Shapes; Selecting A Shape; Blocking A Shape - SHOWTEC Creator 1024 pro Manual

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Creator 1024 PRO

Shapes

A shape is a sequence of values which can be applied to any attribute of a fixture. A "circle" shape, for
example, applied to the pan and tilt attributes, would cause the fixture to move its beam around in a
circular pattern. You can set the center point of the circle, the size of the circle and the speed of the
circle movement.
In addition to beam position shapes, there are a large number of other shapes available in this console.
The shapes are defined for a particular attribute such as color, dimmer, focus and so on. Some shapes
will not work with some fixtures; focus shapes, for example, can produce nice "focus pull" effects on
fixtures which have DMX focusing, but will do nothing on fixtures which do not have focusing.
When you use a shape with more than one fixture, you can choose to either apply the shape identically
to all the fixtures, or offset them so that the shape runs along the fixtures creating "wave" or "ballyhoo"
type effects. This is called the spread of the shape.

1. Selecting a Shape

Selecting a shape is very similar to selecting a value from a palette. When you choose a shape, it will be
applied to all selected fixtures.
01) Select the fixtures the shape is to be applied to.
02) In the initial menu, press <E> [Shape Generator].
03) Press <A> [Playback a Shape].
04) Select the shape type: Pan/Tilt shape, dimmer shape, RGB/CMY shape, color wheel shape, gobo
wheel shape, focus shape, iris shape, frost shape, prism shape and strobe shape.
05) Press <Up> or <Down> to browse and confirm with a soft key.
Most shapes are based on the current settings of the fixture, so a circle would move around the
current pan-tilt position of the fixture.
If the shape description says "Even" or "Parallel", this describes the spread of the shape. You can
always change this later.
You can change the base value of a shape (e.g. the center of a circle) by changing the attributes
using the wheels in the usual way. You can reduce the size to zero (see next section) to help you see
what the base value actually is.
You can run more than one shape at a time by repeating the above procedure. You can run several
shapes on one fixture.
Each shape is designed to work on a particular attribute; the list on the palette display shows you
which attribute. Obviously if the fixtures do not have the attribute, you cannot use that shape on
those fixtures.
5 internal shapes can be run simultaneously; Each fixture can run max. 5 internal shapes.
In Shape menu, press <B>[Edit a Shape] to view the running status of the shapes.
To apply the same shapes to two different groups of fixtures, the shapes will show twice in the list. You
can adjust the "two" shapes individually.
To delete a shape press <E>[Shape Generator], press <Delete>, select the desired shape and then
press <Enter> to delete.
Each shape works on specific attributes. If a certain attribute is not available in a fixture, then, the
related shapes will not applied to the fixture.

2. Blocking a Shape

01) Select your fixtures (or a range of fixtures) by pressing the fixture/group buttons.
02) In the initial menu, press <E> [Shape Generator], press <A> [Playback a Shape], press <Down> and
finally press <E> [Block Shape].
03) Choose the kind of shape which you would like to block (All, Pan/Tilt, Dimmer, RGB or CMY).
04) The shape will now be blocked on the chosen fixtures.
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