Native Instruments MASCHINE MIKRO Manual

Native Instruments MASCHINE MIKRO Manual

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  • Page 1 MANUAL...
  • Page 2 The information in this document is subject to change without notice and does not represent a commitment on the part of Native Instruments GmbH. The software described by this docu- ment is subject to a License Agreement and may not be copied to other media. No part of this...
  • Page 3 6725 Sunset Boulevard 5th Floor Los Angeles, CA 90028 www.native-instruments.com NATIVE INSTRUMENTS K.K. YO Building 3F Jingumae 6-7-15, Shibuya-ku, Tokyo 150-0001 Japan www.native-instruments.co.jp NATIVE INSTRUMENTS UK Limited 18 Phipp Street London EC2A 4NU www.native-instruments.co.uk © NATIVE INSTRUMENTS GmbH, 2017. All rights reserved.
  • Page 4: Table Of Contents

    Switching between Ideas View and Arranger View ............. 42 2.3.4 Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area . 42 2.3.5 Undo/Redo ......................... 49 2.3.6 Pinning a Mode on Your Controller ................51 MASCHINE MIKRO - Manual - 4...
  • Page 5 Sync to External MIDI Clock ..................94 2.7.3 Send MIDI Clock ......................96 Syncing MASCHINE using Ableton Link ..................98 2.8.1 Connecting to a Network .................... 98 2.8.2 Joining and Leaving a Link Session ................98 MASCHINE MIKRO - Manual - 5...
  • Page 6 Using Favorites in the Browser ....................136 Editing the Files’ Tags and Properties ..................143 3.5.1 Attribute Editor Basics ....................144 3.5.2 The BANK Page ......................145 3.5.3 The TYPES and MODES Pages ..................146 MASCHINE MIKRO - Manual - 6...
  • Page 7 Changing the Sound’s Color ..................178 4.2.5 Saving Sounds ......................179 4.2.6 Copying and Pasting Sounds ..................181 4.2.7 Moving Sounds ......................184 4.2.8 Resetting Sound Slots ....................186 Managing Groups ........................187 4.3.1 Creating Groups ......................189 MASCHINE MIKRO - Manual - 7...
  • Page 8 Adjusting the Key, Choke, and Link Parameters for Multiple Sounds .......... 229 Adjusting the Base Key ....................... 231 Playing Tools ..........................232 5.4.1 Mute and Solo ......................232 5.4.2 Choke All Notes ......................237 MASCHINE MIKRO - Manual - 8...
  • Page 9 Removing a Default Plug-in Preset ............280 The Sampler Plug-in ........................281 6.2.1 Page 1: Voice Settings / Engine ................. 282 6.2.2 Page 2: Pitch / Envelope .................... 284 6.2.3 Page 3: FX / Filter ...................... 287 MASCHINE MIKRO - Manual - 9...
  • Page 10 Page 4: Modulation ....................288 6.2.5 Page 5: LFO ....................... 290 6.2.6 Page 6: Velocity / Modwheel ..................292 Using Native Instruments and External Plug-ins ................ 293 6.3.1 Opening/Closing Plug-in Windows ................294 6.3.2 Using the VST/AU Plug-in Parameters ............... 297 6.3.3...
  • Page 11 Creating Patterns ...................... 382 7.7.4 Deleting Patterns ....................... 384 7.7.5 Creating and Deleting Pattern Banks ................ 386 7.7.6 Naming Patterns ....................... 388 7.7.7 Changing the Pattern’s Color ..................391 7.7.8 Duplicating, Copying, and Pasting Patterns .............. 392 MASCHINE MIKRO - Manual - 11...
  • Page 12 Mono Audio Inputs ..................... 430 8.1.5.1 Configuring External Inputs for Sounds in Mix View ........431 8.1.5.2 Configuring External Inputs for Sounds in MASCHINE MIKRO ....435 Using MIDI Control and Host Automation ..................435 8.2.1 Triggering Sounds via MIDI Notes ................436 8.2.2...
  • Page 13 Panel for the Sampler ....................487 9.4.4 Custom Panels for Native Instruments Plug-ins ............490 9.4.5 Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only) .... 494 10 Using the Drumsynths ....................497 10.1 Drumsynths – General Handling ....................498 10.1.1...
  • Page 14 10.4.3 Hi-hat – Memory ......................547 10.4.4 Hi-hat – Hybrid ......................549 10.4.5 Creating a Pattern with Closed and Open Hi-hats ............. 551 10.5 The Toms ............................ 552 10.5.1 Tom – Tronic ......................554 MASCHINE MIKRO - Manual - 14...
  • Page 15 11.3.2 Step 2: Route Audio to the Send Effect ..............607 11.3.3 A Few Notes on Send Effects ..................609 11.4 Creating Multi-Effects ........................ 610 12 Effect Reference ......................613 12.1 Dynamics ............................ 614 MASCHINE MIKRO - Manual - 15...
  • Page 16 12.4.3 Reflex ........................650 12.4.4 Reverb (Legacy) ......................651 12.4.5 Reverb ........................653 12.4.5.1 Reverb Room .....................654 12.4.5.2 Reverb Hall ....................656 12.4.5.3 Plate Reverb ....................659 12.5 Delays ............................660 12.5.1 Beat Delay ......................... 660 MASCHINE MIKRO - Manual - 16...
  • Page 17 Following the Playback Position in Your Project ............704 13.1.3 Jumping to Other Sections ..................706 13.2 Using Ideas View ........................708 13.2.1 Scene Overview ......................708 13.2.2 Creating Scenes ......................710 13.2.3 Assigning and Removing Patterns ................711 MASCHINE MIKRO - Manual - 17...
  • Page 18 13.3.8.1 Making Sections Unique ................741 13.3.9 Removing Sections ....................741 13.3.10 Renaming Scenes ...................... 743 13.3.11 Clearing Sections ...................... 744 13.3.12 Creating and Deleting Section Banks ................ 745 13.3.13 Enabling Auto Length ....................745 MASCHINE MIKRO - Manual - 18...
  • Page 19 Opening the Slice Page ....................789 14.4.2 Adjusting the Slicing Settings ................... 791 14.4.3 Live Slicing ........................ 796 14.4.3.1 Live Slicing Using MASCHINE MIKRO ............796 14.4.3.2 Delete All Slices ..................797 14.4.4 Manually Adjusting Your Slices ................. 798 MASCHINE MIKRO - Manual - 19...
  • Page 20 Arp Hold Mode ..........................877 15.10 Support for KOMPLETE KONTROL S88 ..................878 15.11 Troubleshooting .......................... 879 15.11.1 Knowledge Base ......................879 15.11.2 Technical Support ...................... 879 15.11.3 Registration Support ....................880 15.11.4 User Forum ........................ 880 MASCHINE MIKRO - Manual - 20...
  • Page 21 Load Long Audio Files and Play with the Start Point ..........884 17 Troubleshooting ......................885 17.1 Knowledge Base ......................... 885 17.2 Technical Support ........................885 17.3 Registration Support ........................886 17.4 User Forum ..........................886 18 Glossary ........................887 Index ........................895 MASCHINE MIKRO - Manual - 21...
  • Page 22: Welcome To Maschine

    Controller Editor application. We hope you enjoy this fantastic instrument as much as we do. Now let’s get go- ing! —The MASCHINE team at Native Instruments. MASCHINE MIKRO - Manual - 22...
  • Page 23: Maschine Documentation

    Help menu or the following location: www.native-instruments.com. Please check the Native Instruments website regularly for up-to-date and localized ver- sions of these documents. Hereafter is a quick description of each of these documentation sources. 1.1.1 MASCHINE Getting Started Guide This document provides a practical approach to MASCHINE via a set of tutorials covering easy and more advanced tasks in order to help you familiarize yourself with MASCHINE.
  • Page 24: Maschine Hardware Control Reference

    Help menu of Controller Editor. 1.1.5 Support Channel Videos You can find a number of support videos on The Official Native Instruments Support Channel under the following url: https://www.youtube.com/NIsupportEN We recommend that you follow along with these instructions while the respective application is running on your computer.
  • Page 25: Document Conventions

    ▪ Text appearing on labels of the hardware controller is printed in orange. Whenever you see this formatting applied, you will find the same text on the controller. ▪ Important names and concepts are printed in bold. MASCHINE MIKRO - Manual - 25...
  • Page 26: New Features In Maschine 2.6.5

    Scenes in the current Project similar to the grid layout of the MASCHINE JAM controller. Scenes and Patterns can be created and combined in this view without affecting the current arrangement. Select the Scene to edit by clicking a Scene button at the top of the grid, then MASCHINE MIKRO - Manual - 26...
  • Page 27 Group will be loaded with the Group. When deactivated, Audio and MIDI routings will not be loaded (thus preserving any existing Audio and MIDI routings set by the user). For more information read: ↑3.3.4, Loading Groups with Routing. MASCHINE MIKRO - Manual - 27...
  • Page 28 Using REAKTOR with Expansion Packs Improvement has also been made where Expansion Packs which use REAKTOR 5 will now be automatically loaded into REAKTOR 6 if only REAKTOR 6 or REAKTOR 6 PLAYER is installed. MASCHINE MIKRO - Manual - 28...
  • Page 29: Basic Concepts

    MASCHINE’s factory library is already completely tagged, as well as factory libraries of any Native Instruments prod- ucts installed on your computer. You can also import your own files to the Library and tag them as well.
  • Page 30 Group. In every Scene you can choose for each Group which of its Pat- terns has to be played. More information on Patterns can be found in chapter ↑7, Working with Patterns. MASCHINE MIKRO - Manual - 30...
  • Page 31 MASCHINE comes with many different effects in the form of Internal Plug-ins. You may also use Native Instruments or third-party VST/AU effect plug-ins. Each Sound, each Group, and the Master can hold any number of effects that will be applied as insert effects. The flexible routing system also allows you to create send effects, multi-effects, and side-chains.
  • Page 32: Adjusting The Maschine User Interface

    Application Menu Bar and from the View submenu in the MA- SCHINE menu you can select one of four different sizes to display MASCHINE’s software GUI: The View menu in the Application Menu Bar (Windows depicted). MASCHINE MIKRO - Manual - 32...
  • Page 33: Showing/Hiding The Browser

    Application Menu Bar or from the View submenu in the MASCHINE menu. The Browser button in the Header. You can also show/hide the Browser from your computer keyboard via the [F4] function key. MASCHINE MIKRO - Manual - 33...
  • Page 34: Switching Between Arrange View And Mix View

    When MASCHINE is in Mix view, you can minimize/maximize the Mixer in the top part of the MASCHINE window: Click the arrow button at the bottom left of the Mixer to show and hide the channel de- ► tails in the Mixer. MASCHINE MIKRO - Manual - 34...
  • Page 35: Showing/Hiding The Control Lane

    When MASCHINE is in Arrange view, you can show/hide the Control Lane under the Pattern Editor: Click the arrow button on the bottom left of the Pattern Editor to show and hide the Con- ► trol Lane. MASCHINE MIKRO - Manual - 35...
  • Page 36: Common Operations

    Sound/Group is always selected. The distinction is of importance because you can select multiple Sounds or Groups to apply your edits to all of them at once! See section ↑4.1.3, Selecting Multiple Sounds or Groups for more on this. MASCHINE MIKRO - Manual - 36...
  • Page 37 To put a Group in focus, click this Group in the Group List of the Arranger: ► The focused Group is highlighted. The Pattern Editor displays the Sounds and Patterns of → that Group. MASCHINE MIKRO - Manual - 37...
  • Page 38 You can also select multiple Groups at once to apply changes to all of them. See section ↑4.1.3, Selecting Multiple Sounds or Groups for more information. Setting the Focus on a Sound To put a Sound in focus: MASCHINE MIKRO - Manual - 38...
  • Page 39 The focused Group is highlighted. The Pattern Editor displays the Sounds and Patterns of that Group. Click the desired Sound slot in the Sound List of the Pattern Editor: The focused Sound slot is highlighted. → The focused Sound slot is highlighted. MASCHINE MIKRO - Manual - 39...
  • Page 40 While holding SELECT, press the pad of the desired Sound. The selected Sound is now in focus. → If the pads on your controller are in Group mode, simply press the pad of the desired Sound to set the focus on that Sound! MASCHINE MIKRO - Manual - 40...
  • Page 41: Switching Between The Master, Group, And Sound Level

    Press the CONTROL button to enter Control mode. Press (MASTER), (GROUP) or (SOUND) above the display to show the Plug-in parameters and Channel properties of the Master, the focused Group or the focused Sound, respectively. MASCHINE MIKRO - Manual - 41...
  • Page 42: Switching Between Ideas View And Arranger View

    The software switches between Ideas view and Arranger view. → 2.3.4 Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area We describe here how to display/edit any Plug-in parameters or Channel properties located in any Sound, Group or the Master. MASCHINE MIKRO - Manual - 42...
  • Page 43 Channel properties. The selected button is highlighted and the parameters of the selected Channel properties → appear in the Parameter area (the right and biggest part of the Control area). MASCHINE MIKRO - Manual - 43...
  • Page 44 In the software the names of the available pages are displayed at the top of the Parameter area. The name of the page currently displayed is highlighted. Click the desired page name at the top of the Parameter area to show the corresponding ► Parameter page. MASCHINE MIKRO - Manual - 44...
  • Page 45 Click the left or right arrow to access additional pages. ► Adjusting the Parameters In the Parameter area, each parameter includes a control element and a label. Following types of control elements are available: MASCHINE MIKRO - Manual - 45...
  • Page 46 Navigating Channel Properties, Plug-ins, and Parameter Pages using the Controller On the MASCHINE MIKRO controller in Control mode you can use the buttons below and above the display along with the Control encoder on its right to navigate through the parame-...
  • Page 47 (MASTER), (GROUP) or (SOUND) to display the Plug-ins and Channel properties of the Master, the focused Group or the focused Sound, respectively. Press (CHNL.) to navigate Channel properties or (PLUG-IN) to navi- gate Plug-ins. MASCHINE MIKRO - Manual - 47...
  • Page 48 Parameter page of the selected Channel prop- erties or Plug-in in the display: Press the Left/Right Arrow buttons under the display to select the previous/next parameter of the selected page, if any. MASCHINE MIKRO - Manual - 48...
  • Page 49: Undo/Redo

    Mac OS X). To re-execute your last action (Step Redo), press [Ctrl]+ [Shift]+ [Y] ([Cmd]+ [Shift]+ [Y] on Mac OS X). You can also select Undo Step and Redo Step from the Edit menu in the Application Menu Bar or from the Edit submenu in the MASCHINE menu. MASCHINE MIKRO - Manual - 49...
  • Page 50 Edit menu additionally shows which action will be undone/redone! Undo/Redo on the Controller Both Step Undo and Take Undo are also available on your controller: On the MASCHINE MIKRO hardware controller, perform the Take Undo operation by ► pressing SHIFT + pad (UNDO).
  • Page 51: Pinning A Mode On Your Controller

    Here is a list of all buttons on your controller that you can pin by pressing CONTROL simulta- neously: ▪ All buttons in the column at the left of the pads (SCENE, PATTERN, …, SOLO, MUTE) GRID button ▪ MASCHINE MIKRO - Manual - 51...
  • Page 52: Using Two Or More Hardware Controllers

    Using Two or More Hardware Controllers If two or more MASCHINE controllers of different types (MASCHINE STUDIO, MASCHINE MK2, MASCHINE MIKRO MK2, MASCHINE, and MASCHINE MIKRO) are connected to your computer, only one controller can be used to control the MASCHINE software at a time.
  • Page 53: Native Kontrol Standard

    SHIFT + STEP, turn Knob 5 (or press Button 5/6) to select the desired instance, and press Button 8 to load it. ▪ MASCHINE MIKRO (MK2) controller: Press SHIFT + F2, turn the Control encoder to select the desired instance, and press the Control encoder to load it.
  • Page 54: Installing Kontakt Instruments With Nks Support

    To add a KONTAKT instrument with NKS support to your MASCHINE Library, drag the ► instrument folder onto the MASCHINE Browser. The KONTAKT instrument is now available in the Library pane of the MASCHINE Brows- → MASCHINE MIKRO - Manual - 54...
  • Page 55: Loading Nks And Third-Party Plug-Ins From The Plug-In Menu

    VST/AU effect plug-ins from Native Plug- ins Native Instruments’ range of Instruments’ range of products products NKS and Third- NKS and Third-party VST/AU Third-party VST/AU effect plug-ins party Plug-ins instrument plug-ins Plug-in menu displaying NKS and third-party plug-ins MASCHINE MIKRO - Manual - 55...
  • Page 56: Stand-Alone And Plug-In Mode

    MASCHINE controller either. However from your controller you can directly control the transport functions of your host application instead. See section Controlling your Host’s Transport Functions in Plug-in Mode for more information. MASCHINE MIKRO - Manual - 56...
  • Page 57 MIDI interfaces is managed by the host — the MASCHINE plug- in only communicates with the host. Native Instruments’ Online Knowledge Base provides how-tos that will help you route the MASCHINE plug-in to multiple tracks/outputs in the major hosts: ▪...
  • Page 58: Switching Instances

    SCHINE controllers according to following precedence rules: ◦ Rule 1: The MASCHINE STUDIO controller focus has priority over the MK2 controllers (MASCHINE MK2 and MASCHINE MIKRO MK2), which themselves take priority over legacy controllers (MASCHINE and MASCHINE MIKRO). MASCHINE MIKRO - Manual - 58...
  • Page 59: Preferences

    Preferences panel: ▪ General: see ↑2.6.1, Preferences – General Page. ▪ Audio: see ↑2.6.2, Preferences – Audio Page. ▪ MIDI: see ↑2.6.3, Preferences – MIDI Page. ▪ Default: see ↑2.6.4, Preferences – Default Page. MASCHINE MIKRO - Manual - 59...
  • Page 60: Preferences - General Page

    ↑2.6.9, Preferences – Colors Page. 2.6.1 Preferences – General Page General page holds a few global settings. To display the General page click the General tab on the left of the Preferences panel. ► MASCHINE MIKRO - Manual - 60...
  • Page 61 Preferences The Preferences – General page. Setting Description Startup Reload Last Project If this option is checked, the last Project you worked on will automatically load the next time you start MASCHINE. Recording Audio MASCHINE MIKRO - Manual - 61...
  • Page 62 The following default MIDI input mode options are: Focus: MIDI input from any connected controller can be used to trigger the focused (selected) Sound slot. None: The selected Sound will not receive MIDI data. Metronome MASCHINE MIKRO - Manual - 62...
  • Page 63 By default the metronome indicates the beats (the quarter notes, 1/4). Here you can select another note value for the ticks. Count-in Length Adjusts the duration of the Count-in, i.e. how long the metronome will sound before the recording actually starts. MASCHINE MIKRO - Manual - 63...
  • Page 64: Usage Data Tracking

    MASCHINE software. However, we encourage all users to keep Data Tracking enabled as it pro- vides a valuable tool for understanding the performance of Native Instruments applications when they are used in real life situations. The data sent to Native Instruments is one hundred percent anonymous and will not affect performance.
  • Page 65: Preferences - Audio Page

    MASCHINE and the physical inputs/outputs of your audio interface. To display the Audio page click the Audio tab on the left of the Preferences panel. ► MASCHINE MIKRO - Manual - 65...
  • Page 66 Basic Concepts Preferences Preferences – Audio page. Setting Description Interface Driver Select your audio driver here. Device This allows you to choose from the available devices if you have connected more than one audio interface. MASCHINE MIKRO - Manual - 66...
  • Page 67 Windows: When using an ASIO driver, the Audio and MIDI Settings panel shows an ASIO Config button instead of the Latency slider. Click this button to open the settings window of the selected ASIO driver. Routing MASCHINE MIKRO - Manual - 67...
  • Page 68: Preferences - Midi Page

    MIDI input and output ports that you want to use with MASCHINE. To display the MIDI page click the MIDI tab on the left of the Preferences panel. ► MASCHINE MIKRO - Manual - 68...
  • Page 69 Basic Concepts Preferences The Preferences – MIDI page. MASCHINE MIKRO - Manual - 69...
  • Page 70 By adjusting the Clock Offset value you can set an amount of latency to be compensated (in milliseconds). MASCHINE will then send MIDI Clock events ahead of time as defined. Devices MASCHINE MIKRO - Manual - 70...
  • Page 71: Preferences - Default Page

    Project. To display the Default page click the Default tab on the left of the Preferences panel. ► MASCHINE MIKRO - Manual - 71...
  • Page 72 Basic Concepts Preferences The Preferences – Default page. MASCHINE MIKRO - Manual - 72...
  • Page 73 Click the fields to select other files. Click the little crosses on the right of the fields to remove the custom audio files and use the default metronome sounds instead. Scene / Section MASCHINE MIKRO - Manual - 73...
  • Page 74: Preferences - Library Page

    LIBRARY pane of the Browser is described in section ↑3.2, Searching and Loading Files from the Library. To display the Library page click the Library tab on the left of the Preferences panel. ► MASCHINE MIKRO - Manual - 74...
  • Page 75 Factory pane and the User pane. Factory Pane To display the Factory pane, click the Factory button at the top of the Library page. ► The Preferences panel – the Library page’s Factory pane. MASCHINE MIKRO - Manual - 75...
  • Page 76 If you have made any change to a library (e.g., changed its location), select it in the list and click the Rescan button to rescan that library. User Pane To display the User pane, click the User button at the top of the Library page. ► MASCHINE MIKRO - Manual - 76...
  • Page 77 These include MASCHINE’s standard user directory as well as any other user directory you might have defined. These libraries will appear in the User view of the Browser’s Library pane. MASCHINE MIKRO - Manual - 77...
  • Page 78 User Content Folder Included in MASCHINE’s User Paths Products from Native Instruments will store user-generated content in a centralized User Con- tent folder. In MASCHINE this User Content folder is automatically added to the list of user...
  • Page 79 Updating Database dialog shows you the progress of the scan. The Updating Database dialog includes a CANCEL button allowing you to interrupt the scan- ning process without harming the database permanently: The Updating Database dialog now includes a Cancel button. MASCHINE MIKRO - Manual - 79...
  • Page 80 Samples. MASCHINE MIKRO - Manual - 80...
  • Page 81 Browser is that the latter allows you to directly tag the files as they are imported. See section ↑3.6.5, Using the Result List for more information on how to import folders via FILES pane. MASCHINE MIKRO - Manual - 81...
  • Page 82: Preferences - Plug-Ins Page

    Native Instruments and External Plug-ins. When a Native Instruments or External Plug-in is disabled, it will not be available for loading (from the various Plug-in menus in the software and from the Plug-in Browser on your control- ler).
  • Page 83 Basic Concepts Preferences The Preferences panel – the Plug-ins page’s Manager pane. MASCHINE MIKRO - Manual - 83...
  • Page 84 Library content is always loaded with the latest checkbox version of the associated plug-in. If this option is disabled, your Library content is loaded with the lowest required version of the associated plug-in found on the computer. MASCHINE MIKRO - Manual - 84...
  • Page 85 Use NI Audio Units checkbox. Check this box to include the Audio Units (AU) versions of your Native Instruments plug-ins in the software’s Plug-in menus and in the controller’s Plug-in Browser: ▪ If this checkbox is disabled (default setting), the AU versions of your Native Instruments plug-ins are still listed in the list above but they are disabled (checkbox unchecked): These Plug-ins won’t appear in the Native Instruments submenu of the Plug-in menus (software)
  • Page 86 Description Plug-in column Lists all plug-in directories used in MASCHINE. Click the folder icon on the left of an entry to change the path of that plug-in directory. button Click to add plug-in directories. MASCHINE MIKRO - Manual - 86...
  • Page 87: Preferences - Hardware Page

    To display the Hardware page click the Hardware tab on the left of the Preferences panel. ► MASCHINE MIKRO - Manual - 87...
  • Page 88 The Preferences panel – Hardware page. Setting Description Pads Sensitivity Use the Sensitivity slider to adjust how sensitive the pads respond to your touch. This sets the minimum threshold at which the MASCHINE MIKRO controller will register a “hit.” MASCHINE MIKRO - Manual - 88...
  • Page 89 Display Brightness Brightness slider allows you to adjust the brightness of the display on your MASCHINE MIKRO controller. Contrast With this slider you can adjust the contrast of the display. Adjusting the Settings from the Hardware You also have access to the Sensitivity, Brightness, and Contrast settings from your controller.
  • Page 90: Controller Menu In The Hardware Page Of The Preferences Panel

    Hardware page are grayed out and inactive. To modify the settings of a device from that MASCHINE instance, the device must be connected to your computer and focused on that instance. MASCHINE MIKRO - Manual - 90...
  • Page 91: Preferences - Colors Page

    Preferences – Colors Page Colors page enables you to choose default colors for your Scenes, Groups, and Sounds. To display the Colors page click the Colors tab on the left of the Preferences panel. ► MASCHINE MIKRO - Manual - 91...
  • Page 92 Basic Concepts Preferences The Preferences panel – Colors page. MASCHINE MIKRO - Manual - 92...
  • Page 93 “position” in the respective list: In particu- lar, if you move the object to another position the default color will not follow the object — the object will instead take the default color of its new position. MASCHINE MIKRO - Manual - 93...
  • Page 94: Integrating Maschine Into Your Midi Setup

    MIDI sync! See section ↑2.5, Stand-Alone and Plug- in Mode for more information on using MASCHINE as a plug-in. To configure MASCHINE to receive MIDI Clock from an external device: MASCHINE MIKRO - Manual - 94...
  • Page 95 Check the name of the device sending MIDI clock (the device you want MASCHINE to sync with). The Preferences – MIDI page with Sync to External MIDI Clock activated. MASCHINE MIKRO - Manual - 95...
  • Page 96: Send Midi Clock

    To configure MASCHINE to receive MIDI Clock from an external device: Select Preferences entry from the File menu. Select the MIDI page. In the Sync section select Master (Send Clock) from the menu. MASCHINE MIKRO - Manual - 96...
  • Page 97 If you want MASCHINE to send other MIDI messages than MIDI Clock, in particular if you want to control other MIDI-capable devices via the notes played in MASCHINE, please refer to section ↑8.2.5, Sending MIDI from Sounds. MASCHINE MIKRO - Manual - 97...
  • Page 98: Syncing Maschine Using Ableton Link

    Link-enabled application is connected, a moving bar within the LINK button is displayed even though MASCHINE’s transport is not running. This bar represents the global phase of Link that all participating applications lock into. MASCHINE MIKRO - Manual - 98...
  • Page 99 When Link is active, it is not possible to synchronize MASCHINE to incoming MIDI Clock as a slave. Link will take priority. Sending MIDI Clock from MASCHINE as a mas- ter is still possible. MASCHINE MIKRO - Manual - 99...
  • Page 100: Browser

    MASCHINE, but also any other factory content (e.g., from MASCHINE EXPANSIONS or other Native Instruments products) as well as your own user content. To help you find the right file quickly and efficiently, the Library implements various techni- ques that go far beyond the classic folder structure of your operating system.
  • Page 101: Browsing The Library Vs. Browsing Your Hard Disks

    Library and tag them using the software beforehand. Switching Between LIBRARY and FILES Pane To show the LIBRARY pane or the FILES pane of the Browser, click the corresponding ► tab at the top of the Browser. MASCHINE MIKRO - Manual - 101...
  • Page 102: Searching And Loading Files From The Library

    MASCHINE Library. To display the LIBRARY pane, click the LIBRARY tab in the top left corner of the Brows- ► 3.2.1 Overview of the LIBRARY Pane LIBRARY pane contains following elements: MASCHINE MIKRO - Manual - 102...
  • Page 103 SCHINE. From the left to right the file types are Project, Group, Sound, Instrument preset, Ef- fect preset, and Sample. By clicking one of them it causes only the files of the selected type to be displayed in the Result list (8). See section ↑3.2.4, Selecting a File Type. MASCHINE MIKRO - Manual - 103...
  • Page 104 ↑3.3.3, Loading Groups with Patterns. ▪ For all files, click the Information button (showing a little “i”) near the EDIT button to dis- play more information on the selected file(s). See section ↑3.3.5, Displaying File Informa- tion. MASCHINE MIKRO - Manual - 104...
  • Page 105 Result list (8). The above steps are described in detail in the following sections. 3.2.1.1 Browsing the Library on the MASCHINE MIKRO Controller To enter or leave the Browser press BROWSE. ►...
  • Page 106: Selecting Or Loading A Product And Selecting A Bank From The Browser

    You can also load a product along with its default preset file directly from the Product selector (see below). By default there is no particular selection in the Product selector; it reads All Instruments: MASCHINE MIKRO - Manual - 106...
  • Page 107 The closed Product selector header. Selecting a Product Category Click on the Product selector header to open it. ► The Product selector opens up, showing you all products available in your MASCHINE Li- → brary. MASCHINE MIKRO - Manual - 107...
  • Page 108 Vendor selector, the Product list is sorted by the names of the manufacturers. To select a product and show only the preset files associated with it, click on the product ► in the list. MASCHINE MIKRO - Manual - 108...
  • Page 109 The tag filter and the results list under the Product selector now include files for all products. Selecting a Bank When you select specific products in the Product list (see description above), an additional Bank menu appears under the closed Product selector: MASCHINE MIKRO - Manual - 109...
  • Page 110 Upon your selection the Bank menu closes and displays the selected bank. The tag filter → and results list underneath further narrow their content accordingly. MASCHINE MIKRO - Manual - 110...
  • Page 111: Selecting A Product Category, A Product, A Bank, And A Sub-Bank

