Saving And Recalling Effects; Effect Attributes; Effect Editing - Sony G363-ZR0-LAX1 User Manual

Production switcher system
Table of Contents

Advertisement

Saving and Recalling Effects

To create a new effect, first recall an empty register, then create the keyframes
one at a time in this register. To run an effect, it is also necessary to set the time
and the path.
To edit an existing effect, recall the register holding the effect, then make the
changes.
When you have finished creating or editing the effect, save it in the recalled
register or another specified register.
Auto save function
When you recall an effect, the currently recalled effect is automatically saved
in a register. This is called the auto save function. You can disable this function
in a Setup menu.

Effect Attributes

An individual effect may also have attached special conditions relating to
switcher or DME operation when the effect is recalled.
These conditions are called "attributes" of the effect, and can be added when
the keyframe effect is saved or recalled.
Type of attribute
The attribute that can be attached to an effect is as follows.
Effect dissolve: The transition from the state before the effect recall to the state
at the effect start point is carried out smoothly, by a dissolve. The dissolve
duration can be set in the Effect menu.
Temporary attributes
When a keyframe is recalled, independently of the attributes held in the
register, you can also enable or disable temporary attributes. These temporary
attributes are set when the keyframe effect is recalled.

Effect Editing

For editing operations such as to insert, delete, or modify a keyframe, it is
necessary to stop the effect at the corresponding point on the time axis. This is
termed an "edit point."
153
Keyframes

Advertisement

Table of Contents
loading

This manual is also suitable for:

Dvs-9000Dvs-9000sf

Table of Contents