To select all unused symbols in the Library panel:
Choose Select Unused Items from the Library panel Options menu.
To delete a symbol:
1.
In the Library panel, select the symbol.
2.
Select Delete from the Library panel Options menu.
3.
Click Delete. The symbol and all its instances are deleted.
Editing instances
When you double-click an instance to edit it, you're actually editing the symbol itself in the
Symbol Editor or Button Editor. To edit only the current instance, you need to break the link
between the instance and the symbol. This permanently breaks the relationship between the
two, however, and any future edits you make to the symbol won't be reflected in the former
instance.
Button symbols have several convenient features that allow you to retain the symbol-instance
relationship for a group of buttons, while assigning unique button text and URLs to each
instance. For more information, see
Breaking symbol links
You can modify an instance without affecting the symbol or other instances by first breaking
the link between it and the symbol.
To release an instance from a symbol:
1.
Select the instance.
2.
Select Modify > Symbol > Break Apart.
The selected instance becomes a group. The symbol in the Library panel is no longer
associated with that group. After separation from the symbol, a former button instance
loses its button symbol characteristics and a former animation instance loses its animation
symbol characteristics.
242 Chapter 10: Using Styles, Symbols, and URLs
"Editing button symbols" on page
287.
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