2D Reread Delay ....................................................................................................................95
Character Activation ...................................................................................................................95
Activation Character.............................................................................................................96
Character Deactivation..............................................................................................................97
Deactivation Character .......................................................................................................97
Illumination Lights ......................................................................................................................98
Aimer Delay.....................................................................................................................................98
Aimer Mode ....................................................................................................................................99
Centering......................................................................................................................................100
Single Code Centering......................................................................................................100
Custom Centering ..............................................................................................................100
Preferred Symbology ...............................................................................................................102
High Priority Symbology..................................................................................................103
Low Priority Symbology ...................................................................................................103
Output Sequence Overview...................................................................................................104
Output Sequence Editor ..................................................................................................104
Enter Output Sequence ..........................................................................................................107
Partial Sequence.................................................................................................................108
Multiple Symbols ......................................................................................................................112
No Read.........................................................................................................................................113
Video Reverse..............................................................................................................................113
Working Orientation.................................................................................................................114
Granit XP User Guide
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