Assa Abloy S series Installation & Programming Manual page 24

8/16 zone control communicator
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When you are at the desired main menu heading, press <ENTER> to access the data program location. See example
below.
CHANGING THE AREA SINGLE CHARACTER IDENTIFIER
Button
PROGRAM
Leaves Data Select-Mode
and returns to Main-Menu
When you enter in [PROG]-[998]-[ENTER] the display will look like the example above. You may edit the single character
Area identifier at this address starting at Area "A" (first left-hand position). The keypad allows for up to 16 areas but the
actual number of areas supported on this panel is two. The first character (in this case the "A") is the identifier used to
USER 100
show the status of the first Area when armed. The second position (in this case the "B") is the identifier used to show the
status of the second Area.
If you preferred to have the first area shown as Area "1" and not "A" then you can change it here using the same method
as used previously. With the cursor underneath the letter "A", Press the "1" button four times until the
character in the first slot shows "1".
When you are happy with the changes Press the "ENTER" button to save the changes.
CHANGING THE ZONE NAMES
When in "Local Edit Program Mode" and you have entered {PROG}-[1]-[ENTER], the display will look like this;
The Cursor will be underneath the first letter to be edited (in this case the "Z").
Button
PROGRAM
The letters <A..Z> indicate that the letters selected by the numeric buttons (0-9) will be in capitals.
Leaves Data Entry-Menu
By pressing the "MEMORY (AAP)" or "MEMÇ (CROW)" button once, the display will change to <a..z> indicating that the
and goes back to Data
Select-Menu
letters selected by the numeric buttons (0-9) will be lower case.
By pressing the "MEMORY (AAP)" or "MEMÇ (CROW)" button again, the display will change to <‫ >ג..ד‬indicating that He-
brew characters can be selected by the numeric buttons (0-9).
You can cycle back to another selection by pressing the "STAY (AAP)" or "È (CROW)" button.
Once you have selected the desired font you can now proceed to change the text for Zone 1.
The following table shows the English Characters that can be selected by each numeric button.
The lower case options are shown in ( ).
There are four different selections per button. By pressing the button once, a character will appear in the display (see "1st
press" column below) . Pressing the same button again will cause the display to change to the next character in the se-
quence (see "2nd press" column). After you have pressed the same button four times the next press (5th) will cause the
display to wrap back to the beginning.
Once you have selected the first character, Press the "PANICÆ (AAP)" or "BYPASSÆ (CROW)" button to move the cursor
one position to the right.
Now select the second character and move the cursor to the right repeating the process until all of the text is completed
(Remember that there are a maximum of 16 characters per program address).
If you make a mistake use the "ÅARM (AAP)" or "STAYÅ (CROW)" button to move the cursor towards the left and make
any corrections.
Local Mode Kb 1
User Names
To Program User Names
USER 1
Arrow
To Program User Names
USER 1
USER 1
Arrows are used to move the cursor. The
cursor identifies the character currently being
edited. You can enter up to 16 characters.
<CONTROL> <B> (Large -Landscape Keypad
or, <CONTROL> <2> (Slim-line Portrait key-
pad) will return text to default setting.
Button
ENTER
Button
ENTER
<A...Z>
24
MAIN-MENU
Arrows can be used to select the Main-
Menu heading.
DATA SELECT-MENU
Arrows can be used to select the User
Name you wish to edit.
USER 2
Arrow
DATA ENTRY-MENU
Arrows can be used to select the text
options. Pressing the
Arrow will change
the text selection box for <A...Z> to <a...z> to
<‫ >ג...ד‬then back to <A...Z>. Pressing the
Arrow makes the same selections in the re-
verse order.

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