Using The Web Layer; About Importing Photoshop Grouped Layers; Masking Images - MACROMEDIA FIREWORKS 8-USING FIREWORKS Use Manual

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Using the Web Layer

The Web Layer is a special layer that appears as the top layer in each document. The Web
Layer contains web objects, such as slices and hotspots, used for assigning interactivity to
exported Fireworks documents. For more information on web objects, see
"Slices, Rollovers, and Hotspots," on page
You cannot unshare, delete, duplicate, move, or rename the Web Layer. You also cannot
merge objects that reside on the Web Layer. It is always shared across all frames, and web
objects are visible on every frame.
To rename a slice or hotspot in the Web Layer:
1.
Double-click the slice or hotspot in the Layers panel.
2.
Type the new name, and then click outside the window or press Enter.
When you rename a slice, that name is used when the slice is exported.

About importing Photoshop grouped layers

Photoshop files that contain layers are imported with each layer placed as a separate object on
a single Fireworks layer. Grouped layers are imported as individual layers, as if the layers were
ungrouped in Photoshop before being imported into Fireworks. The clipping effect on
Photoshop grouped layers is lost on import.

Masking images

As the name suggests, masks hide or show parts of an object or image. You can use several
masking techniques to achieve many kinds of creative effects with objects.
You can create a mask that acts as a cookie cutter, cropping or clipping underlying objects or
images. Or you can create a mask that gives the effect of a foggy window, revealing or hiding
portions of the objects beneath it. This type of mask uses grayscale to make selected objects
less visible or more so. Or you can create a mask that uses its own transparency to affect
visibility.
You can create a mask using the Layers panel or the Edit, Select, or Modify menus. After you
create a mask, you can adjust the position of the masked selection on the canvas or modify the
appearance of a mask by editing the mask object. You can also apply transformations to the
mask as a whole or to the components of a mask individually.
210 Chapter 9: Layers, Masking, and Blending
251.
Chapter 11,

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