    File Type selector above (see section ↑3.2.4, Selecting a File Type): The closed Product selector without any Instrument selected. Selecting a Product or a Product Category Click the Product selector to open it. ► MASCHINE MIKRO - Manual - 111...
  • Page 112 (All Instruments in the picture above) corre- sponding to the type of file selected in the File Type selector above. Click the header to close the Product selector. MASCHINE MIKRO - Manual - 112...
  • Page 113 Native Instruments effect/instrument, the icon for that product might not be available in the Product selector when the factory content is selected in the Content selector — to prevent this, make sure that all your Native Instruments prod- ucts are up to date.
  • Page 114 Result list underneath further narrow their content accordingly. Banks can be, e.g., additional libraries (e.g., MASSIVE EXPANSIONS), different versions of the original Factory Library (e.g., FM7 Legacy and FM8 Factory Library), or any other content categorization specific to a particular product. MASCHINE MIKRO - Manual - 114...
  • Page 115 Internal Plug-in for which the preset has been saved (e.g., Sampler, Kick, Flanger, etc.). ◦ Presets for Native Instruments Plug-ins: The product is set to the particular Native In- struments effect or instrument. The bank and sub-bank will vary with each Native In- struments product.
  • Page 116: Selecting A Product Category, A Product, A Bank, And A Sub-Bank On The

    Control encoder to select a sub-bank of the selected bank. Turn the Control encoder at full left to remove any particular selection (i.e. to select all sub-banks of the selected bank). MASCHINE MIKRO - Manual - 116...
  • Page 117: Selecting A File Type

    Click the desired icon in the File Type selector to display only the files of that type in the ► Result list. The selected icon is highlighted and the files are filtered accordingly. → Selecting a File Type on the MASCHINE MIKRO Controller On your controller in Browse mode: Press to select the FILTER page.
  • Page 118: Choosing Between Factory And User Content

    USER label not highlighted). 3.2.6 Selecting Type and Mode Tags The tag filter that appears under the Product selector allows you to search for files according to particular characteristics, effect type, sonic character, etc. MASCHINE MIKRO - Manual - 118...
  • Page 119 ▪ The hierarchical structure means that the sets of sub-tags are specific to each tag of the level above. Example: Imagine that you are looking for a shaker Sample from the MASCHINE factory library: MASCHINE MIKRO - Manual - 119...
  • Page 120 In this second level, you select the Shaker Sub-Type. Now the third level appears with Sub-Types like Acoustic, Analog, etc. By selecting any of these tags, say, Acoustic, you will narrow your search to this particular Sub-Type of shakers: MASCHINE MIKRO - Manual - 120...
  • Page 121 TYPES filter. If no file contains both the Type and Mode tags that you have selected, the Type tags will prevail and the Mode tags will be deselected. MASCHINE MIKRO - Manual - 121...
  • Page 122 Click the small triangle located to the left of the Attributes (TYPES or MODES). ► The Attribute sections will collapse results will be shown depending on the amount of → space available. Click the triangle again to reopen the sections. MASCHINE MIKRO - Manual - 122...
  • Page 123 Browser Searching and Loading Files from the Library Highlighted triangle next to the Attributes (TYPES and MODES). 3.2.6.1 Selecting Type and Mode Tags on the MASCHINE MIKRO Controller On your controller in Browse mode: Press to select the FILTER page.
  • Page 124 Control encoder to select a Sub-Type of the selected Sub-Type. Turn the Control encoder at full left to remove any particular selection (i.e. to select all Sub- Types of the selected Sub-Type). MASCHINE MIKRO - Manual - 124...
  • Page 125: Performing A Text Search

    On the right of the Search field, click the Reset button (showing a little cross) to reset both text search and tag search. The Product selection is not affected. 3.2.8 Loading a File from the Result List The Result list shows all the files that match your query: MASCHINE MIKRO - Manual - 125...
  • Page 126 Browser. For more information on this, please refer to section ↑3.5, Editing the Files’ Tags and Properties. Selecting Files in the Result List To select a single file in the Result list, click its entry. ► MASCHINE MIKRO - Manual - 126...
  • Page 127 [Cmd] + [Z]/[Y] (Mac OS X). Loading Files via Drag and Drop Except for Projects, you can also load files from the Result list into the desired location via drag and drop. This notably has the following benefits: MASCHINE MIKRO - Manual - 127...
  • Page 128 Group appended to the existing Groups. ◦ If you drop the Sounds onto the Sound List, the Sounds will be loaded in adjacent Sound slots, starting from the slot onto which you dropped them. MASCHINE MIKRO - Manual - 128...
  • Page 129 You cannot load multiple Projects at once. Drag and drop of Groups and Sounds is possible only in Arrange view. Deleting Files in the Result List You can delete user files directly from the Result list: MASCHINE MIKRO - Manual - 129...
  • Page 130 Explorer (Find in Finder on Mac OS X) from the context menu to open an Explorer/Finder window pointing to the folder containing that file on your operating system. 3.2.8.1 Loading a File from the Result List on the MASCHINE MIKRO Controller Press to select the LIST page.
  • Page 131: Additional Browsing Tools

    Library, whereas in the LIBRARY pane these are files already in the Library). Please refer to section ↑3.5, Edit- ing the Files’ Tags and Properties for more information! MASCHINE MIKRO - Manual - 131...
  • Page 132: Loading The Selected Files Automatically

    LIST page. Press the Left/Right Arrow buttons below the display to directly load the next or the previ- ous file from the result list. Autoload is not available when browsing Projects. MASCHINE MIKRO - Manual - 132...
  • Page 133: Auditioning Your Samples

    For more information on the Autoload feature, see section ↑3.3.1, Loading the Selected Files Automatically. Auditioning Your Samples using the Controller When browsing Samples on your controller: Press to select the LIST page. Press (PREH.) to enable/disable the Prehear function. MASCHINE MIKRO - Manual - 133...
  • Page 134: Loading Groups With Patterns

    Groups will be loaded without their Patterns. This allows ▪ you to load another set of Sounds while keeping your current Patterns. Notably, this can be very useful to try another drum kit with your current Patterns. MASCHINE MIKRO - Manual - 134...
  • Page 135: Loading Groups With Routing

    When the option is enabled (Button 3 lit and + ROUTING label highlighted), Groups are → loaded together with their Routing. Press SHIFT + Button 3 ROUTING) to include or exclude Patterns when Groups are ► loaded. MASCHINE MIKRO - Manual - 135...
  • Page 136: Displaying File Information

    Samples. Any of these items can be assigned as a Favorite. The Favorites serve as an addition- al filter in the Browser. When activated, the results list will only show items that have been MASCHINE MIKRO - Manual - 136...
  • Page 137 ▪ Favorites are independent of the file's location: if a file is moved, it retains its favorite tag. ▪ Favorites are persistent: If a file location is rescanned or deleted and later added again to the database, all files retain their favorite tags. MASCHINE MIKRO - Manual - 137...
  • Page 138 Browser Using Favorites in the Browser The MASCHINE Browser showing all Favorite Instruments tagged with the Type Bass. To activate the Favorites filter: MASCHINE MIKRO - Manual - 138...
  • Page 139 Adding an Item to the Favorites List To add an item to the Favorites, follow the instructions below: Place the mouse cursor over an entry in the results list to show the Set Favorite icon. MASCHINE MIKRO - Manual - 139...
  • Page 140 The Set Favorites icon will appear as soon as you place the mouse cursor over the entry. Removing a Preset from the Favorites List To remove a preset from the Favorites, follow the instructions below: MASCHINE MIKRO - Manual - 140...
  • Page 141 Favorites filter, the item will not be shown in the results list. Using Favorites with the Controller You can view and add Favorites directly using MASCHINE MIKRO MK1 and MK2 controllers. This lets you access your most frequently used items without touching the computer's mouse and keyboard.
  • Page 142 Using the encoder, select the file type containing the item you want to set as a Favorite. Press to select LIST. Using the encoder, scroll through the list and find the item you want to set as a Favorite. MASCHINE MIKRO - Manual - 142...
  • Page 143: Editing The Files' Tags And Properties

    The Attribute Editor allows you to assign or edit tags and properties to your MASCHINE files to make it easier to find them later when browsing the MASCHINE Library in the LIBRARY pane (see section ↑3.2, Searching and Loading Files from the Library). MASCHINE MIKRO - Manual - 143...
  • Page 144: Attribute Editor Basics

    List) or the files within the folders selected for im- port in the FILES pane (see section ↑3.6, Loading and Importing Files from Your File System). The Attribute Editor is organized into various pages: MASCHINE MIKRO - Manual - 144...
  • Page 145: The Bank Page

    The Attribute Editor will display the various attributes for these files, but you won’t be able to modify them. 3.5.2 The BANK Page BANK page is only available when opening the Attribute Editor from the LIBRARY pane. The BANK page of the Attribute Editor. MASCHINE MIKRO - Manual - 145...
  • Page 146: The Types And Modes

    LIBRARY pane to edit the tags of Instrument and Effect presets. When opening the Attribute Editor from the FILES pane to import new files, the MODES page is always available, however it will be MASCHINE MIKRO - Manual - 146...
  • Page 147 Click the empty check box right of the desired tag name to assign this tag to the selected ► files. A check mark appears in the check box. → Additionally, when you check a tag on the TYPES page: MASCHINE MIKRO - Manual - 147...
  • Page 148 Adding a new Sub-Type for the Loops Type. Deleting Tags Tags in the TYPES MODES pages cannot be deleted manually. However, if a tag is not as- signed to any file anymore, it will be automatically removed from its column. MASCHINE MIKRO - Manual - 148...
  • Page 149: The Properties Page

    MASCHINE Library. To display the FILES pane, click the FILES tab in the top left corner of the Browser. ► MASCHINE MIKRO - Manual - 149...
  • Page 150: Overview Of The Files Pane

    (2) Favorite bar: Displays all your Favorites. Click any Favorite to directly jump to that particular path and display its content in the Result list (5). See section ↑3.6.2, Using Favorites. MASCHINE MIKRO - Manual - 150...
  • Page 151: Using Favorites

    ↑3.5, Editing the Files’ Tags and Properties. 3.6.2 Using Favorites Located at the top of the FILES pane, the Favorite bar displays all your Favorites. The Favorite bar, at the top of the FILES pane. MASCHINE MIKRO - Manual - 151...
  • Page 152: Using The Location Bar

    Remove from Favorites. 3.6.3 Using the Location Bar The Location bar shows and lets you modify the selected path. At any time the Result list will display the content of the path shown here. MASCHINE MIKRO - Manual - 152...
  • Page 153: Navigating To Recent Locations

    3.6.4 Navigating to Recent Locations The Recent Locations button shows a clock icon at the right of the Location bar: MASCHINE MIKRO - Manual - 153...
  • Page 154: Using The Result List

    The Result list of the FILES pane shows the files and folders found in the path loaded in the Location bar above (see section ↑3.6.3, Using the Location Bar). Only MASCHINE-compatible files are shown in the Result list. MASCHINE MIKRO - Manual - 154...
  • Page 155 In front of each file, an icon indicates the type of the file: Icons for various file types. Navigating Your File System in the Result List You can further browse your file system in the Result list by opening any of the displayed fold- MASCHINE MIKRO - Manual - 155...
  • Page 156 ↑3.2.8, Loading a File from the Result List. Additional Features in the Result List Right-click ([Ctrl]-click on Mac OS X) any entry in the Result list to open a context menu ► with additional commands. MASCHINE MIKRO - Manual - 156...
  • Page 157: Importing Files To The Maschine Library

    MASCHINE context, it can get tedious when using the files on a regular basis. Furthermore, you won’t be able to find and load them from your controller nor from the LIBRARY pane (see section ↑3.2, Searching and Loading Files from the Library). MASCHINE MIKRO - Manual - 157...
  • Page 158 In the Attribute Editor, tag the files you are about to import to the Library as described in section ↑3.5, Editing the Files’ Tags and Properties. When you are done, click at the bottom right of the Browser to import the files to the Library. MASCHINE MIKRO - Manual - 158...
  • Page 159: Locating Missing Samples

    Locating Missing Samples If you are loading a MASCHINE Project and one or more referenced Sample(s) cannot be found for any reason, a dialog in which you can locate the missing Samples will appear. MASCHINE MIKRO - Manual - 159...
  • Page 160 Locating or Purging Missing Samples at a Later Time When Sample references cannot be resolved, two additional Purge Missing Samples and Find Missing Samples appear in the context menu of the affected Sound(s) in the Sound List. MASCHINE MIKRO - Manual - 160...
  • Page 161: Using Quick Browse

    Sample to another Sound slot and now you realize you are not satisfied with that kick Sample, but you heard a nice kick Sample just before you chose the current one. Normally you MASCHINE MIKRO - Manual - 161...
  • Page 162 ▪ Quick Browse for Instrument/Effect presets and for Samples: Click the magnifying glass in the upper right corner of the Control area to recall the search query that was used for the Plug- in in the selected slot: MASCHINE MIKRO - Manual - 162...
  • Page 163 FILES pane pointing to that location. Using Quick Browse on the Controller Quick Browse is also available on your controller. To use it, you first have to select the desired file in your Project: MASCHINE MIKRO - Manual - 163...
  • Page 164 Press SHIFT (LOCATE) to trigger the Quick Browse function. The Browser of your controller automatically recalls the search query used for that file. → Press (LIST) to see the corresponding result list. MASCHINE MIKRO - Manual - 164...
  • Page 165: Managing Sounds, Groups, And Your Project

    ↑7, Working with Patterns. ▪ The Master is the place where all signals from the Groups are being mixed together. Just like the Groups and Sounds, the Master can host any number of insert effects. MASCHINE MIKRO - Manual - 165...
  • Page 166: The Sound, Group, And Master Channels

    Macro Control settings for that particular Sound, Group, or for the Master, independently of the Plug-ins it contains. Please refer to chapter ↑8, Audio Routing, Remote Control, and Macro Controls and section ↑5.4.3, Groove for more details on these. MASCHINE MIKRO - Manual - 166...
  • Page 167: Similarities And Differences In Handling Sounds And Groups

    Similarities and Differences in Handling Sounds and Groups Sounds and Groups are handled in very similar ways — see section ↑4.2, Managing Sounds ↑4.3, Managing Groups below for all details. We list here the main differences between both: MASCHINE MIKRO - Manual - 167...
  • Page 168: Selecting Multiple Sounds Or Groups

    The focused object is highlighted in the Sound/Group List, and the background of its lead- ing letter and/or number has the color of the object itself. The Sound Vocal AhHa is focused (and selected). MASCHINE MIKRO - Manual - 168...
  • Page 169 When setting the focus to a new Sound or Group, following rules apply: ▪ If you set the focus to a Sound or Group which is not selected, both the focus and the se- lection are moved to this new Sound or Group. MASCHINE MIKRO - Manual - 169...
  • Page 170 Sound/Group. Values are clipped when they reach their range limit. ▪ Discrete parameter (button or selector): the values in all selected Sounds/Groups are set to the value of the focused Sound/Group. MASCHINE MIKRO - Manual - 170...
  • Page 171 ▪ To select multiple Sounds, use these shortcuts in the Sound List or in the Pad view (see section ↑5.1.1, The Pad View in the Software). Selecting Multiple Sounds/Groups on the Controller On your controller, you can select multiple Sounds or Groups via the Select mode: MASCHINE MIKRO - Manual - 171...
  • Page 172 Enables/disables the multiple selection mode. Toggling this button does nothing to the current focus nor selection but changes the behavior of the selection process — see below. MULTI option (F3) switches between single and multiple selection: MASCHINE MIKRO - Manual - 172...
  • Page 173: Managing Sounds

    Sound List and in the Pad view. The Pad view is an alternative repre- sentation of your Sound slots that puts emphasis on their relationship with the pads on your controller. MASCHINE MIKRO - Manual - 173...
  • Page 174 In addition to the Sound management features described in the following sections, the Pad view provides extra settings affecting the behavior of your pads. See section ↑5.1, Adjusting Your Pads for more information. MASCHINE MIKRO - Manual - 174...
  • Page 175: Loading Sounds

    On your controller, use the Browser to load Sounds: ▪ You can browse your MASCHINE Library for the desired Sound. For more information on how to do this, please refer to section ↑3.2, Searching and Loading Files from the Library. MASCHINE MIKRO - Manual - 175...
  • Page 176: Pre-Listening To Sounds

    You can also set the focus on any Sound in the current Group without triggering it. This comes in handy if you are in a live situation and don’t want to trigger every single Sound you select. To do this, use the Select mode: MASCHINE MIKRO - Manual - 176...
  • Page 177: Renaming Sound Slots

    If you use MASCHINE as a plug-in, some hosts will utilize the [Enter] key, as it is map- ped to some function of the host software. In this case, click anywhere else in the MA- SCHINE plug-in window to confirm the name you have entered. MASCHINE MIKRO - Manual - 177...
  • Page 178: Changing The Sound's Color

    Select the desired color in the Palette. You can also choose to set the Sound back to the default color corresponding to its position in the list by selecting Default in the Color Pa- lette. The pads of the MASCHINE STUDIO, MASCHINE MK2, and MASCHINE MIKRO MK2 → controllers mirror the Sound colors you have selected.
  • Page 179: Saving Sounds

    You can save your Sounds as individual files (extension “.mxsnd”). This can be only done in the software. Saving Your Modifications into the Original Sound File If you have made changes to a Sound loaded in your Project, you can save your modifications as follows: MASCHINE MIKRO - Manual - 179...
  • Page 180 Sound with your modified version, or if there is no original version of your Sound (i.e. you built it from scratch), you can save it as a new Sound file: MASCHINE MIKRO - Manual - 180...
  • Page 181: Copying And Pasting Sounds

    Project. But once a Sound is saved and tagged, it is available in the Browser for use in other Groups and Projects. 4.2.6 Copying and Pasting Sounds You can copy and paste Sounds across Sound slots (and thereby across pads) and Groups in your Project. MASCHINE MIKRO - Manual - 181...
  • Page 182 The cutting procedure for multiple Sounds and Groups is as follows: ▪ When you cut a selection of Sounds, they are placed into the clipboard and removed from the Sound List. Their Sound slots are reset to their default state. MASCHINE MIKRO - Manual - 182...
  • Page 183 (for Sounds) and Clips (for Groups) should also be copied. Duplicating Sounds on Your Controller On your controller in Control mode, do the following to copy a Sound from one pad to another: Press and hold DUPLICATE. MASCHINE MIKRO - Manual - 183...
  • Page 184: Moving Sounds

    You can select multiple Sounds to move them all at once! See ↑4.1.3, Selecting Multi- ple Sounds or Groups for more information. To move one or more Sounds: Click and hold the desired Sound slot(s) in the Sound List or in the Pad view. MASCHINE MIKRO - Manual - 184...
  • Page 185 If you drag the Sound(s) to the “+” at the end of the Group List, a new Group is auto- matically created and your Sound(s) will be moved to the first Sound slot(s) of that Group. MASCHINE MIKRO - Manual - 185...
  • Page 186: Resetting Sound Slots

    Resetting a Sound slot. Resetting a Sound Slot on Your Controller To reset a Sound slot, hold SHIFT ERASE and then touch the pad corresponding to the ► Sound slot to be reset. MASCHINE MIKRO - Manual - 186...
  • Page 187: Managing Groups

    The Sound is removed from the pad and the pad turns off. → Managing Groups This section describes the global editing functions available for Groups. Group Menu Many of the functions described in the following sections are available in the following two context menus: MASCHINE MIKRO - Manual - 187...
  • Page 188 Managing Sounds, Groups, and Your Project Managing Groups ▪ The context menu of the Groups in the Group List, opened via a right-click ([Ctrl]-click on Mac OS X) on the desired Group: MASCHINE MIKRO - Manual - 188...
  • Page 189: Creating Groups

    To create a Group, click the “+” at the end of the Group List. ► A new empty Group is created at the end of the Group List with the default name and → color. MASCHINE MIKRO - Manual - 189...
  • Page 190 ↑2.3.6, Pinning a Mode on Your Control- for more information. Press to select QUIET. Press GROUP. Press the Right Arrow button repeatedly to navigate to the last Group bank. Press the last half-lit pad to create a new empty Group. MASCHINE MIKRO - Manual - 190...
  • Page 191: Loading Groups

    The loaded Group will replace the current Group in the Group List. You can also recall the search query that was used to find the Group currently loaded in the focused Group slot. See section ↑3.8, Using Quick Browse for more information. MASCHINE MIKRO - Manual - 191...
  • Page 192: Renaming Groups

    Mac OS X) the Group and select Rename from the context menu. The Group name is now highlighted and editable. Modify the name of the Group. Press [Enter] on your computer keyboard to confirm. MASCHINE MIKRO - Manual - 192...
  • Page 193: Changing The Group's Color

    Default in the Color Pa- lette. The Group buttons of the MASCHINE STUDIO and MASCHINE MK2 controllers, and the → pads of the MASCHINE MIKRO MK2 controller (when you hold the GROUP button) mirror the Group colors you have selected.
  • Page 194: Saving Groups

    You can save your Groups as individual files (extension “.mxgrp”). This can be only done in the software. Saving Your Modifications into the Original Group File If you have made changes to a Group loaded in your Project, you can save your modifications as follows: MASCHINE MIKRO - Manual - 194...
  • Page 195 Group with your modified version, or if there is no original version of your Group (i.e. you built it from scratch), you can save it as a new Group file: MASCHINE MIKRO - Manual - 195...
  • Page 196: Copying And Pasting Groups

    See section ↑4.4.1, Saving a Group with its Samples for more information. 4.3.6 Copying and Pasting Groups You can copy and paste Groups in your Project. MASCHINE MIKRO - Manual - 196...
  • Page 197 Right-click (on Mac OS X: [Ctrl]-click) the Group you want to copy in the Group List or the Group name in the top left corner of the Pattern Editor. In the context menu, choose Copy to copy the Group. MASCHINE MIKRO - Manual - 197...
  • Page 198 Group List. All following Groups in the list are shifted up to fill the gap. The copying procedure for multiple Groups is as follows: When you copy a selection of Groups, they are both placed into the clipboard and kept in the Group List. MASCHINE MIKRO - Manual - 198...
  • Page 199 If you want to duplicate a Group including its Patterns and Clips, enable the + EVNT tion (F1). While holding DUPLICATE, press GROUP, and press the pad of the Group you want to copy. The pad starts blinking. MASCHINE MIKRO - Manual - 199...
  • Page 200: Moving Groups

    You can select multiple Groups to move them all at once! See ↑4.1.3, Selecting Multi- ple Sounds or Groups for more information. Moving Groups is performed like moving Sounds: Click and hold the Group. MASCHINE MIKRO - Manual - 200...
  • Page 201: Deleting Groups

    The Group is removed. All following Group are shifted up in the Group List to fill the gap. → If the last Group bank is empty after the Groups have been shifted, the bank is deleted. MASCHINE MIKRO - Manual - 201...
  • Page 202: Exporting Maschine Objects And Audio

    SCHINE installation, and how to export audio from various sources in your Project. You can also export your Patterns as audio or MIDI files via drag and drop. This is de- scribed in section ↑7.8.1, Exporting Audio from Patterns ↑7.8.2, Exporting MIDI from Patterns, respectively. MASCHINE MIKRO - Manual - 202...
  • Page 203: Saving A Group With Its Samples

    Save with Samples… from the context menu: You will be presented with the Save Group with Samples panel: In this panel, adjust the settings (see table below) and click Save to confirm or Close cancel the operation. MASCHINE MIKRO - Manual - 203...
  • Page 204: Saving A Project With Its Samples

    Sometimes it is useful to have the ability to save all Samples used in your Project outside of the MASCHINE Library. If you want to take a Project to another studio or if you want to backup a production with all the related files, this comes in handy. MASCHINE MIKRO - Manual - 204...
  • Page 205 File submenu in the MA- SCHINE menu: You will be presented with the Save Project with Samples panel: In this panel, adjust the settings (see table below) and click Save to confirm or Close cancel the operation. MASCHINE MIKRO - Manual - 205...
  • Page 206: Exporting Audio

    The exported region is based on the current Loop Range. The exact length of the exported au- dio file depends on the Loop Optimize setting in the Options page of the Export Audio panel (see description below). Set the Loop Range to the region that you want to export. MASCHINE MIKRO - Manual - 206...
  • Page 207 Export Audio Panel – Export Page Export page of the Export Audio panel allows you to choose the source(s) to be exported and the destination of the exported audio file(s). MASCHINE MIKRO - Manual - 207...
  • Page 208 Managing Sounds, Groups, and Your Project Exporting MASCHINE Objects and Audio The Export page of the Export Audio panel. Following parameters are available: MASCHINE MIKRO - Manual - 208...
  • Page 209 Displays the folder on your hard disk where the exported audio file(s) will be saved. To change the destination folder, click the field and select the desired folder in the navigation dialog that opens. MASCHINE MIKRO - Manual - 209...
  • Page 210 Exporting MASCHINE Objects and Audio Export Audio Panel – Options Page Options page of the Export Audio panel allows you to adjust various settings for the export process. The Options page of the Export Audio panel. MASCHINE MIKRO - Manual - 210...
  • Page 211 Following parameters are available: Element Description Options Normalize If this option is checked, the resulting audio file(s) will be normalized, i.e. the exported audio will be brought to the highest possible level without clipping (0 dBFS). MASCHINE MIKRO - Manual - 211...
  • Page 212 Choose this setting if you plan to further process the exported audio using other high-end digital audio devices or applications that support this bit depth — using this setting will allow greater headroom. However note that the exported files will be significantly larger. MASCHINE MIKRO - Manual - 212...
  • Page 213: Importing Third-Party File Formats

    4.5.1 Loading REX Files into Sound Slots MASCHINE supports REX (ReCycle) files to be loaded. REX files are loops that are already sliced and mapped to MIDI notes. Only REX2 files are currently supported. MASCHINE MIKRO - Manual - 213...
  • Page 214: Importing Mpc Programs To Groups

    MPC400 MPC2000 MPC300 MASCHINE Parameter 1000, 2500 (XL) Sample Name Sample Name Play Mode − − Playback Type (ADSR, One-shot, AHD) Sample Level − − Zone Level Sample Pan − − − Zone Pan MASCHINE MIKRO - Manual - 214...
  • Page 215 − − − Velocity to Volume Mute Group − − − Choke Group Importing MPC Program Files To import an MPC Program file, open the Browser in the MASCHINE software and click FILES tab. MASCHINE MIKRO - Manual - 215...
  • Page 216 MPC Import panel: In the Input section of the panel, select one of the import options (see table below). Click to start the import procedure (or Cancel to close the panel without importing anything). MASCHINE MIKRO - Manual - 216...
  • Page 217 Select this if you only want to import a single Bank. Use the drop-down menu to the right to select which Bank you want to import. The list below shows you a preview of the sounds in the selected MPC Bank. MASCHINE MIKRO - Manual - 217...
  • Page 218: Playing On Your Controller

    In the software the settings for your pads are available in the Pad view, which is enabled via the Pad View button above the Sound List in the Pattern Editor: The Pad View button. MASCHINE MIKRO - Manual - 218...
  • Page 219 Pad view and in the Control area for all of them simultaneously. For more information on multiple selection, see section ↑4.1.3, Selecting Multiple Sounds or Groups. Under the grid of pads, you find following parameters: MASCHINE MIKRO - Manual - 219...
  • Page 220: Choosing A Pad Mode

    MODE. You can also press PAD MODE CON- ► TROL to pin this mode and make it permanent. The Pad Mode on the controller. At the top of the display, following options are available: MASCHINE MIKRO - Manual - 220...
  • Page 221 Selects a Link group for the selected pad. See section ↑5.1.5, Using Link Groups for more information. 4/6: LINK MODE Selects a Link mode for the selected pad. See section ↑5.1.5, Using Link Groups for more information. MASCHINE MIKRO - Manual - 221...
  • Page 222 Keyboard mode selected on the controller display in Pad Mode. Activating Keyboard mode on your controller automatically switches the Pattern Editor to Keyboard view in the software, and inversely. MASCHINE MIKRO - Manual - 222...
  • Page 223: Adjusting The Base Key

    To change the base key of the selected pad(s) / Sound slot(s) in the software: Click the Pad View button above the Sound List in the Pattern Editor to show the Pad view for the focused Group. MASCHINE MIKRO - Manual - 223...
  • Page 224 Turn the Control encoder to adjust the base key by semitones. In Keyboard mode you can additionally press (OCT-) or (OCT+) to shift the base key by octaves. Release PAD MODE (or press it again if you pinned the mode). MASCHINE MIKRO - Manual - 224...
  • Page 225: Using Choke Groups

    In the same Choke section click the Mode value (Master or Slave) to switch the Sound between Master (default setting) and Slave mode. Repeat the steps above to assign other pads to the same Choke group. MASCHINE MIKRO - Manual - 225...
  • Page 226 Turn the Control encoder to select the desired Choke group 1–8 for that pad or choose NONE (default setting) to remove the pad from its current Choke group. Press the Right Arrow button to display the 2/6: CHOKE MODE parameter. MASCHINE MIKRO - Manual - 226...
  • Page 227: Using Link Groups

    Group. In the Link section click the Group value and select the desired group 1–8 from the list or choose None (default setting) to remove the Sound from its current Link group. MASCHINE MIKRO - Manual - 227...
  • Page 228 To assign the selected pad(s) / Sound slot(s) to a Link group and set its/their Link mode on your controller: Hold the PAD MODE button to enter Pad Mode (or press PAD MODE CONTROL to pin it). Use the Left/Right Arrow buttons to display the 3/6: LINK GROUP parameter. MASCHINE MIKRO - Manual - 228...
  • Page 229: Adjusting The Key, Choke, And Link Parameters For Multiple Sounds

    ► Sounds. While dragging, the field displays a +/-x value indicating the transposition that will apply to all Sounds as you release the mouse button. MASCHINE MIKRO - Manual - 229...
  • Page 230 Sound slots 1 to 4 are selected. If they have different Choke values, a MULTI label appears (left). When you click it and select a new Choke or Link group from the list (middle), this new group is applied to all selected Sounds. MASCHINE MIKRO - Manual - 230...
  • Page 231: Adjusting The Base Key

