to
attributes or not. If yes, then only the data of the selected attributes in the programmer will be
recorded. Otherwise, all the data in the programmer will be recorded.
Use Pal. Not link At/Use Pal. Link Attr.: When loading a palette entry, you can select to link it to
attributes or not. If yes, then only the data of the selected attributes will be loaded. Otherwise, all
the data will be loaded.

2. Palette Page

Palette pages can be locked/unlocked, as fixture pages are turning.
01) Press <Setup> and then press <Down> to scroll down.
02) Press <A> [User Setting].
03) Press <Down> to scroll down.
04) Press <A> [Palette Page ON/OFF].
If set to ON, then the palette pages will turn together with the fixture pages.
If set to OFF, then the palette page will be locked on page 1.

3. Shared and individual Palette

Palette entries can be shared or individual.
Shared: If there is only one fixture in the programmer (you have only changed one fixture) when
recording the palette entry, then you can use that palette entry for all fixtures of the same type. So
you could save a value for "Red" on the first of your moving heads and then use that value for any
of your other moving heads. This is a shared palette, useful for values which are the same for all the
fixtures of one type, such as color, gobo, prism etc. The preprogrammed palettes are all shared.
Individual: If there is more than one fixture in the programmer when recording the palette entry, then
the entry is unique for each fixture. Therefore, when you save an entry with pan/tilt positions for your 4
central moving heads, those positions will only ever apply to those fixtures. You can later add values
for other fixtures; fixtures which have no values saved will not change when the palette is recalled.
This is an individual palette, useful for values which vary for each fixture, like pan, tilt and image
focus.

4. Which Attributes Are Stored in Palettes

A palette entry can store any or all attributes of a fixture, so you could store position, color and gobo in
the same palette entry. However, it is easier to operate the Creator 1024 PRO if you have some palettes
for position, some for color, some for gobo and so on. There are 80 palettes available so you do not need
to mix them up.
Some attributes are linked to each other. When we store or recall the first attribute, the console will store
all the other modified attributes or recall al the other attributes stored with data. The 4
also linked to the 9
and the 10
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attribute buttons.
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