Lucent Technologies MERLIN LEGEND Release 6.0 System Programming And Maintenance Manual page 42

Communications system
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MERLIN LEGEND Communications System Release 6.0
System Programming and Maintenance (SPM) 555-660-140
System Programming and Maintenance
Using SPM
Ã
Ç
through
simulation window. They represent the function keys to use when you select
screen options. When a screen contains several choices, press the function
key identified by the label next to your choice. (If you were programming on the
console, you would press the telephone button next to your choice.)
Below the console simulation window are 20 simulated line buttons. The 20 line
buttons can be selected using the arrow keys to position the cursor on the
appropriate button. Using
status of each line and the features programmed on each line according to the
letter that appears next to the line number (see below).
On the PC screen, the letters
green LEDs, respectively, that are on the console. For example, if a line, trunk,
or pool is assigned to a line button, on the console a green LED lights next to
the button. On the PC screen, the letter
button. Similarly, if a line, trunk, or pool is not assigned to a line button, neither
nor
display next to the button on the PC screen. If a trunk is assigned to a
pool, an
(for red) displays on the PC screen.
The labels in the column on the right side of the screen show key combinations
that correspond to buttons on the MLX-20L telephone. Table 2 describes the
function of PC keys in SPM.
È

, and
through
%
(the Inspect feature), you can determine the
and
display on either side of the console
represent the ON state of the red and
(for green) displays next to the
Issue 1
February 1998
Page 28

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