Gain Versus Response View - Interacoustics Affinity 2.0 Additional Information

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2.0
Affinity
Additional Information
Follow the instructions appearing on the screen:
Note: If using an Affinity
2
the Equinox
external loudspeaker) and press OK.
2.6.3

Gain versus Response View

To understand the various real-ear measurement terms you should be aware of the way the real-ear
acronyms are constructed.
Real-ear terms all end with either a "R" (e.g. REUR) or a "G" (e.g. REUG)
"R" refers to Response
Response measures consist of two things:
a) What you measure in the ear
b) The input you send into the ear (e.g. 50 dB SPL)
In other words the response is the total measure of output in SPL at the eardrum (e.g., REUR)
"G" refers to Gain
Gain (e.g. REUG) is calculated by subtracting the input (in dB) you used for the response measure across
frequency.
(Response – input = Gain)
This means that the input level used to generate the response is not included in the measurement result.
If you for example measure a value of 60 dB SPL in the ear canal at 2000 Hz when presenting a stimulus of
50 dB the gain is 10 dB.
250
500
REUR
52
52
- input
50
50
REUG
2
2
Total
2.0
place the in-situ headset in front of the internal loudspeaker (as shown above for
Frequency (Hz)
750
1000
53
58
50
50
3
8
1500
2000
3000
59
60
67
50
50
50
10
9
17
Page 159
4000
6000
8000
63
58
52
50
50
50
13
8
2

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