Kick - Maple - Native Instruments MASCHINE Manual

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10.2.8
Kick – Maple
The Maple kick is an acoustic bass drum emulation that provides a realistic and organic sound.
It is suitable for any production where a supporter kick is needed. It fits perfectly with acoustic
instruments and its room parameters make it fit seamlessly into any mix.
The parameters described below are presented as they appear in the Control area (Ar-
range view). The same parameters are available in the Plug-in panel within the Plug-in
Strip (Mix view). See
tion on this.
Main Page
Element
MAIN Section
Engine
Tune
Decay
Skin Tune
Impact
ROOM Section
Mode
↑10.1.5, Pitch Range, Tuning, and MIDI Notes
Description
Selects the engine used in the Kick Plug-in. If you change this
setting, please refer to
Adjusts the pitch of the drum played by the middle C, measured in
MIDI note numbers and cents. Available values range from 42.00 to
54.00. The default value is 48.00. For more details see
Pitch Range, Tuning, and MIDI
Adjusts the duration of the sound's tail, measured as a percentage.
Available values range from 0.0 to 100.0 % (default: 50.0 %).
Adjusts the fine-tuning of the skin of the drum, measured as a
percentage. Available values range from 0.0 to 100.0 % (default:
50.0 %).
Adjusts how hard the drum is hit, measured as a percentage.
Available values range from 0.0 % (softest) to 100.0 % (hardest).
The default value is 75.0 %.
Selects from two different noise types that simulate the room in
which the drum is played. Available modes are A (default) and B.
for more informa-
↑10.2, The
Kicks.
Notes.
Using the Drumsynths
The Kicks
↑10.1.5,
MASCHINE - Manual - 523

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