    [Enter] to confirm. Adjusting the Base Key on the MASCHINE MIKRO Controller To change the base key of the selected pad(s) / Sound slot(s) on your controller:...
  • Page 232: Playing Tools

    Mix view via the Mute button available in each chan- nel strip of the Mixer! See section ↑9.2.5, Adjusting Settings in the Channel Strips more information. MASCHINE MIKRO - Manual - 232...
  • Page 233 To unsolo a Sound, right-click (on Mac OS X: [Ctrl]-click) the number again. ► Soloing a Group To solo a Group, right-click (on Mac OS X: [Ctrl]-click) the Group index (letter + number) ► on the left side of the Group in the Arranger: MASCHINE MIKRO - Manual - 233...
  • Page 234 (reverb tail, etc.). You can also activate audio mute for Sounds to mute both events and audio — see the beginning of this section for more information. MASCHINE MIKRO - Manual - 234...
  • Page 235 Solo mode. You can also pin this mode to make it perma- nent (see section ↑2.3.6, Pinning a Mode on Your Controller). Solo Sounds by pressing their pads, and solo Groups of the current Group bank by press- GROUP followed by the desired pads 9–16. MASCHINE MIKRO - Manual - 235...
  • Page 236 “release” Sounds that have been muted. You can use this technique to create a breakdown: Solo a given Sound such as a kick drum, then build the track up again by bringing the muted Sounds back in one at a time while holding the MUTE button. MASCHINE MIKRO - Manual - 236...
  • Page 237: Choke All Notes

    Choke All Notes The Choke All Notes feature allows you to kill any note or event currently playing in your Project. This affects the audio coming from all Plug-ins (Internal, Native Instruments, and Ex- ternal). Choke All Notes is only available on your controller:...
  • Page 238 SWING Section Amount Adjusts the amount of swing, i.e. the amount by which some events are shifted. At 0 % events are not shifted. Raise the Amount value to increase the strength of the swing. MASCHINE MIKRO - Manual - 238...
  • Page 239 This is how the same regular rhythm would be heard with various groove settings. The picture above only illustrates how the groove function affects the sound — adjusting the Groove properties will not effectively move events in the Patterns displayed in the Pattern Editor! MASCHINE MIKRO - Manual - 239...
  • Page 240: Level, Tempo, Tune, And Groove Shortcuts On Your Controller

    Press MAIN to enter Main mode (the button must be lit). Press (VOLUME). To change the output level of the Master (i.e. the overall output level of MASCHINE), sim- ply turn the Control encoder. MASCHINE MIKRO - Manual - 240...
  • Page 241 To change the groove of a Group, hold the GROUP button, press the pad 9–16 of the de- sired Group (first navigate to its Group bank via the Left/Right Arrow buttons if necessary), and turn the Control encoder while holding GROUP. MASCHINE MIKRO - Manual - 241...
  • Page 242 + the pad of the desired Sound, then hold any pad (i.e. any pitch of that Sound) and turn the Control encoder. Press CONTROL to leave Main mode and return to the default Control mode. MASCHINE MIKRO - Manual - 242...
  • Page 243: Performance Features

    Designed to enrich the melodic content of your Projects, these engines are available when your pads are in Keyboard mode. Furthermore, they are designed to be used live and, as such, they are available only from your hardware controller (like Note Repeat). MASCHINE MIKRO - Manual - 243...
  • Page 244 Sound slot as it receives the aforementioned note messages). In this diagram you will notice the following: ▪ The Scale and Chord modules can feed the Arp module, the Scale module can also affect the Chord module, as we will see later. MASCHINE MIKRO - Manual - 244...
  • Page 245 Pattern. ▪ The Choke Group and Link Group modules affect both your hits on the pads and the con- tent of your Patterns, but their result cannot be recorded into Patterns. MASCHINE MIKRO - Manual - 245...
  • Page 246: Selecting A Scale And Creating Chords

    (C3 by default) and its octaves are fully lit. Now let’s start the scale on D3 instead of C3: Press the Left Arrow button to select the 1/4: ROOT NOTE parameter. MASCHINE MIKRO - Manual - 246...
  • Page 247 (the minor pentatonic scale based on Finally, let’s try the other chord mode available: Press the Left Arrow button to select the 3/5: CHORD MODE parameter. MASCHINE MIKRO - Manual - 247...
  • Page 248: Scale And Chord Parameters

    Scale and Chord engine. KOMPLETE KONTROL S-SERIES owners: Input from your KOMPLETE KONTROL S- SERIES keyboard can also be processed by the Scale and Chord engine. This is descri- bed in section ↑15.5, Using the Perform Features. MASCHINE MIKRO - Manual - 248...
  • Page 249 The Root Note and its octaves are indicated by fully lit pads, while other pads are dimmed. Following scale types are available: Scale Type Degrees (1 = Root Note) Chromatic (default) Major ♭3 ♭6 ♭7 Minor MASCHINE MIKRO - Manual - 249...
  • Page 250 ▪ Chord Mode (Off by default): Selects from three different modes for generating chords: ◦ Off: No chords will be generated. Only the notes corresponding to the pads that you hit will be played. MASCHINE MIKRO - Manual - 250...
  • Page 251 Semitones Added above Played Note Octave Perfect 4 Perfect 5 Major 4 and 7 Minor 3 and 7 Suspended 4 5 and 7 Major 7 4, 7, and 11 Minor 7 3, 7, and 10 MASCHINE MIKRO - Manual - 251...
  • Page 252 The default lighting behavior of your pads is modified by the Scale and Chord engine as follows: When Chord Mode is set to Off or Harmonizer, pads of root notes are fully lit: MASCHINE MIKRO - Manual - 252...
  • Page 253 Root Note will vary in order to optimize the spelling of the entire scale / chord set: Condition Enharmonic Spelling Scale Type is set to Chromatic Keys Scale Type is not set to E♭ A♭ B♭ Chromatic MASCHINE MIKRO - Manual - 253...
  • Page 254: Creating Arpeggios And Repeated Notes

    The Arp engine can be seen as a melodic extension of the Note Repeat: Actually, Arp replaces and extends Note Repeat in Keyboard mode. Instead of playing repeated notes at a constant pitch you can play sequences of notes at different pitches. MASCHINE MIKRO - Manual - 254...
  • Page 255 KOMPLETE KONTROL S-SERIES keyboard will be synchron- ized even if the transport is not running. Pads in Group mode: Note Repeat If your pads are in Group mode, pressing NOTE REPEAT will switch your controller to Note Re- peat mode: MASCHINE MIKRO - Manual - 255...
  • Page 256 NOTE REPEAT switches your controller to Arp mode: The Arp mode on your controller. In Arp mode you can customize the way the notes of the played chord will be arpeggiated by adjusting following settings: MASCHINE MIKRO - Manual - 256...
  • Page 257 RATE Adjusts the note length, hence the rate of the arpeggio. Available values are 1 BAR and a series of note values going from (half note) until 1/128 (a hundred twenty-eighth note). MASCHINE MIKRO - Manual - 257...
  • Page 258 Arp mode seamlessly switches to Note Repeat mode as soon as you switch your pads from Keyboard mode to Group mode (see above): All current values (including the LOCK state) are retained. MASCHINE MIKRO - Manual - 258...
  • Page 259: Swing Also Applied To Note Repeat / Arp Output

    When the playback is not running, the swing is still applied to the output of Arp (Key- board mode) or Note Repeat (Group mode). If you press PLAY on your controller, the playback starts immediately and the swing cycle is reset. MASCHINE MIKRO - Manual - 259...
  • Page 260: Working With Plug-Ins

    ▪ An exhaustive description of an essential Internal Instrument Plug-in in charge of playing back all sample content in MASCHINE: the Sampler (↑6.2, The Sampler Plug-in). ▪ Specific information on Native Instruments and External Plug-ins (↑6.3, Using Native In- struments and External Plug-ins).
  • Page 261 The Control area displaying the content of the Sound Kick Ordinance of the selected Sound slot 1. Sounds, Groups, and the Master can each hold any number of Plug-ins. These are stacked up in the Plug-in List, on the left of the Control area. MASCHINE MIKRO - Manual - 261...
  • Page 262 In addition to Plug-ins, each Sound, each Group, and the Master also provide a set of global settings called Channel properties. These are described in section ↑5.4.3, Groove and in chapter ↑8, Audio Routing, Remote Control, and Macro Controls. Different Types of Plug-ins Plug-ins can be of different types: MASCHINE MIKRO - Manual - 262...
  • Page 263 ↑8, Audio Routing, Remote Control, and Macro Controls ↑12, Ef- fect Reference. ◦ Native Instruments: You can use all Native Instruments KOMPLETE effects installed on your computer as VST/AU plug-ins. Products from Native Instruments are tightly inte- grated in MASCHINE. MASCHINE MIKRO - Manual - 263...
  • Page 264: First Plug-In Slot Of Sounds: Choosing The Sound's Role

    External Instrument, see above), the Sound will generate its own audio. ▪ If the first Plug-in slot holds an Effect Plug-in (Internal, Native Instruments or External), the Sound will be available as bussing point for other signals (from within MASCHINE, and possibly from the outside world).
  • Page 265 This displays the Plug-in List on the left of the Control area: The Plug-in List is still empty, because we selected an empty Sound slot. The only visible element in the list is a “+” icon at the top left. MASCHINE MIKRO - Manual - 265...
  • Page 266 Upon your selection the selected Plug-in sits at the top of the Plug-in List, in the first → Plug-in slot of the Sound (in our example). In addition, some Native Instruments and Ex- ternal Plug-ins will automatically open in a floating window (see section ↑6.3.1, Opening/...
  • Page 267 This will notably allow you to remove the loaded Plug-in from the slot: To remove the Plug-in currently loaded in a slot, open its Plug-in menu and select None ► at the top of the menu. MASCHINE MIKRO - Manual - 267...
  • Page 268 VST/AU plug-in. This allows you to use your favorite presets of or External Plug-in is the VST/AU plug-in directly inside MASCHINE. See section loaded) ↑6.3.4, Using VST/AU Plug-in Presets for more information. None Select None to remove the Plug-in currently loaded (see previous paragraph). MASCHINE MIKRO - Manual - 268...
  • Page 269 Plug-in Overview Plug-in Menu Entry Description Native Instruments Lists available Native Instruments’ Instruments (first Plug-in slot submenu of Sounds only) and Effects. For products working both as Instrument and Effect, the Effect Plug-in name is followed by the mention FX. If necessary each entry is followed by the plug- in type between brackets: (VST) or (AU).
  • Page 270 This default preset will be recalled each time you load or External Plug-in is the Plug-in from the Plug-in menu. loaded) Note that the first two submenus Native Instruments and External only show the Plug- ins that are enabled in the Plug-ins page of the Preferences panel.
  • Page 271 Instead of using the Plug-in Browser, you can also use the common Browser to load a particular preset for a Plug-in. Please refer to section ↑3.2, Searching and Loading Files from the Library for more information. MASCHINE MIKRO - Manual - 271...
  • Page 272: Adjusting The Plug-In Parameters

    ↑2.3.4, Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area. Native Instruments and External Plug-ins only: You can also adjust the Plug-in parame- ters via the own user interface of the VST/AU plug-in. More on this in ↑6.2.6, Page 6: Velocity / Modwheel.
  • Page 273 Sound! Bypassing a Plug-in Slot on the Controller First select the desired Sound, Group, or the Master, and access the desired Plug-in slot: Press the CONTROL button to enter Control mode. MASCHINE MIKRO - Manual - 273...
  • Page 274 SHIFT simultaneously, and press the fully lit pad of the desired Plug-in ► slot to bypass it. The pad turns dim lit, the Plug-in is bypassed and does not affect the sound anymore. → MASCHINE MIKRO - Manual - 274...
  • Page 275: Using Side-Chain

    Some Plug-ins provide side-chaining. This allows you to control their influence on the audio via another audio signal sent to their secondary, side-chain input. This extra routing feature is de- scribed in details in section ↑11.1.3, Using the Side-Chain Input. MASCHINE MIKRO - Manual - 275...
  • Page 276: Moving Plug-Ins

    Select the Sound, Group or the Master where you want to move the Plug-in (see section ↑2.3.1, Setting the Focus on a Group or a Sound). Click the down-pointing arrow of the target slot (the slot where you want to move the Plug- in to). MASCHINE MIKRO - Manual - 276...
  • Page 277: Alternative: The Plug-In Strip

    Plug-in preset can be assigned as the default preset so the Plug-in opens with that preset auto- matically loaded. The MASCHINE file format for Native Instruments plug-ins allows you to save a preset in the format native to the plug-in and freely exchange files between the plug-in instrument in stand- alone mode, MASCHINE, and KOMPLETE KONTROL.
  • Page 278 The commands for saving and recalling Plug-in presets in the Plug-in menu. Plug-in Menu Entry Description Save Saves your changes to the preset currently loaded. Save As… Saves the current Plug-in settings as a new preset on your hard disk. MASCHINE MIKRO - Manual - 278...
  • Page 279: Recalling Plug-In Presets

    In addition, the MASCHINE library already provides a collection of Plug-in presets for MA- SCHINE Internal Plug-ins. Furthermore, any Native Instruments product installed on your com- puter will have its own factory library already imported into the MASCHINE Browser so that you can browse and load its presets directly from MASCHINE, ready for loading.
  • Page 280: Removing A Default Plug-In Preset

    Plug-in Overview KOMPLETE products and MASCHINE EXPANSIONS have to be updated to ensure their full integration into the MASCHINE Library. To update any Native Instruments product installed on your computer, please start the Service Center. You can also load a Plug-in preset from the Plug-in menu by selecting the Open… command, then navigating your file system and selecting the desired preset file (extension “.mxinst”...
  • Page 281: The Sampler Plug-In

    The Sampler also provides a custom panel in the Plug-in Strip of the Mix view. This panel is described in section ↑9.4.3, Panel for the Sampler. The Sampler parameters are organized in 6 pages: ▪ Page 1: Voice Settings / Engine: ↑6.2.1, Page 1: Voice Settings / Engine. MASCHINE MIKRO - Manual - 281...
  • Page 282: Page 1: Voice Settings / Engine

    Page 1: Voice Settings / Engine Sampler parameters – page 1 of 6: VOICE SETTINGS and ENGINE on the controller. Sampler parameters – page 1 of 6: VOICE SETTINGS and ENGINE in the software. MASCHINE MIKRO - Manual - 282...
  • Page 283 S1200 (no filtering), S1200 L (for Low, i.e. low-pass filtering), S1200 LM (for Low-Mid, i.e. low-mid-pass filtering), S1200 HM (for High-Mid, i.e. mid-high-pass filtering), and S1200 High (for High, i.e. high-pass filtering). MASCHINE MIKRO - Manual - 283...
  • Page 284: Page 2: Pitch / Envelope

    Sample will be played backwards. Type Selects from three different types of amplitude envelopes. See below for more information. AMPLITUDE ENVELOPE AMPLITUDE ENVELOPE section allows you to tailor your Sample in terms of its loudness over time. MASCHINE MIKRO - Manual - 284...
  • Page 285 Hold parameter. AHD mode is ideal for “fire and forget” behavior, whereby you would like to have the sound trigger for a certain amount of time re- gardless of how long you hold the pad down. MASCHINE MIKRO - Manual - 285...
  • Page 286 This can also be controlled by an external MIDI controller or keyboard using the MIDI Control Change 64. Release (ADSR only) Release determines how long the sound takes to fade out after the note has ended. MASCHINE MIKRO - Manual - 286...
  • Page 287: Page 3: Fx / Filter

    “sample rate”: you can use it to lower the original sample rate in order to make the Sound more lo-fi. Bits Allows you to lower the original bit depth of the Sound, resulting in a more rough, digital sounding lo-fi effect. MASCHINE MIKRO - Manual - 287...
  • Page 288: Modulation

    LFO or the MIDI Modulation Wheel. The EQ is an equalizer with Frequency, Bandwidth Gain parameters. 6.2.4 Page 4: Modulation Sampler parameters – page 4 of 6: MODULATION ENVELOPE and DESTINATION on the controller. MASCHINE MIKRO - Manual - 288...
  • Page 289 The time for the sustain level to return to zero after the note has ended. DESTINATION This is where you define modulation targets for the modulation envelope, i.e. the parameters you want this envelope to control. The knobs adjust the amount of modulation for the following targets: MASCHINE MIKRO - Manual - 289...
  • Page 290: Lfo

    Sampler parameters – page 5 of 6: LFO and DESTINATION on the controller. Sampler parameters – page 5 of 6: LFO and DESTINATION in the software. The LFO (Low Frequency Oscillator) is another modulation source based on waveforms with different shapes. MASCHINE MIKRO - Manual - 290...
  • Page 291 FX / Filter page (page 3). parameter on the Audio page of the Sound’s Output properties (see ↑8.1.2, Configuring the Main Output of Sounds and Groups more information). MASCHINE MIKRO - Manual - 291...
  • Page 292: Velocity / Modwheel

    This makes it sound “snappier” when you play hard, and “muffled” or muted when you play softly. Decay Decay parameter of the AMPLITUDE ENVELOPE section on the Pitch / Envelope page (page 2). MASCHINE MIKRO - Manual - 292...
  • Page 293: Using Native Instruments And External Plug-Ins

    Plug-ins) or any third-party manufacturer (External Plug-ins) and to use them like the MA- SCHINE Internal Plug-ins. As with Internal Plug-ins, the following rules apply for loading Native Instruments and External Plug-ins: ▪ An Instrument Plug-in can be loaded only in the first Plug-in slot of a Sound.
  • Page 294: Opening/Closing Plug-In Windows

    Overview. 6.3.1 Opening/Closing Plug-in Windows When you load a Native Instruments or External Plug-in into a Plug-in slot, you can open a floating window containing the user interface of that Native Instruments or third-party instru- ment/effect. Plug-ins of Native Instruments platform products (REAKTOR, KONTAKT, GUITAR RIG) are automatically opened in floating windows when loaded from the Plug-in menu.
  • Page 295 Working with Plug-ins Using Native Instruments and External Plug-ins MASCHINE showing the user interfaces of a few Native Instruments Plug-ins (MONARK, PASSIVE EQ, GUITAR RIG, and FM8). When a Native Instruments or External Plug-in has been loaded into a Plug-in slot, a little di- agonal arrow appears left of the Parameter pages’...
  • Page 296 ↑9.4.4, Custom Panels for Native Instruments Plug-ins. ▪ Default view and Additional view: Each Native Instruments Plug-in can provide one or two custom views including reduced sets of controls. The Default view is available for every Na- tive Instruments Plug-in, while the Additional view is available for specific Native Instru- ments Plug-ins only.
  • Page 297: Using The Vst/Au Plug-In Parameters

    Working with Plug-ins Using Native Instruments and External Plug-ins ▪ Edit view: The Edit view shows the full user interface of the original Native Instruments product. You can show/hide the Edit view by clicking the Edit button (showing a pencil...
  • Page 298: Setting Up Your Own Parameter

    6.3.3 Setting Up Your Own Parameter Pages As with any Plug-in, the parameters of a Native Instruments or External Plug-in are organized into pages. Each Plug-in can have any number of pages, each containing 8 knobs, which can be assigned to the parameters of the VST/AU instrument or effect.
  • Page 299 (not to switches nor selectors) in MASCHINE — this is also true in the MASCHINE software. A parameter of a Native Instruments or External Plug-in can be assigned to one knob only! To begin assigning parameters, do the following: Select the Plug-in for which you want to customize parameter assignments.
  • Page 300 Parameter pages. Pages tab can be clicked only for Native Instruments or External Plug-ins and for the Macro properties. For all other Plug-ins and Channel properties, parameters and Pa- rameter pages are not editable, and the Pages tab is grayed out and inactive.
  • Page 301 MASCHINE Macro Controls to pick the most commonly used parameters, e.g., for live performances. For more information about Macro Controls, please refer to section ↑8.3, Creating Custom Sets of Parameters with the Macro Controls. MASCHINE MIKRO - Manual - 301...
  • Page 302 Ctrl + V / Cmd + V position. Paste is only available if an applicable Parameter is in the clipboard: Paste is only available on the same Plug-in, this Plug-in can be placed somewhere else. MASCHINE MIKRO - Manual - 302...
  • Page 303: Using Vst/Au Plug-In Presets

    6.3.4 Using VST/AU Plug-in Presets For some of your Native Instruments or third-party VST/AU plug-ins, you might already have a set of factory or user presets (or patches, programs, etc.) that you like to use. MASCHINE lets you directly load these presets and save them as Plug-in presets within MASCHINE. Saving...
  • Page 304 Browser on your controller. You can also add to the MASCHINE library the user presets you might have created for any Native Instruments product installed on your computer. To do this, simply add the corresponding path(s) to the list found on the...
  • Page 305 Sounds only! To avoid any mistake, one solution is to name your VST/AU presets explicitly (e.g., by adding a suffix “[FX]” to the effect presets). MASCHINE allows you also to change the preset in your Native Instruments or third-party VST/ AU plug-in via MIDI Program Change messages. For more information, see section ↑8.2.3,...
  • Page 306: Multiple-Output Plug-Ins And Multitimbral Plug-Ins

    Using Native Instruments and External Plug-ins Saving VST/AU Presets as MASCHINE Plug-in Presets Once you have loaded a VST/AU preset (user preset of a Native Instruments instrument/effect or any preset of a third-party VST/AU instrument or effect) using the method described above, you can save it as a Plug-in preset in MASCHINE via the Save As…...
  • Page 307: Working With Patterns

    Group or any of its Sounds. The Pattern belongs to that Group and is saved together with the Group. In each Group you can have an unlimited number of Pat- terns. Patterns are grouped into Pattern banks containing up to 16 Patterns each. MASCHINE MIKRO - Manual - 307...
  • Page 308: Pattern Editor Overview

    (1) Group View button: Click this button to switch to Group view. See section ↑7.1.5, Group View and Keyboard View. (2) Keyboard View button: Click this button to switch to Keyboard view. See section ↑7.1.5, Group View and Keyboard View. MASCHINE MIKRO - Manual - 308...
  • Page 309 Pattern can be adjusted, and to adjust the length of the displayed Pat- tern according to that increment. See section ↑7.1.6, Adjusting the Pattern Grid and the Pat- tern Length. MASCHINE MIKRO - Manual - 309...
  • Page 310 ▪ The Step mode allows you to record Patterns in the step sequencer: ↑7.3, Recording Pat- terns with the Step Sequencer. ▪ The Select mode allows you to select and edit the desired events: ↑7.4.3, Selecting Events/ Notes ↑7.4.4, Editing Selected Events/Notes. MASCHINE MIKRO - Manual - 310...
  • Page 311: Navigating The Event Area

    ▪ Click the left handle (2) of the scroll bar, hold the mouse button, and drag your mouse hori- zontally to zoom in or out of the Event area while keeping the right border of the display at a fix positioned in the Pattern. MASCHINE MIKRO - Manual - 311...
  • Page 312 VIEW button and stay in View mode (see ↑2.3.6, Pinning a Mode on Your Controller). Press to select (for “Pattern”) and use the pads in the table below to navigate the Pattern Editor view. MASCHINE MIKRO - Manual - 312...
  • Page 313: Following The Playback Position In The Pattern

    To prevent this, you can force the Event area to follow the playhead: Activate the Follow button to keep following the playhead in the Event area. To follow the playhead position in the Event area during playback, click the Follow button ► in the MASCHINE Header. MASCHINE MIKRO - Manual - 313...
  • Page 314 Pattern. The Follow function simultaneously affects various displays in the software and on your con- troller: ▪ In the software the Follow function affects both the Pattern Editor and the Arranger. MASCHINE MIKRO - Manual - 314...
  • Page 315: Jumping To Another Playback Position In The Pattern

    The playhead in the timeline shows you the current play position. At any time you can jump to another position in the Pattern: Click anywhere in the timeline of the Event area to move the playhead to that position in ► the Pattern. MASCHINE MIKRO - Manual - 315...
  • Page 316 Press the Locate buttons (showing left/right arrows) in the TRANSPORT section to jump ► to the previous/next Pattern Grid division. Hold SHIFT while pressing the Locate buttons to jump to the previous/next step instead. MASCHINE MIKRO - Manual - 316...
  • Page 317: Group View And Keyboard View

    This view is well suited for rhythmic instruments (e.g., a drum kit), since you can see and edit the events for all Sounds at once, without worrying about the pitch of the events you create or edit. MASCHINE MIKRO - Manual - 317...
  • Page 318 Sound at that particular pitch. This view is well suited for melodic instruments (e.g., a piano), since you can focus on a par- ticular Sound, and edit notes at every pitch. MASCHINE MIKRO - Manual - 318...
  • Page 319: Adjusting The Pattern Grid And The Pattern Length

    Length controls and select the desired setting from the menu (see above for the available settings). The divisions of the Pattern Grid now have the size you have just selected. → The following Pattern Grid resolutions are available: MASCHINE MIKRO - Manual - 319...
  • Page 320 To adjust the Pattern Length, drag the end marker of the Pattern (white arrow) in the ► timeline: With either method, the available lengths will depend on the current Pattern Grid resolution (see above). MASCHINE MIKRO - Manual - 320...
  • Page 321 In Grid mode you can adjust the various grids used in MASCHINE, including the Pattern Grid resolution: Press and hold GRID to enter Grid mode. You can also pin Grid mode in order to keep it active when you release GRID (see ↑2.3.6, Pinning a Mode on Your Controller). MASCHINE MIKRO - Manual - 321...
  • Page 322: Adjusting The Step Grid And The Nudge Grid

    The Step Grid also affects the step sequencer on your controller: Increasing the Step Grid resolution (i.e. decreasing the step size) will make more steps available in your Pat- tern for placing events. See ↑7.4.2, Creating Events/Notes for more information on the step sequencer. MASCHINE MIKRO - Manual - 322...
  • Page 323 Enabling or Disabling the Step Grid To enable or disable the Step Grid, click the Step Grid button (showing a little grid icon) ► in the bottom left corner of the Pattern Editor. The Step Grid is enabled. MASCHINE MIKRO - Manual - 323...
  • Page 324 ▪ You can also set the Nudge Grid resolution to a smaller fraction of the Step Grid resolution. This allows you to nudge events with even finer increments. The Nudge Grid resolution can be adjusted in the context menu of the Event area: MASCHINE MIKRO - Manual - 324...
  • Page 325 Grid mode. You can also pin Grid mode in order to keep it active when you release GRID (see ↑2.3.6, Pinning a Mode on Your Controller). Press (STEP) to access the Step and Nudge Grid settings. MASCHINE MIKRO - Manual - 325...
  • Page 326 Use the Left Arrow button under the display to select the VALUE parameter at the bottom of the display: Select a step size by turning the Control encoder. Adjusting the Nudge Grid To change the Nudge Grid resolution: Hold GRID to enter Grid mode. MASCHINE MIKRO - Manual - 326...
  • Page 327: Recording Patterns In Real Time

    Metronome. ▪ You can also start the recording with a count-in: ↑7.2.4, Recording with Count-in. ▪ While recording you can let MASCHINE automatically quantize what you play on the pads: ↑7.2.5, Quantizing while Recording. MASCHINE MIKRO - Manual - 327...
  • Page 328: Recording Your Patterns Live

    Your pad hits keep on being added to the existing events in the Pattern, even as the Pattern cycles. When you’re done, press again to stop recording the pads. button turns off. The sequencer keeps playing until you press PLAY again. MASCHINE MIKRO - Manual - 328...
  • Page 329 ▪ When you switch your controller to another mode (by pressing, e.g., SCENE, PATTERN, etc.). ▪ When you set the focus to another Group. You can also manually disengage Replace mode and switch to Overdub mode: MASCHINE MIKRO - Manual - 329...
  • Page 330: The Record Prepare Mode

    This way you can quickly create a new Pattern with the desired pattern length and directly start recording events in it! You can also use the Record Prepare mode to adjust the length of an existing Pattern. MASCHINE MIKRO - Manual - 330...
  • Page 331: Using The Metronome

    Record Prepare mode. This is also true when using the Count-in (see ↑7.2.4, Recording with Count-in). 7.2.3 Using the Metronome The metronome will help you to keep time when recording in real time. MASCHINE MIKRO - Manual - 331...
  • Page 332 Adjusting the Metronome’s Volume and Time Signature On your controller you can adjust the volume and time signature of the metronome in the re- cording settings: Press SHIFT GRID to show the recording settings. MASCHINE MIKRO - Manual - 332...
  • Page 333: Recording With Count-In

    (1, 2 or 4 bars), and then add the offset between the beginning of the bar in which the beginning of the Loop Range is placed and the actual beginning of the Loop Range: MASCHINE MIKRO - Manual - 333...
  • Page 334 ↑7.2.1, Recording Your Patterns Live for more information on the Replace mode). Adjusting the Count-in Duration You can adjust the duration of the Count-in in the recording settings: Press SHIFT GRID to show the recording settings. MASCHINE MIKRO - Manual - 334...
  • Page 335: Quantizing While Recording

    (i.e. Step Grid resolution) selected. If you turn the Step Grid off, no quantization will be applied. See section --- MISSING LINK --- for more infor- mation on the Step Grid and the step size. MASCHINE MIKRO - Manual - 335...
  • Page 336: Recording Patterns With The Step Sequencer

    For more information on the Step Grid, see section ↑7.1.7, Adjusting the Step Grid and the Nudge Grid. This way it’s easy to quickly put some drums together. MASCHINE MIKRO - Manual - 336...
  • Page 337 Fixed Velocity option (see below). ▪ The event length is set to one step (hence, it depends on the current Step Grid settings). ▪ Obviously, the event position is defined by the pad you hit. MASCHINE MIKRO - Manual - 337...
  • Page 338 Otherwise you can manually switch to the previous/next steps: Press the Left/Right Arrow buttons to manually switch to the previous/next 16 steps both ► on your pads and on the right display. MASCHINE MIKRO - Manual - 338...
  • Page 339: Editing Events In Step Mode

