8
Audio
Audio Effects Overview
These effects are applied destructively and baked into the selected audio
sample in project memory. The undo command can restore a prior state
unless saved. The original SD Card file remains intact and is unaffected.
Effect
Description
Adjusts the gain on the selected sample or part of the sample between the start / end
Normalizer
point. Gain will be based on the normalizer 0-100% level and will boost or attenuate the
selected audio consistently across the selection.
Trims the audio at the start and end points and discards any audio outside of these
Crop
settings. Useful to manage sample size and create samples with precise duration.
Reverse
Reverses the audio between the selected start and end point settings.
Amplifies the audio within the start and end points by the selected 'amplifier' level 0-5 in
Amplifier
the effect. Effectively multiples the sample or selection.
Adds distortion into the audio sample for the selected audio between start and end.
Overdrive
Three model types 0,1,2 are selectable as well as a gain adjustment.
Introduces delay into the audio sample or selected audio between start and end.
Delay
Feedback and time parameters are adjustable before applying.
Bitcrushes the audio sample or selected audio between start and end. The number of
Bitcrusher
bits can be adjusted between 1-16. Also sample rate can be adjusted.
Chorus effect giving a classic multi layered instrument sound can be applied to the
Chorus
audio sample or selection. Number of chorus voices 1-8 and length between 2-92ms
can be adjusted before applying the effect into the audio.
Flanger effect giving a classic out of phase layered sound can be applied to the audio
Flanger
sample or selection. Several parameter settings can be adjusted before applying the
effect into the audio. These include Length, Offset, Depth and Rate.
Equalizer also called EQ affects the frequency bands in an audio signal by boosting or
Equalizer
attenuating. The 3-Band EQ can be adjusted before applying into the sample or
selected part of the sample.
A limiter is used to control or tame dynamic peaks by reducing or limiting the transients.
Limiter
Normally used as a corrective or control function and associated with loudness rather
than a creative effect. Includes Threshold, Attack and Release parameters.
A compressor is used to manage and reduce dynamic range. In this application it is
Compressor
used as a control function. The typical parameters of Threshold, Ratio, Attack and
Release are adjustable before applying to the audio sample or selection.
This is a tool used to optimise and convert audio into a sample more compatible with
WT Smoother
the wavetable play mode function. The wavetable window settings are adjustable
before applying to the audio sample or selection.
Creative manipulation tool to stretch the sample time which in turn affects the sound.
Timestretch Beat
Used more for beat based material. The tempo, steps, micro-step and granule are
adjustable before applying to the audio sample or selection.
Creative manipulation tool to stretch the sample time which in turn affects the sound.
Timestretch Note
Used more for melody based material. The length and granule are adjustable before
applying to the audio sample or selection.
Quick and easy application of a fade in to the audio sample or a selected part. This
Fade In
operates at a fixed setting across the start / end selected part of the sample.
Quick and easy application of a fade out to the audio sample or a selected part. This
Fade Out
operates at a fixed setting across the start / end selected part of the sample.
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NOTES
Polyend Tracker Mini Manual
Polyend Tracker Mini Manual
Sample Editor
8.9 Sample Editor Effects
NOTES
The Sample Editor pages have more advanced destructive editing options.
A comprehensive range of effects can also be applied to affect the audio
either to correct or adjust or to create new sounds. Some effects are
applied directly, while others have parameters and settings
Start
End
0.000s
32.000s
Immediately applies the
selected effect. No parameter
settings are provided.
The preview option found in the selected effect sub-page will render the
effect and audition the sample with the effect applied. In the main 'Sample
Editor' Page, Pressing the D-Pad (Enter) button will preview the audio.
The effect is applied to the audio sample or the audio selected between the
start and end points.
▌ APPLYING AN AUDIO EFFECT
1. Press [Menu] and select 'Sample Editor' options page.
2. Press [Start] or [End] and Press [+] / [-] or (Up) (Down) to adjust the
sample selection area or simply leave the start and end points at the
edges to cover the complete sample.
3. Press [Effect], 7
th
or 8
4. With the desired effect highlighted, ie bounding box selection, press
[Select Effect] or [Apply], 6
5. The effect will either be immediately applied by pressing 'Apply' or will
open the effect page options if pressing 'Select Effect'.
6. If an effect page and its parameters are available, adjust as desired
using the Screen and [+] / [-] Buttons. Press [Back] to return to page.
•
Press [Preview] 7
•
Press [Apply], 8
Audio
8.beats
Normalizer
Crop
Reverse
Amplifier
Overdrive
Delay
Bitcrusher
Chorus
Flanger
Equalizer
Limiter
Compressor
WT Smoother
Timestretch Beat
Zoom
Undo
Select
Effect
1.00
Effect
Apply
Select Effect
Opens the parameter options
for the effect before
presenting the option to apply
Back
Preview
Apply
th
Screen Button to navigate to the effect to apply.
th
Screen Button.
th
Screen Button to hear the newly affected audio
th
Screen Button, to confirm and render.
8
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