Uniformat assembly code A standard classification of building elements and related site work.
During the design phase of a building project, Uniformat assembly codes can be used to define performance
specifications and technical requirements, and to generate cost estimates for the project.
For more information, see
unit The basic quantity or amount used as a standard for measuring.
When you install Revit Architecture, you specify whether you want to use imperial units (feet and inches)
or metric units (meters and centimeters). You can also change the type of units used in a project. See
Units
on page 502 and
Creating Custom Dimension Units
UV grid Coordinate plotting grids for non-planar surfaces. Plotting locations in a 3D space is based on an
XYZ coordinate system, while 2D Space is based on an XY system. Since surfaces are not necessarily planar,
the UVW coordinate system is used to plot location. This maps a grid adjusting for the contours of a
non-planar surface or form. UV Grids, as used in the conceptual design environment, are comparable to XY
Grids. See
Understanding UV Grids
vertex (1) For a 2-dimensional polygon, an intersection of 2 sides.
vertex (2) For a 3-dimensional shape, an intersection of 3 sides. When you blend 2D shapes to create a 3D
shape, you can use vertex connections to control the rate at which one shape is blended to another shape.
See
Creating a Blend
on page 323.
view See
project view
on page 1522.
View Control Bar A panel of buttons providing quick access to functions that control the current view. Use
the View Control Bar to change the scale, detail level, model graphics style, shadowing, crop views, and
display of elements or categories in the view.
The View Control Bar is located at the bottom of the Revit drawing area. For more information, see
Control Bar
on page 100.
view depth A horizontal plane that helps to define the view range in a floor plan or reflected ceiling plan.
By default, the view depth is the same as the bottom clip plane. However, you can specify the view depth
to show elements (such as foundation footings) below the bottom clip plane.
You define the view depth in the view range properties, which are accessible from the view properties. See
View Range
on page 247.
view list A schedule (list) of all views in a project. The schedule includes the view parameters that you
specify. You can use a view list to manage the views in a project.
For more information, see
Uniformat Assembly Codes
on page 569.
Using View Lists
on page 258.
on page 818.
on page 275.
Project
View
Glossary | 1549
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