    These parameters affect only your next hits on the pads: They don’t modify the velocity of existing events. 7.3.2 Editing Events in Step Mode In Step mode you can quickly adjust the parameters of events on particular steps. MASCHINE MIKRO - Manual - 339...
  • Page 340: Editing Events

    7.4.1 Editing Events with the Mouse: an Overview In the software you can choose from three Mouse Edit modes. Each of them provide different mouse actions in the Event area. The Edit Mode selector. MASCHINE MIKRO - Manual - 340...
  • Page 341 View). All these actions are described in more details in the following sections. Action Function Creating Notes (see ↑7.4.2, Creating Events/Notes details) Double-click in Event area’s background Creates note Deleting Notes (see ↑7.4.5, Deleting Events/Notes details) MASCHINE MIKRO - Manual - 341...
  • Page 342 Duplicates selected notes. When you drag horizontally, the copies are moved in time according to the Step Grid. Drag left/right note border Moves the start/end of selected notes according to the Step Grid, thereby resizing the notes. MASCHINE MIKRO - Manual - 342...
  • Page 343 Contrary to Paint mode, in Erase mode notes are always deleted, no matter if you first click a note or in the background of the Event area. Furthermore, in Erase mode notes can be deleted in several Sounds at once, independently of where you first clicked. MASCHINE MIKRO - Manual - 343...
  • Page 344: Creating Events/Notes

    Pattern Grid division after the new event so that the Pattern includes this new event. For more information on the Pattern Length and the Pattern Grid, see section ↑7.1.6, Adjusting the Pattern Grid and the Pattern Length. MASCHINE MIKRO - Manual - 344...
  • Page 345: Selecting Events/Notes

    If the Pattern Editor is in Group view this will select all events for all Sounds in the Pat- → tern. If the Pattern Editor is in Keyboard view this will select all events at all pitches for the focused Sound. MASCHINE MIKRO - Manual - 345...
  • Page 346 Select mode — or pin the Select mode via the usual shortcut (see section ↑2.3.6, Pinning a Mode on Your Controller). Press (EVENTS). lights up and EVENTS is highlighted in the display. MASCHINE MIKRO - Manual - 346...
  • Page 347 You can press any additional dimmed pad to add its notes to the selection. ◦ Fully lit pads indicate pitches at which all notes are selected: Press any lit pad to re- move all its notes from the selection (the pad turns dim lit). MASCHINE MIKRO - Manual - 347...
  • Page 348: Editing Selected Events/Notes

    Step Grid quantization), thereby resizing the notes. (Mac OS X: [Cmd] + drag left/ right border) Drag note vertically Group view: Moves selected notes to another Sound of the Group. Keyboard view: Transposes selected notes. MASCHINE MIKRO - Manual - 348...
  • Page 349 When you drag multiple notes (or their duplicates) on the time axis or resize them according to the Step Grid, the various notes in the selection are affected as follows: ▪ The note you click is moved or resized according to the quantizing rule described above. MASCHINE MIKRO - Manual - 349...
  • Page 350 The Nudge Grid is based on the Step Grid and allows you to define even smaller jumps than the Step Grid divisions to move your events more precisely. See section ↑7.1.7, Ad- justing the Step Grid and the Nudge Grid for more details. MASCHINE MIKRO - Manual - 350...
  • Page 351: Deleting Events/Notes

    If some events are selected, you can also press [Del] or [Backspace] on your computer key- board to delete them. See section ↑7.4.3, Selecting Events/Notes to know how to select events. MASCHINE MIKRO - Manual - 351...
  • Page 352 For more information on pad modes, please refer to section ↑5.1.1, The Pad View in the Software. In other terms when holding SELECT ERASE you don’t need to press any unlit pad, since there are no events to delete there. MASCHINE MIKRO - Manual - 352...
  • Page 353 Deleting Events for the Entire Group at Playback Position While the Pattern is playing, hold ERASE GROUP + the desired pad 9–16 to progres- ► sively delete events for all Sounds in that Group as they are reached by the playhead. MASCHINE MIKRO - Manual - 353...
  • Page 354: Cut, Copy, And Paste Events/Notes

    To paste the events, press [Ctrl] + [V] ([Cmd] + [V] on Mac OS X). You can also right-click ([Ctrl]-click on Mac OS X) the desired location in the background of the Event area and select Paste from the context menu. MASCHINE MIKRO - Manual - 354...
  • Page 355 ▪ If you paste the events via the shortcut on your computer keyboard while playback is on: ◦ If you haven’t changed the Sound focus, events are pasted one step after the original events. MASCHINE MIKRO - Manual - 355...
  • Page 356 To copy the selected events, press SHIFT + pad (COPY). If you want to cut the selected events before pasting them, press SHIFT + pad (CLEAR) to delete the original events. To paste them, press SHIFT + pad (PASTE). MASCHINE MIKRO - Manual - 356...
  • Page 357: Quantizing Events/Notes

    Quantizing Events via the Pattern Editor Context Menu Quantize and Quantize 50% is available from the Pattern Editor context menu. This menu pro- vides the same functionality as pressing Quantize and Quantize 50% on the MASCHINE hard- ware. MASCHINE MIKRO - Manual - 357...
  • Page 358 See section --- MISSING LINK --- for more information on the Step Grid and the step size. You can also choose to have notes automatically quantized as you record them on the pads! See section --- MISSING LINK --- for more information. MASCHINE MIKRO - Manual - 358...
  • Page 359: Quantization While Playing

    (since you cannot bring them for- ward in the timeline!) whereas events occurring in the second half of the steps are quan- tized to the next step. MASCHINE MIKRO - Manual - 359...
  • Page 360: Doubling A Pattern

    Pattern mode. Select the desired Pattern by pressing its pad. Press (DBL). The Pattern is doubled. → Keep in mind that doubling a Pattern twice results in a Pattern that is four times as long. MASCHINE MIKRO - Manual - 360...
  • Page 361: Adding Variation To Patterns

    RANDOM This mode creates randomly generated versions of your beats and melodies based on the values of the parameters of this mode. APPLY Applies the current settings to the selected Sound. MASCHINE MIKRO - Manual - 361...
  • Page 362 At 100% a note will be created at every step of pattern. Probability can be changed from 10-100% in 10% increments. Press SHIFT to change in finer increments of 1%. NOTE RANGE (Keyboard mode) NOTE LO Create notes no lower than the set value. MASCHINE MIKRO - Manual - 362...
  • Page 363 Time shift can be changed from +/- 0-50% in 5% increments. Press SHIFT to change in finer increments of 1%. DISTRIBUTIONS MASCHINE MIKRO - Manual - 363...
  • Page 364: Recording And Editing Modulation

    In MASCHINE, modulation means the automatic change of MASCHINE parameters from an in- ternal source (e.g., manual changes recorded via Auto-write…). Value changes are: MASCHINE MIKRO - Manual - 364...
  • Page 365 Please note that modulation and automation are not mutually exclusive: You can modulate a parameter in MASCHINE and automate it (e.g., from your host) simultaneously! As a result, the parameter value will deviate (according to the recorded modulation) from its moving value defined by the automation. MASCHINE MIKRO - Manual - 365...
  • Page 366: Which Parameters Are Modulatable

    ▪ Plug-ins: ◦ Saturator: in Tube mode, the Bass Overload button (MAIN section) and Bypass button section). ◦ Percussion (Drumsynth): in Fractal mode, the Tune Hold button in the Main page. ▪ Channel properties: MASCHINE MIKRO - Manual - 366...
  • Page 367: Recording Modulation

    Since modu- lation is defined relative to this non-modulated value, you can turn the knob to define the reference value from which the recorded modulation will deviate. MASCHINE MIKRO - Manual - 367...
  • Page 368 Your modulation gets recorded now. Each encoder movement is stored in your Pattern as → an modulation event. It will be automatically played with your Pattern upon its next cycle. From your controller you can also delete all modulation events for all parameters of the chan- nel: MASCHINE MIKRO - Manual - 368...
  • Page 369: Creating And Editing Modulation In The Control Lane

    Click the little bar icon left of the Control Lane to display the Modulation pane. The Modulation pane appears. → The Modulation pane showing the modulation track for the Decay parameter (see on the left). MASCHINE MIKRO - Manual - 369...
  • Page 370 Similarly, if you delete this Modulator in the Modulator List and its modulation track (see below to know how) in a Pattern, it will be deleted in all other Patterns of the Group as well. MASCHINE MIKRO - Manual - 370...
  • Page 371 The Edit Mode selector. All actions in the Control Lane are quantized according to the Step Grid. For more information on the Step Grid, please refer to section ↑7.1.7, Adjusting the Step Grid and the Nudge Grid. MASCHINE MIKRO - Manual - 371...
  • Page 372 At the end of the Modulator List (in the left part of the Control Lane) you can use the “+” sym- bol to create a new modulation track. Click the “+” symbol to add a new modulation track. MASCHINE MIKRO - Manual - 372...
  • Page 373 In the modulation track you can now add and edit modulation points for the selected pa- → rameter as described above. The modulation track is added to all Patterns of the Group and you can directly create different modulation points in other Patterns for that track. MASCHINE MIKRO - Manual - 373...
  • Page 374 The modulation track and its entry in the Modulator List are removed from the Modula- → tion pane for all Patterns. The parameter is not modulated anymore. MASCHINE MIKRO - Manual - 374...
  • Page 375: Creating Midi Tracks From Scratch In Maschine

    Click the desired Sound in the Sound List on the left of the Pattern Editor. If the Control Lane is not visible at the bottom of the Pattern Editor, click the up-pointing arrow in the bottom left corner of the Pattern Editor to show it. MASCHINE MIKRO - Manual - 375...
  • Page 376 To remove a MIDI track, hover its entry in the list of MIDI controls on the left with the ► mouse and click the little cross that appears on its right. The MIDI track and its entry in the list of MIDI controls are removed from the MIDI pane. → MASCHINE MIKRO - Manual - 376...
  • Page 377: Managing Patterns

    In the software, all Pattern management operations are done in the Pattern Manager: To open the Pattern Manager, click the Pattern Manager button (a down-pointing arrow) ► at the left of the name of the selected Pattern. The Pattern Manager appears underneath. → MASCHINE MIKRO - Manual - 377...
  • Page 378 ▪ The Pattern slots on the left and the cells in the selected pad grid on the right are strictly equivalent: you can use either the slots or the corresponding cells to execute all the man- agement commands described in the next sections. MASCHINE MIKRO - Manual - 378...
  • Page 379: Selecting Patterns And Pattern Banks

    ▪ Unlit pads represent empty Pattern slots. 7.7.2 Selecting Patterns and Pattern Banks In the topmost row of the Pattern Editor, you can see on the left the name of the Pattern se- lected: MASCHINE MIKRO - Manual - 379...
  • Page 380 Furthermore, this Pattern is referenced by a Clip for the selected Group in the cur- rent Scene in the Arranger. This Clip replaces any previous Clip for the Group in that Scene (see chapter ↑13.3, Using Arranger View for more on this). MASCHINE MIKRO - Manual - 380...
  • Page 381 If the last Pattern bank is selected and not empty, pressing SHIFT + Right Arrow button will create a new, empty Pattern bank — see section ↑7.7.5, Creating and Deleting Pat- tern Banks for more information. MASCHINE MIKRO - Manual - 381...
  • Page 382: Creating Patterns

    Group at that location in your arrangement (see section ↑13.2.3, Assigning and Removing Patterns). You can still manually create a new empty Pattern in the software: Open the Pattern Manager (see ↑7.7.1, The Pattern Manager and Pattern Mode). MASCHINE MIKRO - Manual - 382...
  • Page 383 To create a new empty Pattern in the current Pattern bank, press PATTERN + any unlit ► pad. A new empty Pattern is created at this position in the current Pattern bank. Additionally: → MASCHINE MIKRO - Manual - 383...
  • Page 384: Deleting Patterns

    If necessary, select the Pattern bank containing the desired Pattern by clicking its pad grid on the right. The selected Pattern bank is surrounded by a white border and its Patterns appear in the list on the left. MASCHINE MIKRO - Manual - 384...
  • Page 385 Press the pad corresponding to the Pattern you want to delete. Press (DELETE). The Pattern is deleted. → Alternate Method Press and hold PATTERN to enter Pattern mode. Press SHIFT + Left/Right Arrow to select the desired Pattern bank. MASCHINE MIKRO - Manual - 385...
  • Page 386: Creating And Deleting Pattern Banks

    A new empty Pattern bank is created and its pad grid appears in place of the “+” symbol. → If the last Pattern bank is empty, there is no “+” symbol under its pad grid and you can- not create any new Pattern bank. MASCHINE MIKRO - Manual - 386...
  • Page 387 If this last bank contains at least one Pattern, the label under Button 8 turns to a “+” symbol. Press Button 8 once more to create another Pattern bank. A new empty Pattern bank is created and its content appears on the right display. → MASCHINE MIKRO - Manual - 387...
  • Page 388: Naming Patterns

    If the last Pattern bank is empty, you cannot create any new Pattern bank. 7.7.6 Naming Patterns You can replace the Patterns’ default names with custom names of your own. This can be done in the Pattern Editor, in the Pattern Manager or in the Arranger. MASCHINE MIKRO - Manual - 388...
  • Page 389 The selected Pattern bank is surrounded by a white border and its Patterns appear in the list on the left. On the right of the Pattern slot, click the little pen icon: You can also right-click ([Ctrl]-click on Mac OS X) the Pattern slot or the corresponding MASCHINE MIKRO - Manual - 389...
  • Page 390 The Clip turns to a text field and waits for your input. Type a name and press [Enter] on your computer keyboard to confirm. The Pattern is renamed. All Clips referencing this Pattern will mirror the new Pattern → name. MASCHINE MIKRO - Manual - 390...
  • Page 391: Changing The Pattern's Color

    A Color Palette appears. In the Palette, the current color of the Pattern is highlighted. Select the desired color in the Palette. You can also choose to set the Pattern back to its default color by selecting Default at the bottom of the Color Palette. MASCHINE MIKRO - Manual - 391...
  • Page 392: Duplicating, Copying, And Pasting Patterns

    The selected Pattern bank is surrounded by a white border and its Patterns appear in the list on the left. Right-click ([Ctrl]-click on Mac OS X) the Pattern slot or the corresponding cell in the pad grid and select Duplicate from the context menu: MASCHINE MIKRO - Manual - 392...
  • Page 393 If events are selected in the Pattern, the copy/paste operation will apply to these events only! See ↑7.7.1, The Pattern Manager and Pattern Mode for more on this. Duplicating, Copying, and Pasting Patterns on Your Controller Your controller provides different ways of copying/pasting Patterns. MASCHINE MIKRO - Manual - 393...
  • Page 394 ▪ Last but not least, this command is also available outside the Pattern mode: Simply press and hold DUPLICATE PATTERN (instead of DUPLICATE alone in Pattern mode) before selecting the source and target slots! MASCHINE MIKRO - Manual - 394...
  • Page 395: Moving Patterns

    → that slot is replaced (if any). The Clips that were referencing this Pattern will reference the moved Pattern instead. Of course, all Clips referencing the moved Patterns still reference it after the move. MASCHINE MIKRO - Manual - 395...
  • Page 396: Adjusting Pattern Length In Fine Increments

    ▪ The exported range will be based on the selected Pattern, regardless of the current Loop Range. Note that the Loop Optimize setting will be respected. MASCHINE MIKRO - Manual - 396...
  • Page 397 While holding the mouse button, drag the icon to start the export. A pop-up message will inform you about the rendering status: As soon as rendering is finished, the mouse cursor displays the name of the Pattern you are dragging. MASCHINE MIKRO - Manual - 397...
  • Page 398: Exporting Midi From Patterns

    If you want to export MIDI from the entire Group, switch the Pattern Editor to Group view. If you want instead to export MIDI from the focused Sound only, switch the Pattern Editor to Keyboard view. See section ↑7.1.5, Group View and Keyboard View to know how to do this. MASCHINE MIKRO - Manual - 398...
  • Page 399 Sound List. To export MIDI from a particular Sound only, right-click ([Ctrl]-click on Mac OS X) the de- sired Sound slot in the Sound List (left of the Pattern Editor) to open its context menu. MASCHINE MIKRO - Manual - 399...
  • Page 400: Importing Midi To Patterns

    Importing MIDI data into a Pattern that already contains data (note, modulation tracks, and MIDI tracks) will replace that data. As always, this can be undone both in the soft- ware or from your controller (see section Undo/Redo). ↑2.3.5, MASCHINE MIKRO - Manual - 400...
  • Page 401 In the Import MIDI dialog that opens, navigate to the desired MIDI file on your computer and click Open to confirm. The MIDI file will be imported to the selected Pattern of the Group according to the im- → port rules described below. Method 2: via drag and drop MASCHINE MIKRO - Manual - 401...
  • Page 402 ▪ The imported MIDI data will replace any existing data (notes, MIDI tracks, and modulation tracks) in the selected Pattern. ▪ If the MIDI file contains data on a single MIDI channel: MIDI notes will be imported to the different Sounds of your Group according to their pitch: MASCHINE MIKRO - Manual - 402...
  • Page 403 You can import a MIDI file to a single Sound. For example, this can be useful to import a me- lodic part for a single instrument. You can do this from the Sound’s context menu, via drag- and-drop, or via the FILES pane of the Browser. Method 1: via the Sound’s context menu MASCHINE MIKRO - Manual - 403...
  • Page 404 Select the Pattern in which you want to import the MIDI file. Navigate to the desired MIDI file in the Explorer/Finder of your operating system or in the FILES pane of the MASCHINE Browser. MASCHINE MIKRO - Manual - 404...
  • Page 405 This sets the focus to that Group and displays its Sounds and Patterns in the Pattern Edi- tor underneath. Select the Pattern in which you want to import the MIDI file. Set the focus to the desired Sound by clicking it in the Sound List (left of the Pattern Editor). MASCHINE MIKRO - Manual - 405...
  • Page 406 Pattern — instead, for each MIDI file in the selection a new Pattern will be created. As a consequence, when importing multiple MIDI files you don’t need to select any par- ticular Pattern beforehand. To import multiple MIDI files to a Group: MASCHINE MIKRO - Manual - 406...
  • Page 407 MIDI file to that Group — see above for a detailed description. To import multiple MIDI files to a Sound: Select multiple MIDI files in your operating system or in the FILES pane of the Browser. MASCHINE MIKRO - Manual - 407...
  • Page 408 Alternatively, if you have selected the MIDI files in the FILES pane of the Browser, sim- ply press [Enter] on your computer keyboard to import the multiple selection to the fo- cused Sound! MASCHINE MIKRO - Manual - 408...
  • Page 409: Audio Routing, Remote Control, And Macro Controls

    Channel Properties, Plug-ins, and Parameter Pages in the Control Area for a detailed descrip- tion. The Input properties, Output properties, and Macro properties are covered in the following sec- tions. For more information on the Groove properties, please refer to section Groove. ↑5.4.3, MASCHINE MIKRO - Manual - 409...
  • Page 410: Audio Routing In Maschine

    Groups. ▪ Choose the destination and settings for the Master output (MASCHINE’s main output) as well as for the Cue bus used for pre-listening: ↑8.1.4, Configuring the Master and Cue Out- puts of MASCHINE. MASCHINE MIKRO - Manual - 410...
  • Page 411: Sending External Audio To Sounds

    See also section ↑11.2, Applying Effects to External Audio an example of use and step-by-step instructions. The configuration of external audio inputs for a Sound is done on the Audio page of the Sound’s Input properties. MASCHINE MIKRO - Manual - 411...
  • Page 412 Please refer to section ↑2.3.4, Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area to know how to access the Audio page of the Input properties in the software and from your controller. MASCHINE MIKRO - Manual - 412...
  • Page 413 Configuring External Inputs for Sounds in Mix View You can also easily send external audio to Sounds in MASCHINE’s Mixer: Click the Mix View button on the left of the Arranger to switch from Arrange view to Mix view: MASCHINE MIKRO - Manual - 413...
  • Page 414 Group containing the Sound you want to configure. If the Mixer currently displays the Sound channels, single-click the header of the desired Group. The Mixer displays the channel strips of all Sounds in the selected Group. MASCHINE MIKRO - Manual - 414...
  • Page 415 Sound name and select the desired external input in the menu. This is equivalent to setting the Source parameter described above. Turn the little knob on its left to adjust the input gain. This is equivalent to setting the Gain parameter described above. MASCHINE MIKRO - Manual - 415...
  • Page 416: Configuring The Main Output Of Sounds And Groups

    Master and Cue Outputs of MASCHINE. The Audio page of the Output properties (here for a Sound) in the software. The AUDIO page of the Output properties (here for a Sound) on the controller. MASCHINE MIKRO - Manual - 416...
  • Page 417 — but they are not sent to the Cue bus (see ↑8.1.3, Setting Up Auxiliary Outputs for Sounds and Groups). Level Adjusts the overall volume level of the channel. MASCHINE MIKRO - Manual - 417...
  • Page 418 Sound List and in the Group List, at the left of the Pattern Editor and the Ar- ranger, respectively: For each channel (Sound or Group) the left knob adjusts the level and the right knob adjusts the panoramic position. MASCHINE MIKRO - Manual - 418...
  • Page 419 You can also easily configure the outputs of your Sounds and Groups in MASCHINE’s Mixer: Click the Mix View button on the left of the Arranger to switch from Arrange view to Mix view: MASCHINE MIKRO - Manual - 419...
  • Page 420 To adjust the level, panoramic position or Cue state of a channel, use the channel’s fader, balance control (above the fader) or headphone button (below the fader), respectively. This is equivalent to setting the Level, Pan, and parameters described above, respec- tively. MASCHINE MIKRO - Manual - 420...
  • Page 421: Setting Up Auxiliary Outputs For Sounds And Groups

    The auxiliary outputs of a Sound/Group are configured on the page of the Output proper- ties. There is no page in the Output properties of the Master. MASCHINE MIKRO - Manual - 421...
  • Page 422 MAIN section on the Audio page are applied. If Order is set to Post (default setting), the Level settings of the main output also affect the signals sent to the auxiliary outputs. MASCHINE MIKRO - Manual - 422...
  • Page 423 Open the extended view of the Mixer by clicking the down-pointing arrow on the left of the Mixer: Check that the button is active on the left of the Mixer — if not, click it to enable it and display the settings for the auxiliary outputs of each channel strip. MASCHINE MIKRO - Manual - 423...
  • Page 424 This is equivalent to setting the Level parameter described above. Set the pre/post state of the auxiliary output by clicking the Post (or Pre) label right under the menu. This is equivalent to setting the Order parameter described above. MASCHINE MIKRO - Manual - 424...
  • Page 425: Configuring The Master And Cue Outputs Of Maschine

    Please refer to section ↑2.3.4, Navigating Channel Properties, Plug-ins, and Parameter Pages in the Control Area to know how to access the Audio page of the Output proper- ties in the software and from your controller. MASCHINE MIKRO - Manual - 425...
  • Page 426 You can also easily configure the Master and Cue outputs of MASCHINE in the Mixer. Both share the same channel strip at the far right of the Mixer. To display the Master/Cue channel strip, do the following: MASCHINE MIKRO - Manual - 426...
  • Page 427 The Master/Cue channel strip appears underneath. In this Master/Cue channel strip, do the following to configure the output of the Master chan- nel: Click Master in the strip’s header to show the controls for the Master channel. MASCHINE MIKRO - Manual - 427...
  • Page 428 This is equivalent to setting the Output parameter in the MAIN section (see above). In this Master/Cue channel strip, do the following to configure the output of the Cue channel: MASCHINE MIKRO - Manual - 428...
  • Page 429 To select another destination for the Cue output, click the first area under the level meter and select the desired destination in the menu. This is equivalent to setting the Output parameter in the MAIN section (see above). MASCHINE MIKRO - Manual - 429...
  • Page 430: Mono Audio Inputs

    Sound’s In- put properties. Configuring External Audio Inputs in the Input Properties. For more information on audio routing and sending external audio to Sounds, please read chapter 8 of the MASCHINE Manual. MASCHINE MIKRO - Manual - 430...
  • Page 431: Configuring External Inputs For Sounds In Mix View

    Click the Mix View button on the left of the Arranger to switch from Arrange view to Mix view: Open the extended view of the Mixer by clicking the down-pointing arrow on the left of the Mixer: MASCHINE MIKRO - Manual - 431...
  • Page 432 If the Mixer currently displays the Group channels, in the top row of the Mixer double- click the header of the Group containing the Sound you want to configure. If the Mixer currently displays the Sound channels, single-click the header of the desired Group. MASCHINE MIKRO - Manual - 432...
  • Page 433 Audio Routing, Remote Control, and Macro Controls Audio Routing in MASCHINE ⇨ The Mixer displays the channel strips of all Sounds in the selected Group. MASCHINE MIKRO - Manual - 433...
  • Page 434 Sound name and select the desired external input in the menu. ⇨ This is equivalent to setting the Source parameter described above. Turn the little knob on its left to adjust the input gain. MASCHINE MIKRO - Manual - 434...
  • Page 435: Configuring External Inputs For Sounds In Maschine Mikro

    Audio Routing, Remote Control, and Macro Controls Audio Routing in MASCHINE 8.1.5.2 Configuring External Inputs for Sounds in MASCHINE MIKRO All input channels, including Individual mono channels can be found at the bottom of the input selection drop-down menus. The metering of mono inputs is shown as dual-mono.
  • Page 436: Triggering Sounds Via Midi Notes

    By default and without any configuration, incoming MIDI notes on any MIDI port and any MIDI channel will trigger different pitches of the Sound slot currently focused — this can be useful to quickly test a Sound via MIDI! MASCHINE MIKRO - Manual - 436...
  • Page 437 1 and all incoming notes on channel 2 (according to the two rules described above). ▪ The MIDI input settings described here also affect other MASCHINE features: ◦ The preset selection via MIDI Program Change for Native Instruments and External Plug-ins. See section ↑8.2.4, Selecting VST/AU Plug-in Presets via MIDI Program Change for more information.
  • Page 438 Pages in the Control Area to know how to access the MIDI page of the Input properties in the software and from your controller. The MIDI input settings for Sounds and Groups provide following parameters: MASCHINE MIKRO - Manual - 438...
  • Page 439 Incoming MIDI notes outside this range will be ignored by the Group. Root Note parameter is also used when importing a single- channel MIDI file to the Group — see section ↑7.8.3, Importing MIDI to Patterns for more on this. MASCHINE MIKRO - Manual - 439...
  • Page 440 Click the Mix View button on the left of the Arranger to switch from Arrange view to Mix view: Open the extended view of the Mixer by clicking the down-pointing arrow on the left of the Mixer: MASCHINE MIKRO - Manual - 440...
  • Page 441 If MASCHINE is running as a plug-in you see a MIDI IN button instead. Click it to enable the MIDI input from the host. This is equivalent to enabling the Active button described above. MASCHINE MIKRO - Manual - 441...
  • Page 442: Triggering Scenes Via Midi

    DAW and sent back to MASCHINE for playback and trigger Scenes in the recorded order. To send MIDI Scene Change messages: Click the cog wheel Icon in the Header of the MASCHINE software. Select MIDI Scene Change. MASCHINE MIKRO - Manual - 442...
  • Page 443: Controlling Parameters Via Midi And Host Automation

    ▪ Absolute: The new parameter value is defined regardless of its current value. Automation vs. Modulation Although both deal with automatic change of MASCHINE parameters, automation and modula- tion have to be distinguished. The following table summarizes the main differences: MASCHINE MIKRO - Manual - 443...
  • Page 444 MIDI and host control can be configured in the Automation pane of the Assignment area: The Automation pane of the Assignment area. Click the down-pointing arrow in the bottom left corner of the Control area to reveal the Assignment area underneath: MASCHINE MIKRO - Manual - 444...
  • Page 445 Assignment field reads Learn (MIDI tab) or Enable (Host tab). If the parameter cannot be automated, its Assignment field is grayed out and inactive (see below to know which parameters can be automated). MASCHINE MIKRO - Manual - 445...
  • Page 446 ▪ In order to be automatable, a parameter must be controlled by a knob or a button in the soft- ware — most parameters controlled by selectors (e.g., for selecting an operating mode or a filter type) cannot be automated. Almost all parameters meeting this requirement are automatable, the only exceptions being: MASCHINE MIKRO - Manual - 446...
  • Page 447 ↑8.3, Creating Custom Sets of Parameters with the Macro Controls. Assigning Host Automation IDs to Parameters (MASCHINE as Plug-in) Click the down-pointing arrow in the bottom left corner of the Control area to open the Assignment area underneath. MASCHINE MIKRO - Manual - 447...
  • Page 448 Removing an automation ID is also straightforward: Click the non-empty Assignment field under any assigned parameter to remove the auto- ► mation ID currently assigned to that parameter. MASCHINE MIKRO - Manual - 448...
  • Page 449 On the left of the area, click the Automation tab to show the Automation pane, then in this pane click the MIDI tab. In this tab, the Assignment fields for automatable parameters read Learn. MASCHINE MIKRO - Manual - 449...
  • Page 450 MIDI control is already assigned to a parameter, when you assign it to another parame- ter its first assignment is automatically deleted. If you want to simply remove a MIDI assignment without recording a new one, do the following: MASCHINE MIKRO - Manual - 450...
  • Page 451: Selecting Vst/Au Plug-In Presets Via Midi Program Change

    8.2.4 Selecting VST/AU Plug-in Presets via MIDI Program Change If you have a Native Instruments or third-party VST/AU plug-in loaded in a Sound, you can re- motely switch presets (or patches, programs, etc.) in your plug-in via MIDI Program Change messages.
  • Page 452: Sending Midi From Sounds

