SATO E series Programming Manual page 190

Table of Contents

Advertisement

Appendix C: Custom Characters and Graphics
3. Transfer the image into two bit map representations and then into hexadecimal or
binary format.
4. To store the custom designed character in memory using a hexadecimal data
stream, the command would be:
5. To recall the custom character from memory, send the following code to the
printer. Note that you can print other data as well. Also note how the charactersize
was expanded using the <ESC>L command.
6. To store the custom designed character in memory using a binary data stream,
thecommand would be:
Page C - 2
ROW
1
0000
2
0000
3
0000
4
0000
5
0001
6
0011
7
0111
8
1111
9
0000
10
0000
11
0000
12
0000
13
0000
14
0000
15
0000
16
0000
<ESC>A
<ESC>T1H3F0100038007C00FE01FF03FF87FFCFFFE07C007C007C007C007C007C007C007C0<
ESC>Z
Note: This should be a continuous data string without any CR or LF characters.
<ESC>A
<ESC>L0505<ESC>H0150<ESC>V100<ESC>K1H903F
<ESC>L0505<ESC>H0600<ESC>V100<ESC>K1H903F
<ESC>L0303<ESC>H0125<ESC>V0250<ESC>MTHIS SIDE UP !
<ESC>Q1
<ESC>Z
<ESC>A
<ESC>T1B3F 01
00
03
80
H
H
H
H
C0
07
C0
07
C0
07
C0
07
H
H
H
H
H
H
H
<ESC>Z
NOTE: Spaces are shown between hexidecimal values in the above example for clarity only and are
not included in the data string.
BIT MAP
0001
0000
0000
0011
1000
0000
0111
1100
0000
1111
1110
0000
1111
1111
0000
1111
1111
1000
1111
1111
1100
1111
1111
1110
0111
1100
0000
0111
1100
0000
0111
1100
0000
0111
1100
0000
0111
1100
0000
0111
1100
0000
0111
1100
0000
0111
1100
0000
07
C0
0F
E0
1F
F0
3F
F8
H
H
H
H
H
H
H
C0
07
C0
07
C0
H
H
H
H
H
H
SATO Programming Reference
HEX
01
00
03
80
07
C0
0F
E0
1F
F0
3F
F8
7F
FC
FF
FE
07
C0
07
C0
07
C0
07
C0
07
C0
07
C0
07
C0
07
C0
7F
FC
FF
FE
07
C0
07
H
H
H
H
H
H
H
H

Hide quick links:

Advertisement

Table of Contents
loading

This manual is also suitable for:

Pro series

Table of Contents