Sony MVS-8000SF User Manual page 639

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4
Press [Set].
The texture selected in step 2 appears in the list on the left of the status
area.
To set a test sphere
1
In the Spot Lighting menu, press [Test Sphere], turning it on.
A test sphere effect appears on the image surface.
2
Adjust the following parameter.
Knob
5
a) Light appears from Z direction. At –100.00 the light goes deepest, at +100.00 the whole
image is lit like a flat effect.
For details of the relationship of test spheres and light sources, see
"Relation between test spheres and parallel rays" (page 634).
Setting light sources
Up to three light sources (Light 1 to Light 3) for Spotlighting can be set by
menus.
Light source menu
The following three light source menus are available.
Light source
Light 1
Light 2
Light 3
Notes
The BZDM-9050 Texture Lighting Software (for MVE-9000) is required to
enable Light 2 and Light 3.
An install key must be entered to use the software. (For details, see
"Installation and Device Setup (Install/Unit Config Menu)" in Chapter 18
(Volume 3).)
To set light source data
The following example shows how to set light source data with the Light 1
menu.
If you use multiple light sources, use the same procedure for all light sources.
Parameter
Adjustment
Amp
Distance of light
Menu
DME >Light/Trail >Spot Lighting >Light 1
DME >Light/Trail >Spot Lighting >Light 2
DME >Light/Trail >Spot Lighting >Light 3
Setting values
–100.00 to +100.00
DME Special Effect Operations
a)
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