    Sound Output properties replaces and ex- tends the features of the MIDI Out Module available in previous MASCHINE versions. The MIDI page of the Output properties for a Sound in the software. MASCHINE MIKRO - Manual - 452...
  • Page 453 MIDI data from the Sound to the host application. This notably allows you to record what you play on the pads as MIDI files in your host — e.g., for further editing, controlling other instruments, etc. MASCHINE MIKRO - Manual - 453...
  • Page 454 Open the extended view of the Mixer by clicking the down-pointing arrow on the left of the Mixer: Check that the button is active on the left of the Mixer — if not, click it to enable it and display the input/output settings of each channel strip. MASCHINE MIKRO - Manual - 454...
  • Page 455 At the bottom of the channel strip of the Sound you want to configure, click the bigger field left and select the desired MIDI port in the menu. This is equivalent to setting the Dest. parameter described above. MASCHINE MIKRO - Manual - 455...
  • Page 456: Creating Custom Sets Of Parameters With The Macro Controls

    SCHINE), while Macro Controls are plain shortcuts of the desired parameters, at all lev- els of MASCHINE, and without any limitation in number. The Macro Controls are available in the Macro properties. The Macro properties (here for a Sound) in the software. MASCHINE MIKRO - Manual - 456...
  • Page 457: Macro Control Overview

    ▪ For the Master: You can assign the Macro Controls to any parameters found in the proper- ties or Plug-ins of any channel in your Project. Obviously, the Macro properties (even of a different channel) are not available as targets for any Macro Control. MASCHINE MIKRO - Manual - 457...
  • Page 458: Assigning Macro Controls

    Control Area. Click the down-pointing arrow in the bottom left corner of the Control area to reveal the Assignment area underneath: Click the Pages tab in the left part of the Assignment area: MASCHINE MIKRO - Manual - 458...
  • Page 459 Parameter pages are not editable, and the Pages tab is grayed out and in- active. For more information on how to assign parameters of Native Instruments or Ex- ternal Plug-ins to Parameter pages, please refer to ↑6.3.3, Setting Up Your Own Param- eter Pages.
  • Page 460 The Target selector allows you to quickly select the desired parameter. This tool is similar to a menu containing several levels of submenus—with the notable differ- ence that every intermediary selection stays visible for faster switching. MASCHINE MIKRO - Manual - 460...
  • Page 461 (i.e. at a lower level) are reset. Macro Assignment – Context Menu When the Assignment area is opened and the Pages tab is selected, right-click on an assigned or unassigned Macro slot to access the context menu. MASCHINE MIKRO - Manual - 461...
  • Page 462 Ctrl + V / Cmd + V position. Assignment Area Pages – Context Menu When the Assignment Area is opened and the Pages tab is selected, right-click on a Page opens a context menu. MASCHINE MIKRO - Manual - 462...
  • Page 463 The Control Area Assignment Pages context menu. The context menu contains the following items: Menu Item Description Keyboard Shortcuts Delete Deletes current Page with all assignments. Clear All Clears all the assignments, and deletes all of the Pages. MASCHINE MIKRO - Manual - 463...
  • Page 464: Controlling Your Mix

    Arrange view or point to the corresponding description in this manual. 9.1.1 Switching between Arrange View and Mix View You can switch the MASCHINE software at any time between the Arrange and Mix view: MASCHINE MIKRO - Manual - 464...
  • Page 465: Mix View Elements

    ► SCHINE software. 9.1.2 Mix View Elements When you switch the MASCHINE software to Mix view, the Arranger, the Control area, and the Pattern Editor disappear and are replaced with the following three elements: MASCHINE MIKRO - Manual - 465...
  • Page 466 (3) Plug-in Strip: At the bottom, the Plug-in Strip displays the series of Plug-ins loaded in the focused channel (Sound, Group, or Master). You can directly adjust the parameters of each Plug-in in its own interface. See section ↑9.4, The Plug-in Strip for a detailed description. MASCHINE MIKRO - Manual - 466...
  • Page 467: The Mixer

    The Mixer in the MASCHINE software. The Mixer provides a classic mixing desk layout containing a certain number of channel strips. The particular channel strips displayed along with their precise layout depend on the following: MASCHINE MIKRO - Manual - 467...
  • Page 468: Displaying Groups Vs. Displaying Sounds

    If necessary, use the scroll bar to show hidden channels. Whether the scroll bar appears or not, the output strip at the far right of the Mixer is always visible. Mixer Displaying the Group Level The Mixer can display all Groups at once: MASCHINE MIKRO - Manual - 468...
  • Page 469 At any time you can switch between both display modes: To switch the Mixer display between all Groups of your Project and all Sound slots in a ► particular Group, double-click the background of any Group header at the top of the Mix- MASCHINE MIKRO - Manual - 469...
  • Page 470: Adjusting The Mixer Layout

    Click the arrow button at the bottom left of the Mixer to show and hide the channel de- ► tails in the Mixer. Minimizing/maximizing the Mixer. When the Mixer is minimized, the channel strips are shrinked to their headers: A channel strip in the minimized Mixer. MASCHINE MIKRO - Manual - 470...
  • Page 471: Selecting Channel Strips

    Mixer. ► 9.2.3 Selecting Channel Strips Since the Mix view is just another way of displaying and accessing MASCHINE channels, se- lection and focus work similarly in the Mixer as in the Arrange view: MASCHINE MIKRO - Manual - 471...
  • Page 472: Managing Your Channels In The Mixer

    9.2.4 Managing Your Channels in the Mixer The Mixer provides the same Sound and Group management commands as the Arrange view, with similar procedures. Most of them are available via the channel’s context menu: MASCHINE MIKRO - Manual - 472...
  • Page 473 Rename. See section ↑4.2.3, Renaming Sound Slots ↑4.3.3, Renaming Groups. Changing the channel’s Open the channel’s context menu and select Color. color See section ↑4.2.4, Changing the Sound’s Color ↑4.3.4, Changing the Group’s Color. MASCHINE MIKRO - Manual - 473...
  • Page 474: Adjusting Settings In The Channel Strips

    Simply click the desired setting in any of the displayed channel strips to modify it — the current selection/focus will stay untouched. MASCHINE MIKRO - Manual - 474...
  • Page 475 If some of the settings are not visible, check that the Mixer is not minimized and that the relevant button is enabled at the left of the Mixer — see section ↑9.2.2, Adjusting the Mixer Layout for more information. MASCHINE MIKRO - Manual - 475...
  • Page 476 ▪ Rename the channel: Double-click its current name, type a new name on your computer keyboard, and press [Enter] to confirm (or [Esc] to cancel). You can also use the Rename entry in the channel’s context menu. MASCHINE MIKRO - Manual - 476...
  • Page 477 This Plug-in List is the exact equivalent of the Plug-in List in the Control area of the Arrange view. For all details, see section ↑6.1, Plug-in Overview. (5) Fader section: Allows you to adjust the channel’s level, panoramic position, Mute and Cue state. Following actions are available: MASCHINE MIKRO - Manual - 477...
  • Page 478 These controls are equivalent to the Dest. Channel selectors in the MIDI page of the Sound’s Output proper- ties (see ↑8.2.5, Sending MIDI from Sounds). MASCHINE MIKRO - Manual - 478...
  • Page 479: Using The Cue Bus

    ▪ Metronome (see section ↑7.2.3, Using the Metronome). ▪ Pre-listening functions in the Sample Editor when recording (see section ↑14.2.2, Select- ing the Source and the Recording Mode) or slicing Samples (see section ↑14.4, Slicing a Sample). MASCHINE MIKRO - Manual - 479...
  • Page 480 Click the header of the Master/Cue strip in the top right corner of the Mixer. If the Mixer was showing Sound channels, it switches to the Group level. The Master/Cue channel strip appears and is put under focus. Click the headphone icon in the Master header. MASCHINE MIKRO - Manual - 480...
  • Page 481: The Plug-In Chain

    ▪ Click the little square on the left of a Plug-in name to bypass this Plug-in slot (bypassed slots are grayed out). Click the little square again to unmute the Plug-in slot and insert the Plug-in back into the processing chain. See section ↑6.1.5, Bypassing Plug-in Slots more information. MASCHINE MIKRO - Manual - 481...
  • Page 482: The Plug-In Strip

    The Plug-in Strip ▪ Right-click (Mac OS X: [Ctrl]-click) a Plug-in name and use the Open…, Save As…, and Save As Default… (Native Instruments and External Plug-ins only) commands to manage your Plug-in presets. See section ↑6.1.9, Saving and Recalling Plug-in Presets ↑6.3.4,...
  • Page 483 Native Instruments product: ↑9.4.4, Custom Panels for Native Instruments Plug-ins. ▪ Native Instruments and External Plug-ins can also be undocked and opened in a floating window: ↑9.4.5, Undocking a Plug-in Panel (Native Instruments and External Plug-ins On- ly).
  • Page 484: The Plug-In Header

    Use the vertical scroll bar to display the rest of the Plug-in. 9.4.1 The Plug-in Header For all types of Plug-ins (Internal, Native Instruments, and External) the Plug-in panel displays a Plug-in Header at the top: MASCHINE MIKRO - Manual - 484...
  • Page 485 The Plug-in Header at the top of the Plug-in panel. The Plug-in Header can contain following elements, from left to right: (1) Open Plug-in Window button (Native Instruments and External Plug-ins only): Click the little arrow icon to open/close the Plug-in interface in an external window. See section ↑9.4.4, Cus-...
  • Page 486: Panels For Drumsynths And Internal Effects

    The only exceptions are the Compressor, the Gate, and the Limiter: their panels contain an additional level meter not available in the Control area (gain reduction for the Com- pressor, and input level for the Gate and the Limiter). MASCHINE MIKRO - Manual - 486...
  • Page 487: Panel For The Sampler

    Parameter modulation is not indicated in the panel for Internal Plug-ins. As a conse- quence, the value of modulated parameters might change even if their control element doesn’t move in the panel. See section ↑7.5, Recording and Editing Modulation more on modulating parameters. MASCHINE MIKRO - Manual - 487...
  • Page 488 Control area, and the Reverse button from the Pitch/Envelope page in the Control area. For more details, see section ↑6.2.1, Page 1: Voice Settings / Engine ↑6.2.2, Page 2: Pitch / Envelope, respectively. MASCHINE MIKRO - Manual - 488...
  • Page 489 These provide the same parameters as the PLAY RANGE LOOP sections found in the Zone page of the Sample Editor. For more details, see section ↑14, Sampling and Sample Mapping. Sampler – ZONE Pane MASCHINE MIKRO - Manual - 489...
  • Page 490: Custom Panels For Native Instruments Plug-Ins

    9.4.4 Custom Panels for Native Instruments Plug-ins The panels for Native Instruments Plug-ins provide an extra feature: one or two custom views that group the most important parameters of the Plug-in into a clear and concise interface while retaining the overall feel and look of each Native Instruments product: ▪...
  • Page 491 Controlling Your Mix The Plug-in Strip ▪ ABSYNTH 5’s Default view shows the main elements of the Perform window of AB- SYNTH 5: MASCHINE MIKRO - Manual - 491...
  • Page 492 Controlling Your Mix The Plug-in Strip ▪ MASSIVE’s Default view shows specific parts of the Synth view (the eight Macro Controls at the top and the Modulation pages underneath): MASCHINE MIKRO - Manual - 492...
  • Page 493 ▪ GUITAR RIG’s Default view shows a mini Rack with a reduced version of the Global Header at the top: As with all other Plug-ins, the panel for Native Instruments Plug-ins shows the Plug-in Header at the top containing a button for opening the Plug-in in a floating window as well as the name of the current preset and the Quick Browse icon —...
  • Page 494: Undocking A Plug-In Panel (Native Instruments And External Plug-Ins Only)

    Undocking a Plug-in Panel (Native Instruments and External Plug-ins Only) You can undock the panel of a Native Instruments or External Plug-in and open it in its own floating window by clicking the little diagonal arrow in the Plug-in Header: Click the little diagonal arrow to open the Plug-in in a floating window.
  • Page 495 The Plug-in floating window is the same as in Arrange view — see section ↑6.3.1, Open- ing/Closing Plug-in Windows for more on this. Undocking a Native Instruments Plug-in When you open a Native Instruments Plug-in its own floating window, following things addi- tionally happen: MASCHINE MIKRO - Manual - 495...
  • Page 496 Edit view, which shows the full interface of the original Native Instruments product: Closing the Plug-in’s Floating Window To dock a Native Instruments or External Plug-in back into the Plug-in Strip and close its ► dedicated floating window, click the little diagonal arrow in the Plug-in placeholder (Na- tive Instruments Plug-ins) or in the header of the generic Plug-in panel (External Plug- ins) in the Plug-in Strip.
  • Page 497: Using The Drumsynths

    We describe here the specific handling and parameters of the Drumsynths. For a de- scription of the features and characteristics of Plug-ins in general (including the Drum- synths), please refer to section ↑6.1, Plug-in Overview. MASCHINE MIKRO - Manual - 497...
  • Page 498: Drumsynths - General Handling

    Plug-in Strip of the Mix view. Common Parameter Pages in the Control Area (Arrange View) In Arrange view, the parameters of all Drumsynths are grouped in similar ways in the Control area: MASCHINE MIKRO - Manual - 498...
  • Page 499 MAIN section. The other sections on the page differ with each Drumsynth and engine. Common Layout in the Plug-in Strip (Mix View) In Mix view, the Plug-in panels of all Drumsynths have a similar layout in the Plug-in Strip: MASCHINE MIKRO - Manual - 499...
  • Page 500 ▪ In the bottom part of the panel you find the other parameters adjusting the sound of the selected engine. For more information on the various Plug-in panels found in the Plug-in Strip, please re- fer to section ↑9.4, The Plug-in Strip. MASCHINE MIKRO - Manual - 500...
  • Page 501: Shared Parameters

    Pitch Range, Tuning, and MIDI Notes All Drumsynths can be played chromatically: the pitch of the sound will be affected by the notes that you play on your MIDI keyboard (or on your pads in Keyboard mode). MASCHINE MIKRO - Manual - 501...
  • Page 502: The Kicks

    Tune parameter is set in percents (from 0 % to 100 %). 10.2 The Kicks The Kick Drumsynth can generate a myriad of kick sounds. The Kick in the Control area (Main page depicted). MASCHINE MIKRO - Manual - 502...
  • Page 503 The Kick provides following engines: ▪ Sub (default): ↑10.2.1, Kick – Sub. ▪ Tronic: ↑10.2.2, Kick – Tronic. ▪ Dusty: ↑10.2.3, Kick – Dusty. ▪ Rasper: ↑10.2.5, Kick – Rasper. ▪ Snappy: ↑10.2.6, Kick – Snappy. MASCHINE MIKRO - Manual - 503...
  • Page 504: Kick - Sub

    55.00. The default value is 43.00. For more details see ↑10.1.5, Pitch Range, Tuning, and MIDI Notes. Decay Adjusts the duration of the sound’s tail, measured as a percentage. Available values range from 0.0 to 100.0 % (default: 50.0 %). MASCHINE MIKRO - Manual - 504...
  • Page 505 Adjusts the level of the attack. Available values range from 0.0 % (soft attack) to 100.0 % (maximum attack). The default value is 50.0 %. Advanced Page For this engine the Advanced page does not contain any parameters. MASCHINE MIKRO - Manual - 505...
  • Page 506: Kick - Tronic

    ↑9.4, The Plug-in Strip for more information on this. Main Page Element Description MAIN Section Engine Selects the engine used in the Kick Plug-in. If you change this setting, please refer to ↑10.2, The Kicks. MASCHINE MIKRO - Manual - 506...
  • Page 507 0.0 to 100.0 % (default: 70.0 %). Increase Gain to get a more distorted drum sound. Tone Adjusts the color of the distortion, measured as a percentage. Available values range from 0.0 to 100.0 % (default: 25.0 %). MASCHINE MIKRO - Manual - 507...
  • Page 508 From the mid position, turning the knob to the left as the inverse effect: the harder you hit the key/pad, the softer the resulting drum sound will be. MASCHINE MIKRO - Manual - 508...
  • Page 509: Kick - Dusty

    Available values range from 0.0 to 100.0 % (default: 40.0 %). Increase the value to produce richer high frequencies. Noise Adjusts the amount of noise, measured as a percentage. Available values range from 0.0 to 100.0 % (default: 10.0 %). MASCHINE MIKRO - Manual - 509...
  • Page 510: Kick - Grit

    The same parameters are available in the Plug-in panel within the Plug-in Strip (Mix view) — for more information please refer to section 9.4 “The Plug-in Strip” in the MASCHINE 2.0 Manual. MASCHINE MIKRO - Manual - 510...
  • Page 511 Gate on and setting the Decay parameter to a high value while playing short notes can result in a punchier, more aggressive character than simply using short Decay values with Gate off. AERO Section MASCHINE MIKRO - Manual - 511...
  • Page 512 From the mid position, turning the knob to the left as the inverse effect: the harder you hit the key/pad, the softer the resulting drum sound will MASCHINE MIKRO - Manual - 512...
  • Page 513: Kick - Rasper

    0.0 % (softest) to 100.0 % (hardest). The default value is 75.0 %. CRISPNESS Section Mode Selects from two different crispness modes: Select A (default) for a tambourine-like sound, and select B for a snare-like sound. MASCHINE MIKRO - Manual - 513...
  • Page 514: Kick - Snappy

    The Snappy kick is an acoustic bass drum emulation that provides control over the mic oscilla- tion before the hit via the Snap control. It’s capable of a mid-range bass drum sound that can be tweaked via the extended punch parameters. MASCHINE MIKRO - Manual - 514...
  • Page 515 Available values range from 0.0 to 100.0 % (default: 50.0 %). Amount Adjusts the amount of punch, measured as a percentage. Available values range from 0.0 to 100.0 % (default). Advanced Page For this engine the Advanced page does not contain any parameters. MASCHINE MIKRO - Manual - 515...
  • Page 516: Kick - Bold

    ↑10.1.5, Pitch Range, Tuning, and MIDI Notes for more informa- tion on this. Main Page Element Description MAIN Section Engine Selects the engine used in the Kick Plug-in. If you change this setting, please refer to ↑10.2, The Kicks. MASCHINE MIKRO - Manual - 516...
  • Page 517 From the mid position, turning the knob to the left as the inverse effect: the harder you hit the key/pad, the softer the resulting drum sound will be. MASCHINE MIKRO - Manual - 517...
  • Page 518: Kick - Maple

    Available values range from 0.0 % (softest) to 100.0 % (hardest). The default value is 75.0 %. ROOM Section Mode Selects from two different noise types that simulate the room in which the drum is played. Available modes are A (default) and B. MASCHINE MIKRO - Manual - 518...
  • Page 519: Kick - Push

    The Push kick is an acoustic bass drum emulation that provides an aggressive and brazen sound. It is essential for mixes where a dirty, tight and powerful kick is required. Its versatility also allows for noisy and clicky kicks. MASCHINE MIKRO - Manual - 519...
  • Page 520 0.0 % (softest) to 100.0 % (hardest). The default value is 75.0 %. Advanced Page For this engine the Advanced page does not contain any parameters. Modulation Page As with all other engines and Drumsynths, the Modulation page contains one parameter: Veloc- ity. MASCHINE MIKRO - Manual - 520...
  • Page 521: The Snares

    10.3 The Snares The Snare Drumsynth can generate a multitude of snare sounds. The Snare in the Control area (Main page depicted). MASCHINE MIKRO - Manual - 521...
  • Page 522 The Snare provides following engines: ▪ Volt (default): ↑10.3.1, Snare – Volt ▪ Bit: ↑10.3.2, Snare – Bit ▪ Pow: ↑10.3.3, Snare – Pow ▪ Sharp: ↑10.3.4, Snare – Sharp ▪ Airy: ↑10.3.5, Snare – Airy MASCHINE MIKRO - Manual - 522...
  • Page 523: Snare - Volt

    77.00. The default value is 65.00. For more details see ↑10.1.5, Pitch Range, Tuning, and MIDI Notes. Decay Adjusts the duration of the sound’s tail, measured as a percentage. Available values range from 0.0 to 100.0 % (default: 50.0 %). MASCHINE MIKRO - Manual - 523...
  • Page 524 Available values range from 0.0 to 100.0 % (default: 25.0 %). Advanced Page For this engine the Advanced page does not contain any parameters. Modulation Page As with all other engines and Drumsynths, the Modulation page contains one parameter: Veloc- ity. MASCHINE MIKRO - Manual - 524...
  • Page 525: Snare - Bit

    Available values range from 0.0 % to 100.0 % (default: 50.0 %). For more details see ↑10.1.5, Pitch Range, Tuning, and MIDI Notes. Decay Adjusts the duration of the sound’s tail, measured as a percentage (default: 50.0 %). MASCHINE MIKRO - Manual - 525...
  • Page 526 From the mid position, turning the knob to the left as the inverse effect: the harder you hit the key/pad, the softer the resulting drum sound will be. MASCHINE MIKRO - Manual - 526...
  • Page 527: Snare - Pow

    Available values range from 0.0 to 100 % (default: 50.0 %). Advanced Page For this engine the Advanced page does not contain any parameters. MASCHINE MIKRO - Manual - 527...
  • Page 528: Snare - Sharp

    ↑9.4, The Plug-in Strip for more information on this. Main Page Element Description MAIN Section Engine Selects the engine used in the Snare Plug-in. If you change this setting, please refer to ↑10.3, The Snares. MASCHINE MIKRO - Manual - 528...
  • Page 529 100.0 % (default: 40.0 %). Advanced Page For this engine the Advanced page does not contain any parameters. Modulation Page As with all other engines and Drumsynths, the Modulation page contains one parameter: Veloc- ity. MASCHINE MIKRO - Manual - 529...
  • Page 530: Snare - Airy

    Adjusts the pitch of the drum played by the middle C, measured in MIDI note numbers and cents. Available values range from 52.00 to 76.00. The default value is 64.00. For more details see ↑10.1.5, Pitch Range, Tuning, and MIDI Notes. MASCHINE MIKRO - Manual - 530...
  • Page 531 Adjusts the amount of snare wire sound applied to the drum, measured as a percentage. Available values range from 0.0 to 100.0 % (default: 75.0 %). Modulation Page As with all other engines and Drumsynths, the Modulation page contains one parameter: Veloc- ity. MASCHINE MIKRO - Manual - 531...
  • Page 532: Snare - Vintage

    Adjusts the pitch of the drum played by the middle C, measured in MIDI note numbers and cents. Available values range from 61.00 to 79.00. The default value is 70.00. For more details see ↑10.1.5, Pitch Range, Tuning, and MIDI Notes. MASCHINE MIKRO - Manual - 532...
  • Page 533 Adjusts the amount of snare wire sound applied to the drum, measured as a percentage. Available values range from 0.0 to 100.0 % (default: 75.0 %). Modulation Page As with all other engines and Drumsynths, the Modulation page contains one parameter: Veloc- ity. MASCHINE MIKRO - Manual - 533...
  • Page 534: Snare - Chrome

    84.00. The default value is 72.00. For more details see ↑10.1.5, Pitch Range, Tuning, and MIDI Notes. Decay Adjusts the duration of the sound’s tail, measured as a percentage. Available values range from 0.0 to 100.0 % (default: 50.0 %). MASCHINE MIKRO - Manual - 534...
  • Page 535 Adjusts the amount of snare wire sound applied to the drum, measured as a percentage. Available values range from 0.0 to 100.0 % (default: 75.0 %). Modulation Page As with all other engines and Drumsynths, the Modulation page contains one parameter: Veloc- ity. MASCHINE MIKRO - Manual - 535...
  • Page 536: Snare - Iron

    Adjusts the pitch of the drum played by the middle C, measured in MIDI note numbers and cents. Available values range from 46.00 to 70.00. The default value is 58.00. For more details see ↑10.1.5, Pitch Range, Tuning, and MIDI Notes. MASCHINE MIKRO - Manual - 536...
  • Page 537 Adjusts the amount of snare wire sound applied to the drum, measured as a percentage. Available values range from 0.0 to 100.0 % (default: 75.0 %). Modulation Page As with all other engines and Drumsynths, the Modulation page contains one parameter: Veloc- ity. MASCHINE MIKRO - Manual - 537...
  • Page 538: Snare - Clap

    Adjusts the pitch of the drum played by the middle C, measured as a percentage. Available values range from 0.0 % to 100.0 % (default: 50.0 %). For more details see ↑10.1.5, Pitch Range, Tuning, and MIDI Notes. MASCHINE MIKRO - Manual - 538...
  • Page 539 From the mid position, turning the knob to the left as the inverse effect: the harder you hit the key/pad, the softer the resulting drum sound will be. MASCHINE MIKRO - Manual - 539...
  • Page 540: 10.3.10 Snare - Breaker

    Adjusts the amount of click or initial attack, measured as a percentage. Available values range from 0.0 to 100.0% (default: 75.0%). Advanced Page For this engine the Advanced page does not contain any parameters. MASCHINE MIKRO - Manual - 540...
  • Page 541 From the mid position, turning the knob to the left as the inverse effect: the harder you hit the key/pad, the softer the resulting drum sound will MASCHINE MIKRO - Manual - 541...
  • Page 542: The Hi-Hats

    Using the Drumsynths The Hi-hats 10.4 The Hi-hats The Hi-hat Drumsynth can generate a variety of hi-hat sounds. The Hi-hat in the Control area (Main page depicted). The Hi-hat panel in the Plug-in Strip. MASCHINE MIKRO - Manual - 542...
  • Page 543: Hi-Hat - Silver

    ↑9.4, The Plug-in Strip for more information on this. Main Page Element Description MAIN Section Engine Selects the engine used in the Hi-hat Plug-in. If you change this setting, please refer to ↑10.4, The Hi-hats. MASCHINE MIKRO - Manual - 543...
  • Page 544 Adusts the mix between an oscillator bank and white noise as the signal source, measured as a percentage. Available values range from 0.0 % (oscillator bank only) to 100.0 % (white noise only). The default value is 10.0 %. MASCHINE MIKRO - Manual - 544...
  • Page 545: Hi-Hat - Circuit

    The parameters described below are presented as they appear in the Control area (Ar- range view). The same parameters are available in the Plug-in panel within the Plug-in Strip (Mix view). See ↑9.4, The Plug-in Strip for more information on this. MASCHINE MIKRO - Manual - 545...
  • Page 546 Saturate Adjusts the amount of analog-style saturation applied to the sound for increased thickness, measured as a percentage. Available values range from 0.0 to 100.0 % (default: 19.0 %). MASCHINE MIKRO - Manual - 546...
  • Page 547: Hi-Hat - Memory

    10.4.3 Hi-hat – Memory The Memory hi-hat is similar to a typical sample-based cymbal but with a modern twist, using analyzed and reconstructed timbres rather than just a recorded sample. MASCHINE MIKRO - Manual - 547...
  • Page 548 Adjusts the frequency curve of the sound, measured as a percentage. Available values range from 0.0 to 100.0 % (default: 71.5 %). Higher settings produce a brighter sound; lower settings produce a more boxy sound. MASCHINE MIKRO - Manual - 548...
  • Page 549: Hi-Hat - Hybrid

    It provides authentic acoustic features such as sizzling available through the Rattle parameter, and special electronic characteristics provided by the Metallic parameter. By automating these parameters you can create great sounding hi-hat figures. MASCHINE MIKRO - Manual - 549...
  • Page 550 Available values range from 0.0 to 100.0% (default: 80.0%). Character Adjusts a wider range of timbers from noisy to metallic, measured as a percentage. Available values range from 0.0 to 100.0% (default: 25.0%). MASCHINE MIKRO - Manual - 550...
  • Page 551: Creating A Pattern With Closed And Open Hi-Hats

    Plug-ins with different settings in two different Sounds (one for the closed hi-hat, one for the open hi-hat), then assigning both Sounds to the same Choke group, and leaving both as Master in the group, you can recreate mutually exclusive hi-hat sounds that cancel each other out MASCHINE MIKRO - Manual - 551...
  • Page 552: The Toms

    Plug-in — your changes will seamlessly apply to all your hi-hat variants! 10.5 The Toms The Tom Drumsynth can generate a variety of tom sounds. The Tom in the Control area (Main page depicted). MASCHINE MIKRO - Manual - 552...
  • Page 553 Each engine has a different character and set of parameters, as detailed in the following sec- tions. The Tom provides following engines: ▪ Tronic (default): ↑10.5.1, Tom – Tronic. ▪ Fractal: ↑10.5.2, Tom – Fractal. ▪ Floor: ↑10.5.3, Tom – Floor. MASCHINE MIKRO - Manual - 553...
  • Page 554: Tom - Tronic

    60.00. The default value is 36.00. For more details see ↑10.1.5, Pitch Range, Tuning, and MIDI Notes. Decay Adjusts the duration of the sound’s tail, measured as a percentage. Available values range from 0.0 to 100.0 % (default: 50.0 %). MASCHINE MIKRO - Manual - 554...
  • Page 555 Available values range from 0.0 to 100.0 % (default: 10.0 %). At 0.0 % there is no frequency modulation so the other FM controls (FM Freq Decay) have no effect. MASCHINE MIKRO - Manual - 555...
  • Page 556: Tom - Fractal

    The parameters described below are presented as they appear in the Control area (Ar- range view). The same parameters are available in the Plug-in panel within the Plug-in Strip (Mix view). See ↑9.4, The Plug-in Strip for more information on this. MASCHINE MIKRO - Manual - 556...
  • Page 557 Impact Adjusts the amount of attack, measured as a percentage. Available values range from 0.0 % (soft attack) to 100.0 % (maximum attack). The default value is 80.0 %. MASCHINE MIKRO - Manual - 557...
  • Page 558 Adjusts the mix between the tone oscillator and the feedback oscillator bank, measured as a percentage. Available values range from 0.0 % (tone oscillator only) to 100.0 % (feedback oscillator bank only). The default value is 5.0 %. MASCHINE MIKRO - Manual - 558...
  • Page 559 Available values range from 0.0 to 100.0 % (default: 50.0 %). Modulation Page As with all other engines and Drumsynths, the Modulation page contains one parameter: Veloc- ity. MASCHINE MIKRO - Manual - 559...
  • Page 560: Tom - Floor

