Using Fireworks to edit graphics imported into Flash
With launch-and-edit integration, you can use Fireworks to make changes to a graphic that
you previously imported into Flash. You can edit any imported graphic this way, even if the
graphic wasn't exported from Fireworks.
Fireworks native PNG files imported into Flash are an exception, unless you imported
the PNG file as a flattened bitmap image.
If the graphic was exported from Fireworks, and you saved the original PNG file along with
the exported graphic file, you can open the original PNG file in Fireworks from inside Flash
to make your changes. When you return to Flash, both the PNG file and the graphic in Flash
are updated.
1.
In Flash, right-click (Windows) or Control-click (Macintosh) the graphic file in the Library
panel.
2.
Select Edit with Fireworks from the pop-up menu.
If Edit with Fireworks does not appear in the pop-up menu, choose Edit With and
locate your Fireworks application.
3.
Click Yes in the Find Source box if you want to locate the original PNG file for your
Fireworks graphic, and click Open.
If you have changed Fireworks launch-and-edit preferences, this dialog box might
not appear.
The file opens in Fireworks, and the Document window indicates that you are editing a
file from Flash.
4.
Make changes to the image, and click Done when finished.
Fireworks exports a new graphic file to Flash, and if you edited the original PNG file, it is
also saved.
398 Chapter 15: Using Fireworks with Other Applications
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