More Automation Modes - Solid State Logic SL 9000 J Series Operator's Manual

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The Mix System
Now select MIX-DESK/Events and stab on the Clips box at the top left of the Events
List. This produces two new boxes to the right – Capture and Clear.
To select the channels you want to capture clips on, stab on Capture. The Channel
Selector pop-up will appear (see opposite). Select the relevant channels and OK out of
the pop-up. To select a sequential range of channels, simply hold down the fader
status button of the first and press the button on the last.
The Clips box should now be red, ie. armed. Play the multitrack. When you hit Stop,
you will be given the option to Save or Discard the captured clips. If you save the
clips, select the Overview page and you will see the captured audio for each channel
represented by a series of pink blocks.
If you subsequently wish to discard the clips on one or more channels, select Clips
followed by Clear on the Events List. This again calls up the Channel Selector pop-up.
Choose the channels on which you want to clear the Captured Clips information, then
press OK.
The J Series Computer's mix system provides a set of automation modes which are
specifically designed for use with captured clips. See below.

More Automation Modes

Apart from Overwrite, Static, Rollback/Join and Rollback (see Page 5-15), the J Series
mix system provides four other automation modes. These are: Clip Fill, Clip End,
Cycle Fill and Cycle End. All these modes can use Absolute or Trim as their active
write status, according to the current USE ABS/USE TRIM selection.
Different modes can be selected for groups of objects by selecting the AUTO MODES
button or Auto Modes in the Automation menu (see opposite). Note that the Auxes
selection covers all automated switches on the console's I/O channels, with the
exception of the Large and Small Fader Cut buttons.
Clip Fill – This and the following mode are ideal for use with 'captured clips' (see
above) or DiskTrack audio. Clip Fill is a clip-specific 'static' mode. If you operate
automated objects as a channel's associated clip travels past the playhead, you can
freely adjust switches or faders to set up satisfactory settings without having to worry
about writing data to the mix. Only when you rewind the system will you write the
current setting for that switch or fader for the length of the entire clip in which the
rollback point is created.
Clip End – This is another clip-specific mode. You can dynamically write moves and,
at the point of rollback, the last settings will be written to the end of the current clip, or
the next clip if you have written moves in the gap between clips.
5-85
23.8.96

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