    Adjusts the pitch of the drum played by the middle C, measured in MIDI note numbers and cents. Available values range from 48.00 to 62.00. The default value is 48.00. For more details see ↑10.1.5, Pitch Range, Tuning, and MIDI Notes. MASCHINE MIKRO - Manual - 560...
  • Page 561 Available values range from 0.0 to 100.0 % (default: 50.0 %). Advanced Page For this engine the Advanced page does not contain any parameters. Modulation Page As with all other engines and Drumsynths, the Modulation page contains one parameter: Veloc- ity. MASCHINE MIKRO - Manual - 561...
  • Page 562: Tom - High

    MIDI note numbers and cents. Available values range from 57.00 (NOTE A2) to 71.00 (NOTE B3). The default value is 57.00. Decay Adjusts the duration of the sound’s tail, measured as a percentage. Available values range from 0.0 to 100.0% (default: 50.0%). MASCHINE MIKRO - Manual - 562...
  • Page 563: The Percussions

    10.6 The Percussions The Percussion Drumsynth can generate a variety of percussion sounds. MASCHINE MIKRO - Manual - 563...
  • Page 564 As in every Drumsynth, the engine can be selected via the Engine selector on the Main page. Each engine has a different character and set of parameters, as detailed in the following sec- tions. The Percussion provides following engines: MASCHINE MIKRO - Manual - 564...
  • Page 565: Percussion - Fractal

    108.00. The default value is 84.00. For more details see ↑10.1.5, Pitch Range, Tuning, and MIDI Notes. Note that the pitch of this instrument is heavily dependent on the settings on the Advanced page (see below). MASCHINE MIKRO - Manual - 565...
  • Page 566 Adjusts the amount of attack, measured as a percentage. Available values range from 0.0 % (soft attack) to 100.0 % (maximum attack). The default value is 60.0 %. Advanced Page Advanced page contains parameters controlling the individual oscillators. MASCHINE MIKRO - Manual - 566...
  • Page 567 Adjusts the amount of amplitude modulation within the feedback oscillator bank, measured as a percentage. Amplitude modulation tends to add brash, bright overtones. Available values range from 0.0 to 100.0 % (default: 18.6 %). MASCHINE MIKRO - Manual - 567...
  • Page 568: Percussion - Kettle

    ↑9.4, The Plug-in Strip for more information on this. Main Page Element Description MAIN Section Engine Selects the engine used in the Percussion Plug-in. If you change this setting, please refer to ↑10.6, The Percussions. MASCHINE MIKRO - Manual - 568...
  • Page 569 (soft attack) to 100.0 % (maximum attack). The default value is 60.0 %. Advanced Page For this engine the Advanced page does not contain any parameters. Modulation Page As with all other engines and Drumsynths, the Modulation page contains one parameter: Veloc- ity. MASCHINE MIKRO - Manual - 569...
  • Page 570: Percussion - Shaker

    C, measured as a percentage. Available values range from 0.0 % to 100.0 % (default: 50.0 %). For more details see ↑10.1.5, Pitch Range, Tuning, and MIDI Notes. MASCHINE MIKRO - Manual - 570...
  • Page 571 Adjusts the duration of the envelope’s hold stage, i.e. the time only) during which the envelope is held at its highest point, measured as a percentage. Available values range from 0.0 % (default) to 100.0 %. MASCHINE MIKRO - Manual - 571...
  • Page 572 Available values range from 0.0 to 100.0 % (default: 35.0 %). Advanced Page Advanced page contains parameters only when the Shaker engine is in Performer mode (see Mode parameter above). These parameters further adjust the envelope. ENVELOPE Section MASCHINE MIKRO - Manual - 572...
  • Page 573 -4.00 to 4.00 (default: 0.00). On your controller, coarse adjustment (changing the value in steps of 1.0) occurs by default when the knob is moved. Fine-tuning can be achieved by holding the SHIFT button while turning the knob. MASCHINE MIKRO - Manual - 573...
  • Page 574: The Cymbals

    From the mid position, turning the knob to the left as the inverse effect: the harder you hit the key/pad, the softer the resulting drum sound will be. 10.7 The Cymbals The Cymbal Drumsynth can generate a variety of cymbal sounds. MASCHINE MIKRO - Manual - 574...
  • Page 575 As in every Drumsynth, the engine can be selected via the Engine selector on the Main page. Each engine has a different character and set of parameters, as detailed in the following sec- tions. MASCHINE MIKRO - Manual - 575...
  • Page 576: Cymbal - Crash

    Adjusts the duration of the sound’s tail, measured as a percentage. Available values range from 0.0 to 100.0% (default: 70.0%). Impact Adjusts the amount of click or initial attack, measured as a percentage. Available values range from 0.0 to 100.0% (default: 70.0%). MASCHINE MIKRO - Manual - 576...
  • Page 577 Selects from three different modes Metallic, Normal, or Soft (default: Metallic). Advanced Page For this engine the Advanced page does not contain any parameters. Modulation Page Like with all other engines and Drumsynths, the Modulation page contains one parameter: locity. MASCHINE MIKRO - Manual - 577...
  • Page 578: Cymbal - Ride

    MIDI note numbers and cents. Available values range from 0.00 to 1.00. The default value is 0.30. Decay Adjusts the duration of the sound’s tail, measured as a percentage. Available values range from 0.0 to 100.0% (default: 70.0%). MASCHINE MIKRO - Manual - 578...
  • Page 579 Adjusts the length of the sound tail through an envelope. Available values range from 0.0 to 100.0% (default: 100.0%). Modulation Page Like with all other engines and Drumsynths, the Modulation page contains one parameter: locity. MASCHINE MIKRO - Manual - 579...
  • Page 580 From the mid position, turning the knob to the left as the inverse effect: the harder you hit the key/pad, the softer the resulting drum sound will MASCHINE MIKRO - Manual - 580...
  • Page 581: Using Effects

    At each Project level (Sound, Group and Master) it is possible to add effects in form of Plug- ins. Each Sound, each Group and the Master can have an unlimited number of insert effects loaded in their Plug-ins slots. In each Plug-in slot you can load an Internal, Native Instruments or External Effect Plug-in.
  • Page 582 Arranger), click the desired Sound slot in the Sound List (on the left of the Pat- tern Editor), and click the SOUND tab in the top left corner of the Control area. MASCHINE MIKRO - Manual - 582...
  • Page 583 In the Plug-in List each Plug-in has its own slot. Click the “+” icon under the last Plug-in in the list (or at the top if the list is empty). The Plug-in menu opens and shows a list of all available Effect Plug-ins. MASCHINE MIKRO - Manual - 583...
  • Page 584 Click the desired entry in the list. If you have VST/AU effect plug-ins installed you may also load them from the menu by selecting the Native Instruments (for Native Instruments products) or External (for third-party products) submenu at the top of the list.
  • Page 585 First, display the Plug-in List in Mix view: Click the Mix View button (showing three little faders) at the left of the Arranger to switch from Arrange view to Mix view: MASCHINE MIKRO - Manual - 585...
  • Page 586 Group at the top of the Mixer. If the Mixer is cur- rently displaying Sound channel strips, double-click the header of the desired Group at the top of the Mixer. MASCHINE MIKRO - Manual - 586...
  • Page 587 For more information on the Mixer and the Mix view in MASCHINE, please refer to sec- tion ↑9.2, The Mixer. Adding an Effect on the Controller Press the CONTROL button to enter Control mode. MASCHINE MIKRO - Manual - 587...
  • Page 588 Control encoder clockwise until the “+” is highlighted on the display, or press the last dimmed pad. Press SHIFT BROWSE to open the Plug-in Browser and browse the available Effect Plug-ins. MASCHINE MIKRO - Manual - 588...
  • Page 589 ▪ Instead of using the Plug-in Browser, you can also press BROWSE and use the global Browser to load a particular preset for an Effect Plug-in. Please refer to section ↑3.2, Searching and Loading Files from the Library for more information. MASCHINE MIKRO - Manual - 589...
  • Page 590: Other Operations On Effects

    From the Browser or from your operating system, drag and existing Plug-in drop the desired effect preset between two existing Plug-in slots. Replace an effect Open the Plug-in menu, and select another effect from the menu. MASCHINE MIKRO - Manual - 590...
  • Page 591 For detailed information on these topics, please refer to ↑6.1, Plug-in Overview. You will find more details on the specific operations available for Native Instruments and External Effects in section ↑6.2.6, Page 6: Velocity / Modwheel.
  • Page 592: Using The Side-Chain Input

    + the lit pad of the selected Effect. You will find more details on Plug-in operation in section ↑6.1, Plug-in Overview. You will find more details on the specific operations available for Native Instruments and External Effects in section ↑6.2.6, Page 6: Velocity / Modwheel.
  • Page 593 The following Internal, Native Instruments, and External Plug-ins support side-chaining: ▪ Internal Plug-ins: Compressor, Maximizer, Limiter, Gate, Filter. ▪ AU plug-ins (Native Instruments and External): Any AU plug-in with side-chain input. ▪ VST plug-ins (Native Instruments and External): Any VST plug-in with multiple inputs.
  • Page 594 For Groups: [Group name] (e.g., Drums) For Sounds: [Group letter+number]:S[Sound number] (e.g., A1:S4 the Sound 4 of Group A1) Gain Adjusts the input level of the side-chain signal fed into the Plug-in. FILTER Section MASCHINE MIKRO - Manual - 594...
  • Page 595: Applying Effects To External Audio

    MASCHINE plug-in, please refer to your host documentation. When this is done, go directly to section ↑11.2.2, Step 2: Set up a Sound to Receive the External Input. MASCHINE MIKRO - Manual - 595...
  • Page 596 Close. Audio signals coming from external sources plugged in the inputs selected here will now → be routed to the MASCHINE inputs shown in the first column. MASCHINE MIKRO - Manual - 596...
  • Page 597 Any audio source plugged into the first input of your audio interface will be available on the In 1 L input of MASCHINE, and so on. ↑2.6.2, Preferences – Audio Page for more information on the Audio page of the Preferences panel. MASCHINE MIKRO - Manual - 597...
  • Page 598: Step 2: Set Up A Sound To Receive The External Input

    Group bank containing that Group. Press SELECT + the unlit pad of the empty Sound you want to use (or simply hit its unlit pad if pads are in Group mode). MASCHINE MIKRO - Manual - 598...
  • Page 599 This page holds two parameters: SOURCE (which selects the source) and GAIN (which ad- justs the level of the input). Press the Left Arrow button to select 1/2: SOURCE. MASCHINE MIKRO - Manual - 599...
  • Page 600: Step 3: Load An Effect To Process An Input

    The icon lights up. The Plug-in List appears nearby. Since we have chosen an empty Sound in section ↑11.2.2, Step 2: Set up a Sound to Receive the External Input above, the Plug-in List should be empty: MASCHINE MIKRO - Manual - 600...
  • Page 601 Click the desired effect in the list. If you have VST/AU effect plug-ins installed you may also load them from the menu by selecting the Native Instruments (Native Instruments products) or External (third-party products) submenu at the top of the list.
  • Page 602: Creating A Send Effect

    Creating a Send Effect Turn the Control encoder to choose between MASCHINE internal instruments and effects (INTERNAL), VST/AU plug-ins from Native Instruments (NI) or VST/AU plug-ins from third-party manufacturers (EXTERNAL). Press the Right Arrow button under the display to select 2/2: SUBTYPE.
  • Page 603: Step 1: Set Up A Sound Or Group As Send Effect

    At the far left of the Control area, click the Plug-in icon to display the Plug-ins of the Sound: The icon lights up. The Plug-in List appears. Since we have chosen an empty Sound, the Plug-in List should be empty: MASCHINE MIKRO - Manual - 603...
  • Page 604 Click the desired effect in the list. If you have VST/AU effect plug-ins installed you may also load them from the menu by selecting the Native Instruments (Native Instruments products) or External (third-party products) submenu at the top of the list.
  • Page 605 Plug-in slot 1 is automatically selected since it’s the only existing Plug-in slot for now. → Now load the desired effect into that Plug-in slot: Press SHIFT BROWSE to browse Plug-ins. Press to select FILTER. Press the Left Arrow button under the display to select 1/2: TYPE. MASCHINE MIKRO - Manual - 605...
  • Page 606 Creating a Send Effect Turn the Control encoder to choose between MASCHINE internal instruments and effects (INTERNAL), VST/AU plug-ins from Native Instruments (NI) or VST/AU plug-ins from third-party manufacturers (EXTERNAL). Press the Right Arrow button under the display to select 2/2: SUBTYPE.
  • Page 607: Step 2: Route Audio To The Send Effect

    If you want to route a Group’s output to the send effect, press to select the GROUP tab, if necessary press GROUP + Left/Right Arrow to select the bank containing that Group, and press GROUP + the pad 9–16 of the desired Group. MASCHINE MIKRO - Manual - 607...
  • Page 608 Effect Plug-in loaded in their first Plug-in slot — see ↑11.3.1, Step 1: Set Up a Sound or Group as Send Effect. For each Sound, the entry shows the Group letter and MASCHINE MIKRO - Manual - 608...
  • Page 609: A Few Notes On Send Effects

    ↑11.3.2, Step 2: Route Au- dio to the Send Effect). ▪ Use the Effect Plug-ins loaded in a Group to simultaneously process its own Sounds and other Sounds/Groups sent to it. This opens up virtually endless routing possibilities! MASCHINE MIKRO - Manual - 609...
  • Page 610: Creating Multi-Effects

    Sounds whose outputs are sent into the inputs of the next Sound (thereby re-building an equivalent sequence of effects). Doing this can have several advantages, e.g.: MASCHINE MIKRO - Manual - 610...
  • Page 611 Group itself — imagine for example distinct send effects in different Sounds, but all of them being further processed by the same set of effects at the Group level. MASCHINE MIKRO - Manual - 611...
  • Page 612 In the MASCHINE Library there are already a number of multi-effect Groups tagged Multi Groups of the Multi FX type in the LIBRARY pane. MASCHINE MIKRO - Manual - 612...
  • Page 613: Effect Reference

    ▪ Distortion effects: Distortion, Lofi, and Saturation. See section ↑12.6, Distortion Effects. ▪ Performance FX: Designed for spontaneous, tactile control in recording or live performance, these complex multi-effects alter motion, space, dynamics, and more for added expression. See section ↑12.7, Perform MASCHINE MIKRO - Manual - 613...
  • Page 614: Dynamics

    Sound or a Group, it also provides a Side-Chain Input page (in the Con- trol area and on your controller). The Compressor panel in the Plug-in Strip. Main Page The Compressor in the Control area: Main page. MASCHINE MIKRO - Manual - 614...
  • Page 615 OUTPUT Section Gain Gain to adjust the volume of the resulting signal; sometimes called “make-up gain” as it can be used to compensate for any reduction in the signal induced by the settings above. MASCHINE MIKRO - Manual - 615...
  • Page 616 For Sounds: [Group name]: [Sound name] (e.g., Drums: Kick) In the selector display these outputs are labeled as follows: For Groups: [Group name] (e.g., Drums) For Sounds: [Group letter+number]:S[Sound number] (e.g., A1:S4 the Sound 4 of Group A1) MASCHINE MIKRO - Manual - 616...
  • Page 617 The Compressor on the controller: SIDE-CHAIN INPUT page. Level Meters in the Compressor Panel (Plug-in Strip) In the Plug-in Strip, the Compressor panel offers a few extra features not available in the Con- trol area: MASCHINE MIKRO - Manual - 617...
  • Page 618: Gate

    If this effect is used in a Sound or a Group, it also provides a Side-Chain Input page (in the Control area and on your controller). The Gate panel in the Plug-in Strip. Main Page The Gate in the Control area: Main page. MASCHINE MIKRO - Manual - 618...
  • Page 619 The time the Gate will take to release the input signal after it rises above the threshold. OUTPUT Section lets you adjust the amount of the effect in relation to the dry original audio signal. The Gate on the controller: MAIN page. MASCHINE MIKRO - Manual - 619...
  • Page 620 Activates a filter on the side-chain input. This filter can be useful to select only a specific frequency range of the side-chain signal to control the Plug-in. Center Freq Adjusts the center frequency of the filter. Width Adjusts the bandwidth of the filter. MASCHINE MIKRO - Manual - 620...
  • Page 621: Transient Master

    (no threshold) but rather affects all parts of the signal. This retains the musical character of your sound while keeping operation simple and intuitive: Adjust the desired amount of ac- centuation for the attack and/or sustain phases and you’re all set! MASCHINE MIKRO - Manual - 621...
  • Page 622 Sharpens/softens the attack phases in your signal. With the knob at the middle position, the attack phases are not altered. From this position, turning the Attack knob to the left softens the attack phases, while turning it to the right sharpens them. MASCHINE MIKRO - Manual - 622...
  • Page 623: Limiter

    Limiter introduces a small latency. If this effect is used in a Sound or a Group, it also provides a Side-Chain Input page (in the Control area and on your controller). MASCHINE MIKRO - Manual - 623...
  • Page 624 0 dB; if you want to make your signal louder, dial the Knob to the left. Available values range in decibels from -40.0 dB to 0.0 dB (default: 0.0 dB). MASCHINE MIKRO - Manual - 624...
  • Page 625 Available values range in decibels from -40.0 dB to -0.3 dB (default: -0.3 dB). The Limiter on the controller: MAIN page. Side-Chain Input Page The Limiter in the Control area: Side-Chain Input page. The Modulation page contains one parameter: Velocity. MASCHINE MIKRO - Manual - 625...
  • Page 626 On your controller the outputs available in the SOURCE parameter are labeled as in the display of the Source selector described above. For more information on how to use the side-chain input, please refer to section ↑11.1.3, Using the Side-Chain Input. MASCHINE MIKRO - Manual - 626...
  • Page 627: Maximizer

    Limiter, but it is specifically designed for increasing the perceived volume. If this effect is used in a Sound or a Group, it also provides a Side-Chain Input page (in the Control area and on your controller). The Maximizer panel in the Plug-in Strip. MASCHINE MIKRO - Manual - 627...
  • Page 628 Controls the compression knee; higher values tend to result in faster and more aggressive gain control. Turbo Turbo intensifies the effect the Maximizer has on the signal by causing the maximizing algorithm to be applied twice. The Maximizer on the controller: MAIN page. MASCHINE MIKRO - Manual - 628...
  • Page 629 Activates a filter on the side-chain input. This filter can be useful to select only a specific frequency range of the side-chain signal to control the Plug-in. Center Freq Adjusts the center frequency of the filter. Width Adjusts the bandwidth of the filter. MASCHINE MIKRO - Manual - 629...
  • Page 630: Filtering Effects

    DJ-style cut-and-boost effect. Please note that in the Control area and on your controller the EQ parameters are spread over two pages. MASCHINE MIKRO - Manual - 630...
  • Page 631 This determines how much the selected frequency is increased/ attenuated by. LOW-MID Section Freq Frequency selector for the first mid-frequency band. Ranges from 40 Hz to 16 kHz. Gain This determines how much the selected frequency is increased/ attenuated by. MASCHINE MIKRO - Manual - 631...
  • Page 632 This determines how much the selected frequency is increased/ attenuated by. The EQ on the controller: FREQ / GAIN page. Width / Output Page The EQ in the Control area: Width / Output page. MASCHINE MIKRO - Manual - 632...
  • Page 633: Filter

    If this effect is used in a Sound or a Group, it provides a Side-Chain Input page (in the Control area and on your controller). MASCHINE MIKRO - Manual - 633...
  • Page 634 FREQ Section Cutoff Controls the cutoff frequency of the filter. Resonance Controls the amount of resonance, i.e. the amount of amplification near the cutoff frequency. It is not available with filter mode Notch. MOD Section MASCHINE MIKRO - Manual - 634...
  • Page 635 Source: Envelope Decay With Decay you adjust how fast the envelope fades out. Smooth Smooths the shape of the envelope. Shape Change the shape of the envelope here. The Filter on the controller: MAIN page. MASCHINE MIKRO - Manual - 635...
  • Page 636 Activates a filter on the side-chain input. This filter can be useful to select only a specific frequency range of the side-chain signal to control the Plug-in. Center Freq Adjusts the center frequency of the filter. Width Adjusts the bandwidth of the filter. MASCHINE MIKRO - Manual - 636...
  • Page 637: Cabinet

    The Cabinet Emulation is a cabinet and microphone component that proves full control over all the (post-amp) stages of recording a guitar tone. Cabinet Emulation includes the four cabinet types, and the variable positioning of six different microphones. The Cabinet Emulation effect in the Plug-in Strip. MASCHINE MIKRO - Manual - 637...
  • Page 638 ▪ Dynamic 421 ▪ Dynamic 441 ▪ Ribbon 121 ▪ Condenser 47 ▪ Condenser 67 Distance Adjusts the distance of the microphone from the cabinet. Available values range from 0.0 to 100.0% (default: 0.0%). MASCHINE MIKRO - Manual - 638...
  • Page 639: Modulation Effects

    (thereby making it sound as if there were several voices). It works by splitting the audio signal up into two versions and slightly detuning one of them. The Chorus panel in the Plug-in Strip. The Chorus in the Control area. MASCHINE MIKRO - Manual - 639...
  • Page 640: Flanger

    Classic flanger effect with LFO and envelope modulation. The Flanger sounds a bit like the Chorus, but the difference between them is that the Flanger modulates the signal faster, it is equipped with a feedback mechanism, and can be synchronized to the tempo of the Project. MASCHINE MIKRO - Manual - 640...
  • Page 641 LFO, LFO Sync, and Envelope. Depending on your selection, the parameter to the right will change. Speed (LFO) Defines the speed of the LFO in a range from 0.03 Hz up to 8 Hz. MASCHINE MIKRO - Manual - 641...
  • Page 642 FM modulates the frequency of the audio signal based on FM synthesis. High frequency set- tings are useful for adding a subtle “gritty” texture to the input signal. The FM panel in the Plug-in Strip. MASCHINE MIKRO - Manual - 642...
  • Page 643 “gritty” and crackling. DEPTH Section Contour Contour determines the extent to which the input volume affects the intensity of the effect. Amount Determines the amount of the FM effect. The FM on the controller. MASCHINE MIKRO - Manual - 643...
  • Page 644: Freq Shifter

    This is used to define the basic frequency of the Freq Shifter. Fine Fine-tune the frequency here. OUTPUT Section Feedback Adjusts the amount of output signal fed back into the input. Increasing this parameter will increase the intensity of the effect. MASCHINE MIKRO - Manual - 644...
  • Page 645: Phaser

    The Freq Shifter on the controller. 12.3.5 Phaser Classic phaser with LFO and envelope modulation. The Phaser panel in the Plug-in Strip. MASCHINE MIKRO - Manual - 645...
  • Page 646 Change the shape of the envelope here. Stereo This parameter widens the stereo field of the effect. OUTPUT Section lets you adjust the amount of the effect in relation to the dry original audio signal. MASCHINE MIKRO - Manual - 646...
  • Page 647: Spatial And Reverb Effects

    In the Project “Come Into My Disco” from the MASCHINE factory library, you can hear how it creates deep soundscapes during the break in Scene 6. The Ice panel in the Plug-in Strip. MASCHINE MIKRO - Manual - 647...
  • Page 648: Metaverb

    The Ice on the controller. 12.4.2 Metaverb Like the Reverb, the Metaverb adds spatial room information. However, in contrast to the Re- verb it has a much more “synthetic” sound, which is particularly suited for melodic content. MASCHINE MIKRO - Manual - 648...
  • Page 649 High band EQ to cut or boost high frequencies. POSITION Section This pans the dry signal. This is useful because the dry signal can not be panned after the effect without panning the reverb itself, which is unnatural. MASCHINE MIKRO - Manual - 649...
  • Page 650: Reflex

    This is a special resonating reverb. At moderate settings the Reflex can be useful to emulate small, “tight” rooms. At more extreme settings, it can produce interesting artificial, metallic textures. Automating the Color parameter usually yields very pleasing results. The Reflex panel in the Plug-in Strip. MASCHINE MIKRO - Manual - 650...
  • Page 651: Reverb (Legacy)

    This reverb is best for most common applications. The Reverb adds room information to the signal, making it sound more spacious and natural. It is particularly suited to drum sounds, but also useful to add a more “natural” sound for all sorts of other signals. MASCHINE MIKRO - Manual - 651...
  • Page 652 High band EQ to cut or boost high frequencies. POSITION Section This pans the dry signal. This is useful because the dry signal can not be panned after the effect without panning the reverb itself, which is unnatural. MASCHINE MIKRO - Manual - 652...
  • Page 653: Reverb

    The Reverb on the controller. 12.4.5 Reverb The Plate Reverb panel in the Plug-in Strip. MASCHINE MIKRO - Manual - 653...
  • Page 654: 12.4.5.1 Reverb Room

    Allows you to choose one of three basic modes of Reverb: Room, Hall, and Plate (default: Room). Reverb Time Adjusts the reverb decay time. Turn clockwise to increase decay. Available values range can be adjusted in seconds from 0.5s to 20.2s (default: 1.0s). MASCHINE MIKRO - Manual - 654...
  • Page 655 OUTPUT Section Adjusts the ratio between the effect (wet) signal and original (dry) signals. Available values range from 0.0 to 100.0% (default: 50.0%). EQ page page contains parameters to adjust the EQ of the reverb. MASCHINE MIKRO - Manual - 655...
  • Page 656: 12.4.5.2 Reverb Hall

    When used with a high Reverb Time setting it provides a very lush reverb making it also suitable for ambient or experimental music. Modulate the Room Size, and Pre Delay rameters to create special effects. The Reverb effect in the Plug-in Strip. MASCHINE MIKRO - Manual - 656...
  • Page 657 This effect causes the sound to become gradually muffled and warmer. Available values range from 0.0 to 100.0% (default: 50.0%). Modulation Sets the modulation amount. A value of 0 turns the delay modulation off. Available values range from 0.0 to 100.0% (default: 40.0%). MASCHINE MIKRO - Manual - 657...
  • Page 658 20.0 kHz to 2.0 kHz (default: 20.0 kHz). Low Shelf Adjusts the low-frequency content in the reverberated signal. Available values range in decibels from -0.0 dB to -12.0 dB (default: -0.0 dB). MASCHINE MIKRO - Manual - 658...
  • Page 659: 12.4.5.3 Plate Reverb

    Controls the low-frequency content in the reverberated signal. High Damp Adjusts the damping of the high frequencies in the reverberated signal. OUTPUT Section lets you adjust the amount of the effect in relation to the dry original audio signal. MASCHINE MIKRO - Manual - 659...
  • Page 660: Delays

    Beat Delay is used in various Groups here and offers a lot of rhythmic sonic possibilities. Please note that in the Control area and on your controller the Beat Delay parameters are spread over two pages. The Beat Delay panel in the Plug-in Strip. MASCHINE MIKRO - Manual - 660...
  • Page 661 Defines the basic frequency of the feedback circuit: lower values result in a deeper sound, whereas higher values brighten the sound. Split Controls the difference in frequency between left and right channel. At full left, this control is disabled. OUTPUT Section MASCHINE MIKRO - Manual - 661...
  • Page 662 The Beat Delay on the controller: MAIN page. Unit Page The Beat Delay in the Control area: Unit page. Parameter Description UNIT Section Unit Defines the unit used by the Time Offset parameters on the Main page. MASCHINE MIKRO - Manual - 662...
  • Page 663: Grain Delay

    As a unique experimental effect, it is best experienced firsthand. Please note that in the Control area and on your controller the Grain Delay parame- ters are spread over two pages. The Grain Delay panel in the Plug-in Strip. MASCHINE MIKRO - Manual - 663...
  • Page 664 Creates a more “dense” cloud: higher values create feedback- like effects. The amount of modulation introduced to the grain cloud. lets you adjust the amount of the effect in relation to the dry original audio signal. MASCHINE MIKRO - Manual - 664...
  • Page 665 Parameter Description OUTPUT Section Stereo This parameter widens the stereo field of the effect. Values go from 0 % (no stereo) to 100 % (full stereo). The Grain Delay on the controller: OUTPUT page. MASCHINE MIKRO - Manual - 665...
  • Page 666: Grain Stretch

    Enables the effect. Every time this control is switched on, the Grain Stretch effect buffers incoming audio for 32 x 1/16th step. TIME Section Stretch Defines the time-stretch amount. Set to 50.0 % for half speed. Loop Sets a loop length, in 1/16th steps. MASCHINE MIKRO - Manual - 666...
  • Page 667: Resochord

    The Resochord is a bank of 6 comb filters, each of which is individually tuned according to the selected chord. The results are most effective with non-melodic content (like drums) as the Re- sochord will print its own harmonic content on to any input material. MASCHINE MIKRO - Manual - 667...
  • Page 668 Allows you to define how big the difference in tuning is between combs. Style (Chord mode) You can select between different chord-styles such as minor or major. Chord (Chord mode) Here you can choose from different chords to be applied to your audio signal. MASCHINE MIKRO - Manual - 668...
  • Page 669: Distortion Effects

    The Resochord on the controller. 12.6 Distortion Effects 12.6.1 Distortion Combining overdrive, feedback and modulation, the Distortion produces a heavy distortion/fuzz effect, comparable to distortion stomp-boxes for guitars. This effect is special because of the feedback it creates. MASCHINE MIKRO - Manual - 669...
  • Page 670 Adjust the amount of output signal fed back into the input. Tone General tonal characteristic of the feedback signal. Tone Mod Modulation introduced in the feedback signal. OUTPUT Section Gate Gate button is used to cancel out feedback loops introduced by high Feedback settings. MASCHINE MIKRO - Manual - 670...
  • Page 671: Lofi

