Playing Messages; Activating The Answering Machine - Siemens Gigaset DX800A User Manual

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Calling the answering machine and

playing messages

~
Dial your own number.
9 ~
When you hear your announce-
ment: Press 9.
The announcement is aborted.
~
Enter system PIN.
You are informed whether any new mes-
sages have been recorded. The messages are
now played back. You can now operate the
answering machine with the keypad.
The following keys are used for operation:
A
During time stamp playback:
Skip to previous message.
During message playback:
Skip to the start of the current
message.
B
Stop playback. Press again to
resume.
After a pause of approx. 60 sec-
onds, the connection is ended.
3
Go to the next message.
D
Repeat the last five seconds of
the message.
0
During message playback:
Delete current message.
:
Change the status of a previ-
ously played back message to
"new".
The next message starts to play.
The remaining memory is
announced at the end of the last
message.
Operating the base's answering machine
Cancelling remote operation
¤
Press the end call key or replace the
receiver.
Please note
The answering machine will terminate
the connection under the following cir-
cumstances:
u
An incorrect system PIN has been
entered.
u
There are no messages in the answer-
ing machine.
u
After the remaining memory has
been specified.

Activating the answering machine

¤
Phone home and let the phone ring
until you hear: "Please enter PIN"
(approx. 50 seconds).
~
Enter system PIN.
Your answering machine is activated. It tells
you how much memory is left.
The messages are played.
The answering machine cannot be deacti-
vated remotely.
If you enter an incorrect PIN or input is tak-
ing too long (more than ten seconds), the
connection is ended. The answering
machine will remain deactivated.
105

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