MACROMEDIA FREEHAND 10-USING FREEHAND Use Manual page 127

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For Object, choose the file format from the pop-up menu: PICT, BMP, GIF,
3
JPEG, Photoshop, PNG Image, Targa, TIFF Image, or Xres LRG Image.
Click the Ellipsis (...) button, navigate to select an editor, and click OK
4
(Windows) or Open (Macintosh).
Click OK twice.
5
Select a bitmap image.
1
Choose Edit > External Editor or press Alt (Windows) or Option (Macintosh)
2
and double-click the image.
At the prompt asking if you want to open an external editor, click OK.
3
The application launches with the selected image opened (if enough RAM is
available). An Editing in Progress dialog box appears in FreeHand when the
external application opens.
By deselecting the Warn Before Launch and Edit option in object preferences,
you can turn off this prompt; for more information, see the previous procedure.
When you have finished editing in the external editor, choose File > Save to
4
save your changes and quit the external editor application. Click Done in the
Editing in Progress dialog box.
The image automatically updates with any changes made to it.
The CGM (Computer Graphics Metafile) format can contain vector graphics,
bitmap images, text, or all three. FreeHand can import CGM and ATA CGM files.
Using the CorelDRAW 7 and 8 Import Xtra, FreeHand on both Windows and
Macintosh platforms can open files saved in the uncompressed CorelDRAW 7 or
8 for Windows file format.
For information on which CorelDRAW features are supported when importing,
see "Troubleshooting CorelDRAW files" on page 451.

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