    The Lofi effect reduces the bit depth (or bit resolution) and Sample rate of the audio signal for an interesting “vintage” effect at subtle settings, and heavy digital distortion at extreme set- tings. The Lofi panel in the Plug-in Strip. MASCHINE MIKRO - Manual - 671...
  • Page 672 Reduces the aliasing introduced by the Lofi effect. Stereo Widens the stereo field of the effect. OUTPUT Section lets you adjust the amount of the effect in relation to the dry original audio signal. The Lofi on the controller. MASCHINE MIKRO - Manual - 672...
  • Page 673: Saturator

    The Saturator in Classic mode in the Control area. Classic Mode – Parameter Description MAIN Section Mode Selects between Classic, Tape, and Tube saturation modes. All other parameters vary according to the mode selected here. MASCHINE MIKRO - Manual - 673...
  • Page 674 The Tape mode emulates the soft compression and pleasant saturation induced by recording to analogue magnetic tapes. It can be used lightly to add warmth and coloring to the sound, or heavily to add aggressive distortion. The Saturator in Tape mode in the Control area. MASCHINE MIKRO - Manual - 674...
  • Page 675 The Saturator in Tube mode in the Control area. Tube Mode – Parameter Description MAIN Section Mode Selects between Classic, Tape, and Tube saturation modes. All other parameters vary according to the mode selected here. MASCHINE MIKRO - Manual - 675...
  • Page 676: Analog Distortion

    Adjusts the output level of the effect. Use this to compensate for changes in volume caused by input gain and signal compression. 12.6.4 Analog Distortion The Analog Distortion be used to add grit to Drums and Percussion, Lead Synths and Guitars. MASCHINE MIKRO - Manual - 676...
  • Page 677 Sets the amount of saturation applied to the signal. Available values range from 0.0 to 100.0% (default: 25.0%). Bass Attenuates the low frequencies of the distortion effect. Available values range from 0.0 to 100.0% (default: 100.0%). MASCHINE MIKRO - Manual - 677...
  • Page 678: Perform Fx

    For more information see section ↑12.7.3, Burst Echo. ▪ Reso Echo: The Reso Echo is a crazy psychedelic echo which can be tightened up into a punchy resonator. For more information see section ↑12.7.4, Reso Echo. MASCHINE MIKRO - Manual - 678...
  • Page 679: Filter

    An analog-modeled High, Low, and Band-pass filter capable of yielding raw, natural-sounding results using saturation and resonance. Roll off the highs for a thick, murky veil, or use the resonance to create sounds that float into self-oscillation infinity. MASCHINE MIKRO - Manual - 679...
  • Page 680 Effect Reference Perform FX Filter Perform FX in the Plug-in Strip. Filter Perform FX in the Control area. Main Page Parameter Description MODE Section Mode Select an effect. TOUCHSTRIP Section MASCHINE MIKRO - Manual - 680...
  • Page 681: Flanger

    A comb filter effect with more than a few tricks up its sleeve. Get performance-ready flanger or phaser effects, or expose its wild side – setting higher decay and frequency values unleashes ping-pong delay-like flutter effects. MASCHINE MIKRO - Manual - 681...
  • Page 682 Effect Reference Perform FX Flanger Perform FX in the Plug-in Strip. Flanger Perform FX in the Control area. Main Page Parameter Description MODE Mode Select an effect. TOUCHSTRIP MASCHINE MIKRO - Manual - 682...
  • Page 683: Burst Echo

    A warm, versatile echo with plenty of character, designed for spontaneous splashes of echo. Strong, responsive attacks that taper off into hazy trails are perfect for dub and can also be tweaked for more extreme sound design. MASCHINE MIKRO - Manual - 683...
  • Page 684 Effect Reference Perform FX Burst Echo Perform FX in the Plug-in Strip. Burst Echo Perform FX in the Control area. Main Page Parameter Description MODE Mode Select an effect. TOUCHSTRIP MASCHINE MIKRO - Manual - 684...
  • Page 685 Adjusts the LP and HP filter in the feedback loop. At 0%, the filter is fully open. At higher values, the HPF frequency increases and LPF frequency decreases for more aggressive filtering. Wet Level Adjusts the volume of the delayed signal. MASCHINE MIKRO - Manual - 685...
  • Page 686: Reso Echo

    12.7.4 Reso Echo A complex resonant echo with advanced feedback and saturation that verge on psychedelic tendencies. Echoes range from a tight, punchy resonant hum to ambiguous howling sounds from another dimension. MASCHINE MIKRO - Manual - 686...
  • Page 687 Effect Reference Perform FX Reso Echo Perform FX in the Plug-in Strip. Reso Echo Perform FX in the Control area. Main Page Parameter Description MODE Mode Select an effect. TOUCHSTRIP MASCHINE MIKRO - Manual - 687...
  • Page 688 Setup Page COLOUR Saturation Controls the amount of saturation applied to the feedback path. Resonance Controls the resonance of the filters in the filter bank. More resonance emphasizes the "singing" effect. MASCHINE MIKRO - Manual - 688...
  • Page 689: Ring

    Using the additional plate reverb, tweak a knob or Smart Strip to hand-pick in- dividual notes and keep them ringing into the stratosphere. Ring Perform FX in the Plug-in Strip. Ring Perform FX in the Control area. MASCHINE MIKRO - Manual - 689...
  • Page 690 REVERB Rev Time Controls the decay time of the plate reverb. Rev Mix Controls the dry/wet mix of the plate reverb. Dry/Wet Controls the dry/wet mix of the overall effect. MASCHINE MIKRO - Manual - 690...
  • Page 691: Stutter

    (e.g. a pad) as source material. 12.7.6 Stutter Turn the intensity up, and down again with Stutter. This beat-mangling effect adds creative dy- namics like glitches, fills, and expressive pitch-bending crescendos to drum patterns and more. MASCHINE MIKRO - Manual - 691...
  • Page 692 Effect Reference Perform FX Stutter Perform FX in the Plug-in Strip. Stutter Perform FX in the Control area. Main Page Parameter Description MODE Mode Select an effect. TOUCHSTRIP MASCHINE MIKRO - Manual - 692...
  • Page 693 Quantization is especially meaningful if direction is set to Reverse or Both, since it's during reverse playback where a poorly timed loop will sound completely off-time. MASCHINE MIKRO - Manual - 693...
  • Page 694: Tremolo

    Instantly add expression with multiple modes, Rate, and Depth ranges, and use the Stereo knob to create auto-pan motion effects. Tremolo Perform FX in the Plug-in Strip. Tremolo Perform FX in the Control area. MASCHINE MIKRO - Manual - 694...
  • Page 695 Attk/Rel Controls the speed at which the effect comes on after turning the effect on and tails off after releasing the effect. Stereo Controls the stereo width of the modulation. MASCHINE MIKRO - Manual - 695...
  • Page 696: Scratcher

    Scratcher warps your sounds with turntable motion effects that can get other-worldly. Apply a ‘brake’ to a sound, then scratch with it – just like on vinyl. Or use the pitch shifter delay to thicken the sound and create alien-sounding sweeps. MASCHINE MIKRO - Manual - 696...
  • Page 697 Effect Reference Perform FX Scratcher Perform FX in the Plug-in Strip. Scratcher Perform FX in the Control area. Main Page Parameter Description MODE Mode Select an effect. TOUCHSTRIP MASCHINE MIKRO - Manual - 697...
  • Page 698 Controls a frequency shifter in the delay feedback loop. At 12 o'clock, the frequency shifter is disabled. Swirling, alien and metallic sounds can be made by enabling the frequency shifter and increasing the feedback. Wet Level Controls the level of the delay effect. MASCHINE MIKRO - Manual - 698...
  • Page 699: Working With The Arranger

    Click the Arranger view button to switch between the Ideas view and the Arranger view. ► When the button is unlit Ideas view is active, when the button is lit Arranger view is ac- → tive. MASCHINE MIKRO - Manual - 699...
  • Page 700 (3) Groups: The Group slots can hold one Group each. Select the desired slot to load a Group into it and display the Group’s content (Sounds, Patterns…) in the Pattern Editor (see Pattern Editor) and the Group’s Channel properties and Plug-in parameters in the Control area (see MASCHINE MIKRO - Manual - 700...
  • Page 701 ([control] + right-click on Mac OS X) a Section and use Select in the menu to assign a Scene to a Section. It is also possible to use the menu to Insert, Duplicate, Delete, Clear or Remove Sections as well as organize them by selecting the Rename or Color options. MASCHINE MIKRO - Manual - 701...
  • Page 702: Navigating The Arranger

    Arranger while keeping the left border of the display at a fixed position in the song. ▪ Double-click the main part (1) to reset the zoom and display all Scenes. MASCHINE MIKRO - Manual - 702...
  • Page 703 Drag the handle to adjust the Arranger’s height. Navigating the Arranger from the Controller Use the View mode of your controller to navigate the Arranger in the software: MASCHINE MIKRO - Manual - 703...
  • Page 704: Following The Playback Position In Your Project

    Project currently displayed in the Arranger and you might loose track of the playback position. To prevent this, you can force the Arranger to follow the playhead: Activate the Follow button to keep following the playhead in the Arranger. MASCHINE MIKRO - Manual - 704...
  • Page 705 Pattern. The Follow function simultaneously affects various displays in the software and on your con- troller: ▪ In the software the Follow function affects both the Pattern Editor and the Arranger. MASCHINE MIKRO - Manual - 705...
  • Page 706: Jumping To Other Sections

    13.1.3.1 Jumping to Other Sections in the MASCHINE Software In the software, the Perform Grid and the Retrigger setting can be adjusted in the MASCHINE Header: MASCHINE MIKRO - Manual - 706...
  • Page 707 Section (Retrigger disabled). 13.1.3.2 Jumping to Other Sections using the Controller To adjust the Section Sync setting: Press and hold GRID to enter Grid mode (or pin it by pressing GRID + CONTROL). MASCHINE MIKRO - Manual - 707...
  • Page 708: Using Ideas View

    Pressing a pad in Scene mode will trigger a Scene and in turn trigger all the assigned Patterns. In addition to creating ideas, Scene mode is fantastic for improvisation during a performance. 13.2.1 Scene Overview In the software, all Scenes can be managed from the Ideas view: MASCHINE MIKRO - Manual - 708...
  • Page 709 Now the pads on your controller represent the 16 Scene slots of the current Scene bank: ▪ The fully lit pad indicates the selected Scene slot. ▪ Dim lit pads indicate Scene slots containing a Scene. MASCHINE MIKRO - Manual - 709...
  • Page 710: Creating Scenes

    + any unlit pad to create a new empty Scene in the current Scene bank. A new empty Scene is created. You can then assign Patterns using your controller and software — see section ↑13.2.3, Assigning and Removing Patterns. MASCHINE MIKRO - Manual - 710...
  • Page 711: Assigning And Removing Patterns

    Then click the Pattern slot you want to assign or remove for that Scene. Upon your selection, the Pattern is inserted into the selected Scene: → ▪ The Pattern replaces any previous Pattern for that Group in the Scene. MASCHINE MIKRO - Manual - 711...
  • Page 712 SHIFT + Left/Right Arrow buttons to select the desired Scene bank. Press the pad corresponding to the Scene in which you want to create a Pattern. Then create the Pattern for the desired Group: MASCHINE MIKRO - Manual - 712...
  • Page 713 ▪ The corresponding Pattern will not be played by that Scene anymore. ▪ The Pattern itself is left untouched. ▪ If the Pattern was the longest one in the Scene, the Scene is automatically reduced to the next longest Pattern. MASCHINE MIKRO - Manual - 713...
  • Page 714: Selecting Scenes

    Pattern Editor is empty. ▪ If playback is off the playhead immediately jumps to the beginning of the selected Scene. If playback is on the playhead jumps according to the Perform Grid settings. MASCHINE MIKRO - Manual - 714...
  • Page 715: Deleting Scenes

    ▪ If playback is off the playhead immediately jumps to the beginning of the selected Scene. If playback is on the playhead jumps according to the Perform Grid settings — see section Jumping to Other Scenes. 13.2.5 Deleting Scenes To delete a Scene in the Ideas view: MASCHINE MIKRO - Manual - 715...
  • Page 716 The Scene is deleted with all its Patterns. Scenes to the right shift to fill the gap. → Alternate Method Press SHIFT SCENE to enter Ideas view. Press and hold SCENE to enter Scene mode. MASCHINE MIKRO - Manual - 716...
  • Page 717: Creating And Deleting Scene Banks

    While deleting a Scene removes it entirely from your arrangement, clearing it only re- moves its content — the Scene stays in your arrangement, but empty. For information on deleting Scenes, see section ↑13.2.5, Deleting Scenes. To clear a Scene: MASCHINE MIKRO - Manual - 717...
  • Page 718: Duplicating Scenes

    Preferences, read: ↑2.6.4, Preferences – De- fault Page. Duplicating a Scene in the Software To duplicate a Scene in the software: Right-click ([Ctrl]-click on Mac OS X), and select Duplicate from the context menu. ► MASCHINE MIKRO - Manual - 718...
  • Page 719: Making Scenes Unique

    Scene and its Patterns by selecting Unique. This will then allow you to work on a new separate copy of the Scene and its Pattern in isolation. Use Unique in combination with the Duplicate option. For more information on the Duplicate option, read: ↑13.2.8, Duplicating Scenes. MASCHINE MIKRO - Manual - 719...
  • Page 720 + Left/Right Arrow to select the desired Scene bank. Press the pad corresponding to the Scene you want to make unique. Press (UNIQUE). A unique copy of the Scene and its Patterns are created. → MASCHINE MIKRO - Manual - 720...
  • Page 721: Appending Scenes To Arrangement

    Using your controller you can append a Scene to the arrangement. Press SHIFT SCENE to enter Ideas view. Press and hold SCENE to enter Scene mode. Press SHIFT + Left/Right Arrow to select the desired Scene bank. Press SHIFT (APPEND). MASCHINE MIKRO - Manual - 721...
  • Page 722: Naming Scenes

    Rename from the context menu: The Scene name gets highlighted and editable. Type a name and press [Enter] on your computer keyboard to confirm (or press [Esc] to cancel you change). MASCHINE MIKRO - Manual - 722...
  • Page 723: Changing The Color Of A Scene

    The Scene slot takes the new color you select. → By default, Scenes are white. But you can choose another default color for Scenes in Preferences > Colors > Scene Default. See section ↑2.6.9, Preferences – Colors Page more information. MASCHINE MIKRO - Manual - 723...
  • Page 724: Using Arranger View

    Ideas or Arranger view. 13.3.1 Section Management Overview In the software, all Sections can be managed from the Arranger view: MASCHINE MIKRO - Manual - 724...
  • Page 725 ▪ The Section slots on the left and the cells in the selected pad grid on the right are strictly equivalent: you can use either the slots or the corresponding cells to execute all the man- agement commands described in the next sections. MASCHINE MIKRO - Manual - 725...
  • Page 726 ▪ Dim lit pads indicate Section slots referencing a Scene. ▪ Unlit pads represent empty Section slots. In addition, the Section mode provides useful Section management commands. These are de- scribed in the following sections. MASCHINE MIKRO - Manual - 726...
  • Page 727: Creating Sections

    → software — see section: ↑13.3.3, Assigning a Scene to a Section. Creating a New Section on Your Controller To create a new Section on your controller: Press SHIFT SCENE to enter Arranger view. MASCHINE MIKRO - Manual - 727...
  • Page 728: Assigning A Scene To A Section

    Turn the Encoder to select the Scene you want to add to the Section. The selected Scene is added to the Section. → By repeating this for each new Section, you can quickly add Scenes to the Arranger. MASCHINE MIKRO - Manual - 728...
  • Page 729: Selecting Sections And Section Banks

    The Section name is now highlighted and underlined to indicate that this Section is se- → lected. Selecting a Section and a Section Bank in the Section Manager To select a Section in the Section Manager, do the following: Open the Section Manager (see ↑13.3.1, Section Management Overview). MASCHINE MIKRO - Manual - 729...
  • Page 730 The Section slot and the corresponding cell on the right are now highlighted to indicate → that this Section is selected. Once a Section Has Been Selected… Once you have selected a Section using either of the methods described above, the following happens: MASCHINE MIKRO - Manual - 730...
  • Page 731 Selecting a Section To select a Section in the current Section bank, press SCENE + the dim lit pad corre- ► sponding to this Section. Upon your selection, the following happens: MASCHINE MIKRO - Manual - 731...
  • Page 732 Section. If there is no Clip for the focused Group in the Section you have just selected, the Pattern Editor is empty. ▪ The Loop Range is set to the selected Section — see section Selecting a Loop Range. MASCHINE MIKRO - Manual - 732...
  • Page 733: Moving Sections

    As the mouse cursor moves, an insertion line appears at the potential places where you can drop the Section. When the insertion line appears at the desired location, release the mouse button. MASCHINE MIKRO - Manual - 733...
  • Page 734: Adjusting The Length Of A Section

    By default the length of a Section is automatically set to the longest Pattern used within the referenced Scene (Auto Length), unless the length of the Section is manually set to a specific bar range (Manual Length). MASCHINE MIKRO - Manual - 734...
  • Page 735: Adjusting The Length Of A Section Using The Software

    Patterns. This is particularly useful as it avoids the need to create a new version of a Scene when you only want to extend or truncate a Scene to make it fit an arrangement. MASCHINE MIKRO - Manual - 735...
  • Page 736 Truncated Clip marker will appear on the right-hand side of the Section to indi- cate that a part of the Scene is hidden. Only the visible part of the Scene will be audible during playback. When adjusting the size of a Section the following rules apply: MASCHINE MIKRO - Manual - 736...
  • Page 737: Adjusting The Length Of A Section Using The Controller

    The Section length is adjusted accordingly. → 13.3.7 Assigning and Removing Patterns Each Pattern placed in the Arranger (Ideas view or Arranger view) references one of the Pat- terns available in the Pattern Editor for the corresponding Group. MASCHINE MIKRO - Manual - 737...
  • Page 738 Upon your selection, the Pattern is inserted into the selected Section: → ▪ The Pattern replaces any previous Pattern for that Group in the Section. ▪ The Pattern displays its name and color. MASCHINE MIKRO - Manual - 738...
  • Page 739: Duplicating Sections

    13.3.8 Duplicating Sections The Arranger view allows you to duplicate a Section. This feature works in connection with set- tings made in the Default page of the Preferences. Together they offer you options to: MASCHINE MIKRO - Manual - 739...
  • Page 740 + Left/Right Arrow to select the desired Section bank. Press the pad corresponding to the Section you want to duplicate. Press any unlit pad to duplicate the Section or (DUPL) to duplicate the Section MASCHINE MIKRO - Manual - 740...
  • Page 741: Making Sections Unique

    The Section will become independent of any Sections it was linked to and the Patterns → can be edited without affecting any the original Sections. 13.3.9 Removing Sections To remove a Section from the Arrangement: MASCHINE MIKRO - Manual - 741...
  • Page 742 + Left/Right Arrow to select the desired Section bank. Press the pad corresponding to the Section you want to remove. Press (REMOVE). The Section is removed from the arrangement. The next Sections shift ahead to fill the → gap. MASCHINE MIKRO - Manual - 742...
  • Page 743: Renaming Scenes

    To rename a Scene in the Arranger view: Double-click the Scene name at the top of the Arranger view. You can also right-click ([Ctrl]-click on Mac OS X) the Scene slot or the corresponding cell MASCHINE MIKRO - Manual - 743...
  • Page 744: Clearing Sections

    While deleting a Section removes it entirely from your arrangement, clearing it only re- moves its content — the Section stays in your arrangement, but empty. For information on deleting Sections, see section ↑13.3.9, Removing Sections. To clear a Section: MASCHINE MIKRO - Manual - 744...
  • Page 745: Creating And Deleting Section Banks

    Patterns in the assigned Scene, and will continue to resize with the con- tent unless the length is again manually adjusted. To enable Auto Length for a Section in the software: Right-click on the Section. MASCHINE MIKRO - Manual - 745...
  • Page 746: 13.3.14 Looping

    The loop range is permanently visible, (even when it is deactivate) and the range of the loop can be altered at any time using the left and right end points. MASCHINE MIKRO - Manual - 746...
  • Page 747: 13.3.14.1 Setting The Loop Range In The Software

    To activate a Loop using the software: Click the Loop button in the header to activate or deactivate the loop. ► When the Loop is activated the Sections within the Loop range are repeated. MASCHINE MIKRO - Manual - 747...
  • Page 748: 13.3.14.2 Setting The Loop Range Using The Controller

    Working with the Arranger Using Arranger View 13.3.14.2 Setting the Loop Range Using the Controller Set the start, end and position of the loop using the dedicated Loop page. To set the loop range using MASCHINE MIKRO: Press and hold SHIFT RESTART to access the Loop screen.
  • Page 749: Jumping To Another Playback Position In Your Project

    At any time you can jump to another position in your Project: Click anywhere in the timeline to move the playhead to that position in the Project. ► Depending on the playback state, the following will happen: MASCHINE MIKRO - Manual - 749...
  • Page 750 ▪ If playback is on, the playhead jumps to the same relative position in the previous/next Pat- tern Grid division. This allows seamless jumps that don’t break the rhythm of your music. If the Pattern Grid is set to (i.e. disabled) or QUICK, the jumps are based on bars. MASCHINE MIKRO - Manual - 750...
  • Page 751: Triggering Sections Or Scenes Via Midi

    When this feature is enabled, MIDI notes or Program Change messages are linked to the first 128 Section slots or Scenes (depending on your settings) whether they are empty or not: Section/Scene Slot MIDI Note Number Program Change Number MASCHINE MIKRO - Manual - 751...
  • Page 752 Program Change numbers. To enable or disable Section/Scene MIDI Change feature, do the following: In the MASCHINE Header, click the cog wheel icon. Click MIDI Change from the menu. MASCHINE MIKRO - Manual - 752...
  • Page 753 MIDI Change completely. In the Channel submenu, select the MIDI channel the Scenes or Sections should receive MIDI messages from (channel 2 by default for Scenes and channel 1 by default for Sec- tions). MASCHINE MIKRO - Manual - 753...
  • Page 754: The Arrange Grid

    The Arrange Grid setting is located at the bottom left corner of the Arranger area and can be activated/deactivated by toggling the Grid symbol. Click the Grid symbol next to the value to enable the Arrange Grid. MASCHINE MIKRO - Manual - 754...
  • Page 755 → To enable/disable the Arrange Grid Press the right arrow to step through the menu to select ENABLE. Turn the Control encoder to select or OFF. The Arrange Grid is enabled or disabled. → MASCHINE MIKRO - Manual - 755...
  • Page 756: Quick Grid

    ARNG (Arrange). Press the right arrow to step through the menu to select QUICK. Turn the Control encoder to select ON. Quick Grid is enabled and globally applied to all Patterns. → MASCHINE MIKRO - Manual - 756...
  • Page 757: Sampling And Sample Mapping

    Samples in only one Sound. All this can be done in the Sample Editor. Make sure you check out the tutorial videos regarding sampling on the Native Instruments website (http://www.native-instruments.com). Before recording an external source please consult the documentation that came with your audio interface for information on connecting audio devices and instruments.
  • Page 758 With your controller in Control mode, press the pad of the Sound in which you want to record the Sample. For more details on how to set the focus to a Sound, please see sec- tion ↑2.3.1, Setting the Focus on a Group or a Sound. MASCHINE MIKRO - Manual - 758...
  • Page 759: Recording A Sample

    Recording a Sample MASCHINE provides everything you need to record your own Samples. 14.2.1 Opening the Record Page In the software, recording a new Sample is done in the Record page of the Sample Editor. MASCHINE MIKRO - Manual - 759...
  • Page 760 Opening the RECORD Page on the Controller In Sampling mode, press + pad to access the RECORD page. You can also hold ► and turn the Control encoder. RECORD page looks as follows: The RECORD page on the controller. MASCHINE MIKRO - Manual - 760...
  • Page 761: Selecting The Source And The Recording Mode

    Internal, you can select the output of any available Group or the Mas- ter. You can easily record the output of a particular Sound by setting SOURCE to Internal, soloing this Sound and selecting its parent Group in the INPUT selector! MASCHINE MIKRO - Manual - 761...
  • Page 762 For example, this can come in handy to adjust the appropriate threshold in De- tect mode. For this purpose, in Detect mode the level meters additionally provide a fader ad- MASCHINE MIKRO - Manual - 762...
  • Page 763 To adjust the selected parameter, turn the Control encoder. For continuous parameters, press and turn the Control encoder to adjust the value in finer increments. Selecting the Source to Record First choose which source you want to record using the SOURCE INPUT parameters: MASCHINE MIKRO - Manual - 763...
  • Page 764 Samples, ready to be used, edited, sliced, etc., as any other Samples in MASCHINE! Choosing a Recording Mode Once you have selected the desired source, choose a recording mode: MASCHINE MIKRO - Manual - 764...
  • Page 765 For example, this can come in handy to adjust the appropriate threshold in De- tect mode. For this purpose, in Detect mode the level meters provide a little down-pointing ar- row indicating the threshold level. Prelistening to the input signal. MASCHINE MIKRO - Manual - 765...
  • Page 766: Arming, Starting, And Stopping The Recording

    You can also click Stop beforehand to stop the recording at the next bar, or Cancel to cancel the recording (in that case the recorded audio will not be saved). ▪ When recording in Detect mode: MASCHINE MIKRO - Manual - 766...
  • Page 767 Sample directly playable from the pad of its Sound slot (or from all your pads if pads are in Keyboard mode). Any existing Zones will be replaced. For more information on Zones, see section ↑14.5, Mapping Samples to Zones. MASCHINE MIKRO - Manual - 767...
  • Page 768 WAITING FOR INPUT… message appears at the bottom of the display. During this waiting phase you can also start the recording manually by pressing or cancel the recording by pressing (CANCEL). MASCHINE MIKRO - Manual - 768...
  • Page 769: Checking Your Recordings

    Note that any events for that Sound in the current Pattern will remain. As a conse- quence, your recording might directly start to play at the pitch defined by the existing events! 14.2.5 Checking Your Recordings You can visualize the last recordings you have made in the current Sound: MASCHINE MIKRO - Manual - 769...
  • Page 770 (4)), a playhead indicator (white vertical line) shows you the cur- rent play position within the waveform. ▪ Right-click (Mac OS X: [Ctrl]-click) anywhere in the waveform to open a context menu with the following commands: MASCHINE MIKRO - Manual - 770...
  • Page 771 Any existing Zones will be replaced. ▪ Click and hold the little play icon in the bottom right corner to listen to the Sample on the Cue bus without loading it in the waveform nor in the Zone page. MASCHINE MIKRO - Manual - 771...
  • Page 772 Checking Your Recordings on the Controller You can check the last recordings you have made in the current Sound on your controller: The name of the recorded Sample is shown on the display. MASCHINE MIKRO - Manual - 772...
  • Page 773: Location And Name Of Your Recorded Samples

    Recorded Samples are automatically named using the following scheme: [YYMMDD]T[HHMMSS].wav In the name above, [YYMMDD] stands for the current date (year, month, day, all 2-digit num- bers) and [HHMMSS] for the current time (hours, minutes, seconds, all 2-digit numbers). MASCHINE MIKRO - Manual - 773...
  • Page 774: Editing A Sample

    ↑14.4, Slicing a Sample more information on slicing Samples. 14.3.1 Using the Edit Page In the Sample Editor, click the Edit tab at the top to open the Edit page. ► Edit page looks as follows: MASCHINE MIKRO - Manual - 774...
  • Page 775 Drag them with the mouse to modify the portion of the Sample that will be played back. This can also be done using the controls in the PLAY RANGE section (5). MASCHINE MIKRO - Manual - 775...
  • Page 776 Open containing folder Opens the folder on your hard disk containing the Sample, providing quick access to the original file. Save Sample As… Opens a Save Sample As dialog allowing to save the Sample under another name and/or to another location on your computer. (2) Information bar MASCHINE MIKRO - Manual - 776...
  • Page 777 The available functions are described in section ↑14.3.2, Audio Editing Functions below. You can also edit the play and loop ranges on the Zone page. See section ↑14.5.6, Ad- justing the Zone Settings for more information. MASCHINE MIKRO - Manual - 777...
  • Page 778 ▪ The grayed out and highlighted parts on the waveform indicate you where the play and se- lection ranges are located (see details below). The parameters available at the bottom of the display are spread over two pages: MASCHINE MIKRO - Manual - 778...
  • Page 779 View. Note that the loop will always stay within the region de- fined by the start and end points of the Sample. Therefore, when moving the Sample’s start and end points closer to each other, keep in mind that it might also shrink the loop! MASCHINE MIKRO - Manual - 779...
  • Page 780 Audio Editing EDIT page provides several audio editing functions to process your Sample. Available via F1–F3 buttons above the right display, these functions are described in detail in the next section ↑14.3.2, Audio Editing Functions. MASCHINE MIKRO - Manual - 780...
  • Page 781: Audio Editing Functions

