Preferred Implementation; Alternate Implementation; Rules For Using Real Time Commands; Moving Data Through The Buffer - CognitiveTPG A799II Programming Manual

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Chapter 4: Programming Commands
95

Preferred implementation

For a new application the GS (1D) sequences are recommended to avoid possible misinterpretation of a DLE (0x10)
sequence as a clear printer (0x10 0, ASCII DLE NUL) command.
An application using these GS (1D) sequences, does not need to distinguish for the printer between the new real time
commands and the clear printer command. This implementation is ideal for an existing application that already uses the
clear printer command or for a new application being developed.

Alternate implementation

The alternate implementation uses the DLE (0x10) sequences as implemented on other printers. An application using these
DLE (0x10) sequences and the original clear printer command (0x10) must distinguish for the printer between the new real
time commands and the clear printer command by adding a NUL (0x00) to the clear printer command.
An application using these DLE (0x10) sequences must also send the second byte of the sequence within 100 milliseconds
of the first, to prevent the first byte being mistaken for a clear printer command.

Rules for using real time commands

Three situations must be understood when using real time commands.
First, the printer executes the real time command within a few msec of detecting it in the input buffer and will transmit
status regardless of the condition of the DSR signal.
Second, the printer transmits status whenever it recognizes a real time status transmission command sequence, even if that
sequence happens to occur naturally within the data of another command, such as graphics data.
In this case the sequence will also be handled correctly as the graphics data it is intended to be when the graphics
command is executed from the buffer.
Third, care must be taken not to insert a real time command into the data sequence of another command that consists of
two or more bytes.
In this case the printer will use the real time command sequence bytes instead of the other command's parameter bytes
when finally executing that other command from the buffer; the other command will NOT be executed correctly.
These three situations generally preclude use of standard DOS drivers for the serial communication ports when using real
time commands.

Moving data through the buffer

Applications should not let the buffer fill up with real time commands when the printer is busy at the RS-232C interface. A
busy condition at the RS-232C interface can be determined by bit 3 of the response to 1D 05, or 1D 04 1, or 10 04 1. The
reason for a particular busy condition can be determined by other responses to 1D 04 n or 10 04 n.
Although the printer responds to real time commands when it is busy, it will place them into the buffer behind any other
data there, and flush them out in the order in which they were received. When the printer is busy due simply to buffer full
(that is, it can't print data as fast as it can receive it), then data continues to be processed out of the buffer at approximately
print speed and the real time commands will eventually get flushed out.
When the printer is busy due to an error condition, then data stops being processed to the buffer until the condition clears
one way or another. In either case, but more quickly in the case of an error condition, the buffer can fill with real time
commands.
When the DLE (0x10) sequences are being used, the last byte stored when the buffer fills up could be the DLE (0x10)
code, with no room for the subsequent EOT or ENQ. When this lone DLE (0x10) byte is finally processed out of the buffer
it will be interpreted as a clear printer command.
Similarly, when the GS (1D) sequences are being used, the last byte stored when the buffer fills up could be the GS (1D)
code, with no room for the subsequent EOT or ETX or ENQ. When this lone GS (1D) byte is finally processed out of the
A799-2PG0001B 4/2016

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