    This reverses the selected region of the Sample. FADE IN This applies a fade in to the selected region of the Sample. FADE OUT This applies a fade out to the selected region of the Sample. MASCHINE MIKRO - Manual - 781...
  • Page 782 These controls allow you to adjust the parameters of the time stretching / pitch shifting func- tion before applying it to the selected region. Pitch shifting and time stretching can be applied independently. The following parameters are available: MASCHINE MIKRO - Manual - 782...
  • Page 783 AUTO DTCT is disabled, you can directly define the tempo of the original audio (in BPM). NEW BPM Defines the target tempo of the time-shifted audio (in BPM). (Beat Mode only) MASCHINE MIKRO - Manual - 783...
  • Page 784 Sample. Audio editing functions at the top of the display on the controller. to select the desired audio function. Press to perform the selected audio function. MASCHINE MIKRO - Manual - 784...
  • Page 785 This silences the selected region of the Sample. This deletes the selected region from the Sample and places it into the clipboard for later use. COPY This copies the selected region of the Sample to the clipboard for later use. MASCHINE MIKRO - Manual - 785...
  • Page 786 Parameters for the Stretch function. Following parameters are available: Parameter Description STRETCH section TUNE Adjusts the detuning (pitch shifting) to be applied (in semitones and cents). Leave this value to 0.00 to leave the original pitch untouched. MASCHINE MIKRO - Manual - 786...
  • Page 787 AUTO DTCT is disabled, you can directly define the tempo of the original audio (in BPM). NEW BPM Defines the target tempo of the time-shifted audio (in BPM). (Beat mode only) MASCHINE MIKRO - Manual - 787...
  • Page 788: Slicing A Sample

    Sampling mode on your controller allow you to slice your Samples in various ways. The typical workflow for slicing your Samples is as follows: Open the Slice page (SLICE page on the controller): ↑14.4.1, Opening the Slice Page. MASCHINE MIKRO - Manual - 788...
  • Page 789: Opening The Slice Page

    In the software, slicing a Sample is done in the Slice page of the Sample Editor. In the Sample Editor, click the Slice tab at the top to open the Slice page. ► Slice page looks as follows: MASCHINE MIKRO - Manual - 789...
  • Page 790 To select the parameters described in the following sections, press the Left/Right Arrow buttons. To adjust the selected parameter, turn the Control encoder (for continuous parameters, press and turn the Control encoder to adjust the value in finer increments). MASCHINE MIKRO - Manual - 790...
  • Page 791: Adjusting The Slicing Settings

    Grid mode only) amount of Slices: 4, 8, 16 or 32. When MODE is set to Grid (see above), SLICES lets you choose the length of the Slices in note values: 4th, 8th,16th or 32nd notes. MASCHINE MIKRO - Manual - 791...
  • Page 792 (BPM Mode) Selects how the tempo is defined: If you select Auto, MASCHINE will calculate the tempo automatically. If you select Manual, you can enter the tempo in BPM manually. MASCHINE MIKRO - Manual - 792...
  • Page 793 Slice, while the dim lit pads indicate the other Slices. Press any fully or dim lit pad to play back the corresponding Slice on the Cue bus (see ► section ↑9.2.6, Using the Cue Bus for more information). MASCHINE MIKRO - Manual - 793...
  • Page 794 Grid mode only) amount of Slices: 4, 8, 16 or 32. When MODE is set to GRID (see above), SLICES lets you choose the length of the Slices in note values: 4th, 8th,16th or 32nd notes. MASCHINE MIKRO - Manual - 794...
  • Page 795 DETECT, a second section of parameters is available at the bottom of the display: the ENGINE section. When MODE is set to DETECT, press + the Right Arrow button to show the ENGINE ► section. The ENGINE section. This ENGINE section contains a single parameter: ZERO-X. MASCHINE MIKRO - Manual - 795...
  • Page 796: Live Slicing

    If necessary, the start and end points of the slices can then be fine- tuned using Edit mode. Live Slicing is only available from your MASCHINE controller. 14.4.3.1 Live Slicing Using MASCHINE MIKRO To manually add Slices to a sample using the pads on your controller: Press the SAMPLING button to enter the Sampling page.
  • Page 797: 14.4.3.2 Delete All Slices

    To delete all Slices after they have been applied: Press the SAMPLING button to enter the Sampler. Press and turn the Control encoder to select SLICE. Press to select EDIT mode. Press SHIFT to select DEL ALL to delete all slices. MASCHINE MIKRO - Manual - 797...
  • Page 798: Manually Adjusting Your Slices

    MASCHINE’s proposed Slices as described in section ↑14.4.2, Adjusting the Slicing Settings and fine-adjust these Slices manually — in that case the MODE lector automatically switches to Manual. Manually adjusting your Slices. (1) Waveform display MASCHINE MIKRO - Manual - 798...
  • Page 799 Slice. If you want this border to stick again with that of the previous (or next) Slice, drag the vertical line (instead of the “S”/“E” marker) toward that of the previ- ous (or next) Slice. MASCHINE MIKRO - Manual - 799...
  • Page 800 ◦ Adjust the borders of existing Slices as described above in the waveform display (1). ▪ REMOVE: When the REMOVE button is enabled, over the waveform display the mouse pointer turns into a rubber icon and the default mouse actions are replaced by the follow- ing: MASCHINE MIKRO - Manual - 800...
  • Page 801 To select the parameters described below, press the Left/Right Arrow buttons. To adjust the selected parameter, turn the Control encoder (for continuous parameters, press and turn the Control encoder to adjust the value in finer increments). MASCHINE MIKRO - Manual - 801...
  • Page 802: Applying The Slicing

    ↑14.4.2, Adjusting the Slicing Settings), you can apply the slicing in order to actually cut the original Sample and create these Slices. This is done via the three elements at the bottom right of the Slice page: MASCHINE MIKRO - Manual - 802...
  • Page 803 ↑5.1.3, Adjusting the Base Key for more information on the base key). Any previous content in the Sound will be replaced. ◦ The Sample Editor will be replaced by the Pattern Editor in Keyboard view. MASCHINE MIKRO - Manual - 803...
  • Page 804 ◦ If Slices are exported to a Sound, the sequence of notes will contain one note for each pitch. Any existing notes for that Sound will be replaced. Notes for other Sounds in the Pattern will stay untouched. MASCHINE MIKRO - Manual - 804...
  • Page 805 Sound slot of that Group. Any Sound loaded in that Sound slot will be replaced. When applying a sliced sample to a Sound in an otherwise empty Group, the root note of the Sounds in that Group is set to C-2, matching the key zones of the slices. MASCHINE MIKRO - Manual - 805...
  • Page 806 Sound slots of the Group you have just selected. Select the target Sound by pressing its pad. The selected pad starts flashing to indicate that it is now the target. MASCHINE MIKRO - Manual - 806...
  • Page 807 Slice page of the software, notes will be automatically created for each Slice (see below). At any time you can press the lit button (APPL.TO) to cancel the export and return to SLICE page. MASCHINE MIKRO - Manual - 807...
  • Page 808: Mapping Samples To Zones

    Sample of each Zone individually. The set of all Zones define the Sample Map (or “Map” for short) of the Sound. 14.5.1 Opening the Zone Page Mapping is done in the Zone page of the Sample Editor. MASCHINE MIKRO - Manual - 808...
  • Page 809 Opening the ZONE Page on Your Controller In Sampling mode, press + pad to show the ZONE page. You can also hold ► and turn the Control encoder. The ZONE page on the controller. MASCHINE MIKRO - Manual - 809...
  • Page 810: Zone Page Overview

    (see section ↑9.2.6, Using the Cue Bus for more information). Click the little circle (or pair of circle) at the far right to switch the waveform display (1) between single-channel and two- channel display. MASCHINE MIKRO - Manual - 810...
  • Page 811: Selecting And Managing Zones In The Zone List

    The Zone List in the Zone page. Click the Zone List button next to the Slice tab to show/hide the Zone List. ► The Zone List allows you to add, remove, replace, select, and reorder Zones in the list. MASCHINE MIKRO - Manual - 811...
  • Page 812 Replacing the Sample of an Existing Zone You can also put a new Sample into an existing Zone, thereby replacing the Sample currently contained in that Zone. Again, you have two methods at your disposal: MASCHINE MIKRO - Manual - 812...
  • Page 813 Edit Slice pages, which allows you to further process of its contained Sample. For more information on the Edit Slice pages, please refer to section ↑14.3, Editing a Sample ↑14.4, Slicing a Sample, respectively. MASCHINE MIKRO - Manual - 813...
  • Page 814 → corresponding Samples are not used in the Sound anymore. After you have selected the Zone(s) you want to remove, you can also use the context menu: Select the Zone(s) you want to remove. MASCHINE MIKRO - Manual - 814...
  • Page 815 Map as Drum Kit command from the Sample Map’s context menu, so that your Sam- ples are well ordered in the new mapping. See section ↑14.5.4, Selecting and Editing Zones in the Map View for more information on the Sample Map. MASCHINE MIKRO - Manual - 815...
  • Page 816: Selecting And Editing Zones In The Map View

    Zone from the Sound. 14.5.4 Selecting and Editing Zones in the Map View The Map view is visible when the Sample View button (showing a little waveform icon at the right of the Zone tab) is disabled. MASCHINE MIKRO - Manual - 816...
  • Page 817 Sample of that Zone. ▪ You can zoom in/out both horizontally and vertically via the zooming scroll bars (3) and (4), respectively. ▪ Each Zone header displays the name of the corresponding Sample. MASCHINE MIKRO - Manual - 817...
  • Page 818 Double-click the main part of the bar to reset the zoom and display the entire velocity range. Available Actions in the Map You can select and edit Zones with your mouse and your keyboard in the Map. Following ac- tions are available: MASCHINE MIKRO - Manual - 818...
  • Page 819 Extends the key and velocity ranges of the Zone so that it fits the key and velocity limits of the neighbor Zones. This can be very useful to quickly fill up any key or velocity gap between Zones. MASCHINE MIKRO - Manual - 819...
  • Page 820: Editing Zones In The Sample View

    C (C3), the Zone underneath to C#3, etc. 14.5.5 Editing Zones in the Sample View The Sample view is visible when the Sample View button (showing a little waveform icon at the right of the Zone tab) is enabled. MASCHINE MIKRO - Manual - 820...
  • Page 821 Shows the waveform of the Sample for the focused Zone. The waveform display provides fol- lowing tools: ▪ Use the scroll wheel of your mouse to zoom in/out. You can also use the zooming scroll bar (3). ▪ Play range markers (4) and loop markers (5): See below. MASCHINE MIKRO - Manual - 821...
  • Page 822 Loops can be created and adjusted in the LOOP section of the Zone settings, under the wave- MASCHINE MIKRO - Manual - 822...
  • Page 823: Adjusting The Zone Settings

    Adjusts the playback’s end point in the Sample of the focused Zone. (2) LOOP section The parameters in the LOOP section allow you to define and adjust a portion that will play in loop while the note is held. MASCHINE MIKRO - Manual - 823...
  • Page 824 (3) TUNE / MIX section TUNE / MIX section contains parameters controlling pitch- and level-related aspects of the Sample playback. Parameter Description TUNE Sets the tuning of the focused Zone. GAIN Sets the gain of the focused Zone. MASCHINE MIKRO - Manual - 824...
  • Page 825 Zone in the Map. VEL HI (Highest Velocity) Defines the highest velocity of the focused Zone. Alternatively, you can drag the higher border of the Zone in the Map. MASCHINE MIKRO - Manual - 825...
  • Page 826 Sampler’s TYPE selector to ADSR in the PITCH / GATE section (Parameter page 2, see ↑6.2.2, Page 2: Pitch / Envelope). START (Knob 2) Adjusts the start point of the loop. MASCHINE MIKRO - Manual - 826...
  • Page 827 Page 4 – ENVELOPE Parameters This amplitude envelope can be used to get rid of clicks after slicing; you can either apply it to the Zone of the whole Sample or to individual Zones for selected Slices. MASCHINE MIKRO - Manual - 827...
  • Page 828 At the bottom of the display, the Zone settings allow you to adjust how each Zone should be played back. The Zone settings on the controller. The various parameters always display the values for the focused Zone. MASCHINE MIKRO - Manual - 828...
  • Page 829 The ZONE page on the controller – page 1 of 5: PLAY RANGE parameters. Parameter Description START Adjusts the playback’s start point in the Sample of the focused Zone. Adjusts the playback’s end point in the Sample of the focused Zone. MASCHINE MIKRO - Manual - 829...
  • Page 830 This is particularly helpful if the loop is inducing any clicks. Press and turn the Control encoder to adjust the parameters in finer increments. MASCHINE MIKRO - Manual - 830...
  • Page 831 Page 4 – ENVELOPE Parameters This amplitude envelope can be used to get rid of clicks after slicing; you can either apply it to the Zone of the whole Sample or to individual Zones for selected Slices. MASCHINE MIKRO - Manual - 831...
  • Page 832 Press and turn the Control encoder to adjust the parameters in finer increments. Page 5 – MAP Parameters page contains the parameters defining the key and velocity ranges of the Zone. The ZONE page on the controller, page 5 of 5: MAP parameters. MASCHINE MIKRO - Manual - 832...
  • Page 833: Adding Samples To The Sample Map

    As you release the mouse button, the Zone is created. → You can add other Samples to the Sound via this method. The key range of several Zones can overlap, as can the velocity range. MASCHINE MIKRO - Manual - 833...
  • Page 834 A new Zone is created that contains the added Sample. Your controller automatically → switches back to Sampling mode and the new Zone is selected and appears on the dis- play, ready to be tweaked. MASCHINE MIKRO - Manual - 834...
  • Page 835: Komplete Kontrol Integration

    Switching the Keyboard Focus to/from a MASCHINE Instance KOMPLETE KONTROL Integration MASCHINE supports the KOMPLETE KONTROL S-SERIES keyboards from Native Instruments. The KOMPLETE KONTROL S-SERIES keyboards are tightly integrated into the MASCHINE workflows. From your KOMPLETE KONTROL S-SERIES keyboard you can do the following in MASCHINE: ▪...
  • Page 836 Switching the Focus from the MASCHINE Instance: Controller Menu You can call the connected KOMPLETE KONTROL S-SERIES keyboard from any running MA- SCHINE instance, may it run as a standalone application or as a plug-in in your DAW. MASCHINE MIKRO - Manual - 836...
  • Page 837 Bring the desired MASCHINE instance to the front in your operating system (or open its user interface in your DAW). Open the Controller submenu in the MASCHINE menu and select your KOMPLETE KON- TROL S-SERIES device from the menu: MASCHINE MIKRO - Manual - 837...
  • Page 838 MASCHINE instance at a time. ▪ The second section (below the separator line) lists all KOMPLETE KONTROL S-SERIES keyboards. It works in exactly the same way as the first section described above, with the same features and restrictions. MASCHINE MIKRO - Manual - 838...
  • Page 839 This On-Screen Overlay is common to the MASCHINE and KOMPLETE KON- TROL applications: All instances of both applications will be listed here. With one or more MASCHINE and/or KOMPLETE KONTROL instance(s) running, do the follow- ing on your KOMPLETE KONTROL S-SERIES keyboard: MASCHINE MIKRO - Manual - 839...
  • Page 840 Now your KOMPLETE KONTROL S-SERIES keyboard focuses on the selected instance. If → another KOMPLETE KONTROL S-SERIES keyboard was already focused on that instance, its focus is automatically removed from that instance. MASCHINE MIKRO - Manual - 840...
  • Page 841 In these hosts, the INSTANCE button of your keyboard is disabled. If your keyboard is currently focused on a MASCHINE instance, pressing SHIFT INSTANCE disconnects your keyboard from that MASCHINE instance and re-enables auto-focus: MASCHINE MIKRO - Manual - 841...
  • Page 842: Controlling The Transport In Maschine

    When your KOMPLETE KONTROL S-SERIES keyboard is focused on the MASCHINE software, the buttons in the TRANSPORT section of your keyboard can control various transport func- tions in MASCHINE. The TRANSPORT section on your keyboard. MASCHINE MIKRO - Manual - 842...
  • Page 843 PLAY (RESTART) Restart playback at the beginning of the Loop Range Record SHIFT (COUNT-IN) Record with Count-in STOP Stop SHIFT STOP Metronome on/off Loop Range LOOP + Control encoder Move the whole Loop Range MASCHINE MIKRO - Manual - 843...
  • Page 844 Control encoder (used for focusing and selecting items in the on-screen overlay): ▪ Control encoder. SHIFT + Control encoder. ▪ LOOP (+ Navigate Left/Right) + Control encoder. ▪ MASCHINE MIKRO - Manual - 844...
  • Page 845 Disabling MASCHINE Transport Functions on Your Keyboard If needed, you can disable your keyboard’s transport functions in MASCHINE (they are enabled by default). This is done in the Transport Control section of the Hardware page in the Preferen- panel: MASCHINE MIKRO - Manual - 845...
  • Page 846 Enabling/disabling your keyboard’s transport functions in MASCHINE. To enable or disable the transport functions of your keyboard in MASCHINE, click the ► Enabled check box in the Transport Control section of the Hardware page in the Preferen- panel. MASCHINE MIKRO - Manual - 846...
  • Page 847: Navigating And Controlling Your Sounds Within A Group

    MASCHINE family) as follows: ▪ If the Control area in the MASCHINE software currently displays the Plug-ins of the fo- cused Sound, Knobs 1–8 on your keyboard mirror the parameters of the selected Parameter page. MASCHINE MIKRO - Manual - 847...
  • Page 848 This can be of importance depending on the Sound(s) you plan to con- trol from your keyboard. This is done via the Velocity Scaling menu in the Hardware page of Preferences panel when your keyboard is connected and focused on that MASCHINE in- stance: MASCHINE MIKRO - Manual - 848...
  • Page 849 Visual Feedback on the Leftmost Display When your keyboard is in Instrument mode, the leftmost display shows you at any time the Pa- rameter page / Plug-in / Sound slot / Group currently selected: MASCHINE MIKRO - Manual - 849...
  • Page 850 For example, if the first Sound slot of Group B1 is under focus, the PAGE field reads B1.1. Navigating Parameter Pages, Plug-ins, Sounds, and Groups You can quickly switch to another Parameter page, Plug-in, Sound or Group directly from your KOMPLETE KONTROL S-SERIES keyboard: MASCHINE MIKRO - Manual - 850...
  • Page 851 PAGE field reads EMPTY, and PRESS BROWSE appears in the other displays. Press BROWSE and select the desired Plug-in preset from the MASCHINE Library to load it at the end of the Plug-in List. MASCHINE MIKRO - Manual - 851...
  • Page 852 Sample, it will be loaded into Sound slot 1 of a new Group appended to the Group List. If you load an Effect preset, it will be loaded into the selected Plug-in slot of the Master. MASCHINE MIKRO - Manual - 852...
  • Page 853 You can also disable the Light Guide completely — all LEDs above the keybed will be off. The Light Guide can be enabled/disabled via the Enabled check box available in the Light Guide section of the Hardware page in the Preferences panel: MASCHINE MIKRO - Manual - 853...
  • Page 854: Browsing Your Maschine Library

    When your KOMPLETE KONTROL S-SERIES keyboard is focused on a MASCHINE instance: Press BROWSE in the NAVIGATE section of your keyboard to open an on-screen overlay ► and browse your MASCHINE Library. MASCHINE MIKRO - Manual - 854...
  • Page 855 TROL software, both in appearance and use. We will focus here on the few differences be- tween both. For all details and procedures on using the on-screen overlay browser from your KOMPLETE KONTROL S-SERIES keyboard, please refer to the KOMPLETE KONTROL Manual. MASCHINE MIKRO - Manual - 855...
  • Page 856 NAVIGATE section (see the KOMPLETE KONTROL Manual for more details). Reminder: At any time, dim lit arrow buttons on the keyboard indicate the possible movements within the on-screen overlay! MASCHINE MIKRO - Manual - 856...
  • Page 857 Note that in this case the focus won’t automatically move to the next sec- tion. MASCHINE MIKRO - Manual - 857...
  • Page 858 This is to prevent you from losing changes by accidentally loading a new Project without saving the old one. ▪ If it is a Group, it will be loaded into the Group in focus. MASCHINE MIKRO - Manual - 858...
  • Page 859: Using The Perform Features

    ► focused Filetype. 15.5 Using the Perform Features Your KOMPLETE KONTROL S-SERIES keyboard provides a dedicated PERFORM section, and of course it perfectly integrates into the Perform features of MASCHINE. MASCHINE MIKRO - Manual - 859...
  • Page 860 MASCHINE family (but the Scale and Chord parameters are synchronized be- tween all devices). If you disconnect and re-connect your keyboard, the state of the Scale and Chord engine and SCALE button is recalled for each Group. MASCHINE MIKRO - Manual - 860...
  • Page 861 (ignoring the octave number). For more information on the Root Note on controllers from the MASCHINE family, see section ↑5.5.3, Scale and Chord Parameters. ▪ Knob 2 controls the Scale Type. This parameter is shared with MASCHINE controllers. MASCHINE MIKRO - Manual - 861...
  • Page 862 Keys outside the scale Off * Off ** * This has priority over the information coming from the loaded KOMPLETE 10 Instrument (if any), except for control notes, which are never hidden by the Scale engine. MASCHINE MIKRO - Manual - 862...
  • Page 863 Sound, the Arp feature can be used regardless of whether the focused Group is in Group or Keyboard mode (and the Note Repeat feature is not available as such). To adjust the Arp parameters and configure the arpeggio you want to use, do the following: MASCHINE MIKRO - Manual - 863...
  • Page 864 MASCHINE controllers. RHYTHM Section Knob 3 Adjusts the Rate of the arpeggio. This parameter is shared with MASCHINE controllers. Knob 4 Selects the Unit of the arpeggio. This parameter is shared with MASCHINE controllers. MASCHINE MIKRO - Manual - 864...
  • Page 865: Using The Touch Strips

    The way Pitch and Modulation data is interpreted can vary with the Plug-in loaded in the focused Sound. For example, MASCHINE’s Sampler Plug-in lets you configure various destinations for the Modulation data (in the MODWHEEL DESTINATION section of the Velocity / Modwheel page, in the Control area). MASCHINE MIKRO - Manual - 865...
  • Page 866 You can adjust the behavior of each touch strip, i.e. how it reacts to your actions. These behav- iors can be selected and adjusted in the Pitch Strip Modulation Strip sections of the Hard- ware page in the Preferences panel: MASCHINE MIKRO - Manual - 866...
  • Page 867 Controller menu at the top of the Hardware page in order to see its set- tings! For more information, see section ↑2.6.8, Controller Menu in the Hardware Page of the Preferences Panel. MASCHINE MIKRO - Manual - 867...
  • Page 868 When you remove your finger, the value moves back to the default position. In Spring mode, the following additional settings are available for the modulation strip: MASCHINE MIKRO - Manual - 868...
  • Page 869 LED. You can play it in the same way as Ball mode (see above), however in this case the ball adopts its movement to a steady beat instead of slowing down and stopping. This ena- bles you to create tempo-synced modulations with the modulation strip. When using KOM- MASCHINE MIKRO - Manual - 869...
  • Page 870 ◦ Divisions menu: Lets you select the number of sections the modulation strip is divided into. The parameters available in the section depend on the selected behavior: MASCHINE MIKRO - Manual - 870...
  • Page 871: Recording Modulation From Your Keyboard

    To do this, your keyboard must be in Instrument mode. You cannot record modulation when your keyboard is in Scale Edit or Arp Edit mode. For more information on these modes, see section ↑15.5, Using the Perform Features. MASCHINE MIKRO - Manual - 871...
  • Page 872 The Auto-write mode of your keyboard and that of any MASCHINE controller simultane- ously connected are independent from each other: You can enable and use Auto-write mode on either device without affecting the functionality of the other device. MASCHINE MIKRO - Manual - 872...
  • Page 873 This option is the same as for MASCHINE STUDIO. For all details, please refer to sec- tion Touch Auto-Write Option. The Touch Auto-write option can be enabled or disabled in the Hardware page of the Preferen- panel when your keyboard is connected and focused on that MASCHINE instance: MASCHINE MIKRO - Manual - 873...
  • Page 874 The Touch Auto-write check box in the Hardware page of the Preferences panel. To enable or disable the Touch Auto-write option, click the Touch Auto-write check box in ► Touch-Sensitive Knobs section of the Hardware page in the Preferences panel. MASCHINE MIKRO - Manual - 874...
  • Page 875: Adjusting The Settings For Your Keyboard In The Maschine Preferences

    KOMPLETE KONTROL S-SERIES keyboard is selected in the Con- troller menu at the top of the Hardware page in order to see its settings! For more infor- mation, see section ↑2.6.8, Controller Menu in the Hardware Page of the Preferences Panel. MASCHINE MIKRO - Manual - 875...
  • Page 876 Adjusting the Settings for Your Keyboard in the MASCHINE Preferences The Hardware page of the Preferences panel for the KOMPLETE KONTROL S-SERIES keyboards. The available parameters are listed in the table below. Each of them is described in detail in the corresponding section. MASCHINE MIKRO - Manual - 876...
  • Page 877: Arp Hold Mode

    To use the Hold function from your hardware: Press SHIFT PAD MODE to enter keyboard mode. Press and hold NOTE REPEAT to access the arpeggiator. Press the Right Arrow button under the display to select the HOLD parameter. MASCHINE MIKRO - Manual - 877...
  • Page 878: Support For Komplete Kontrol S88

    15.10 Support for KOMPLETE KONTROL S88 MASCHINE 2.4 supports the new flagship of the S-Series keyboard line, KOMPLETE KON- TROL S88 from Native Instruments. KOMPLETE KONTROL S88 delivers an expansive, profes- sional-grade Fatar keybed for true piano feel across 88 fully-weighted, hammer-action keys.
  • Page 879: Troubleshooting

    Troubleshooting 15.11 Troubleshooting If you are experiencing problems related to your Native Instruments product that the supplied documentation does not cover, there are several ways of getting help. Before getting help please make sure you have downloaded the latest MASCHINE soft- ware from Native Access.
  • Page 880: Registration Support

    Support team: www.native-instruments.com/regsuppfrm. 15.11.4 User Forum In the Native Instruments User Forum, you can discuss product features directly with other users and with experts moderating the forum. Please be aware that the Technical Support team does not participate in the forum. If you’re encountering an issue that can’t be solved by other users, contact Native Instruments’...
  • Page 881: Appendix: Tips For Playing Live

    Have a look at the CPU meter in the MASCHINE software’s Header to en- sure it never turns red. If necessary, increase the Latency value (see ↑2.6.1, Preferences – General Page). MASCHINE MIKRO - Manual - 881...
  • Page 882: Name And Color Your Groups, Patterns, Sounds And Scenes

    Something unexpected or even plain mistakes can be the key for inspiring tracks and performances as well as just jamming around with your Sounds and Samples! MASCHINE MIKRO - Manual - 882...
  • Page 883: Basic Techniques

    Note Repeat is also interesting to use with tonal Sounds and you can access it from Keyboard mode to create synthesizer-like arpeggios. See Note Repeat for more information. MASCHINE MIKRO - Manual - 883...
  • Page 884: Set Up Your Own Multi-Effect Groups And Automate Them

    You can adjust the start point of a Sample in the Sampler’s Parameter pages (see ↑6.2.1, Page 1: Voice Settings / Engine). If you load a long audio file, you can create interesting variations by tweaking (…or modulating) the start point. MASCHINE MIKRO - Manual - 884...
  • Page 885: Troubleshooting

    Knowledge Base Troubleshooting If you are experiencing problems related to your Native Instruments product that the supplied documentation does not cover, there are several ways of getting help. Before getting help please make sure you have downloaded the latest MASCHINE soft- ware from Native Access.
  • Page 886: Registration Support

    17.4 User Forum In the Native Instruments User Forum, you can discuss product features directly with other users and with experts moderating the forum. Please be aware that the Technical Support team does not participate in the forum. If you’re encountering an issue that can’t be solved by other users, contact Native Instruments’...
  • Page 887: Glossary

    (which you will hear by pressing the corresponding pad on your controller). If you load an effect plug-in in this first Plug-in slot, though, the Sound won’t generate audio itself but instead it becomes available for other Sounds and Groups to process MASCHINE MIKRO - Manual - 887...
  • Page 888 You may also use VST/AU plug-in effects. Effects can be loaded as Plug-ins in any Plug-in slot of the Sound, Group, and Master levels. MASCHINE’s flexible routing allows you not only to apply insert effects but also to create send effects and multi-effects. MASCHINE MIKRO - Manual - 888...
  • Page 889 These Scenes can then be added to Sections in the Arranger view to create a larger musical structure. Insert Effect An insert effect is an effect directly inserted in the signal path of the audio to be processed. MASCHINE MIKRO - Manual - 889...
  • Page 890 Any modulated parameter is displayed both in the Control Lane (at the bottom of the Pattern Editor) and as a movement of the chosen parameter itself in the Control area. MASCHINE MIKRO - Manual - 890...
  • Page 891 Pattern Editor Located at the bottom of the MASCHINE window, the Pattern Editor allows you to select Sound slots (on the left), display and edit your Patterns, change the Step Grid settings and create/edit automation. MASCHINE MIKRO - Manual - 891...
  • Page 892 Glossary Plug-in A Plug-in is an instrument or effect unit, either Internal or External (by Native Instruments or a third-party manufacturer), that can be loaded into a Plug-in slot to produce or alter sound. When a Plug-in is loaded into a Plug-in slot, the Plug-in appears in the Plug-in List in the left part of the Control area.
  • Page 893 Groups that can hold up to 16 Sounds each. Sounds can be played directly from the pads on your controller. A Sound can be loaded with Plug-ins of various types (sound source or effect, Internal or External, etc.). MASCHINE MIKRO - Manual - 893...
  • Page 894 By repeating the process Sound by Sound you build up the whole Pattern. Swing The Swing parameter allows you to shift some of the events in your Pattern to create a shuf- fling effect. MASCHINE MIKRO - Manual - 894...
  • Page 895: Index

    [701] Sections Timeline [701] Arranger view button [699] ASIO driver [67] Assigning Macro Controls [458] [458] MIDI CC Messages Assigning Patterns [711] [737] Attribute Editor [143] AU plug-ins [293] Audio [396] rendering from Patterns MASCHINE MIKRO - Manual - 895...
  • Page 896 Choke groups [225] showing and hiding Bussing point [887] Chorus [639] Bypassing Classic saturation [673] [272] Clear Plug-in slots Scene (software) [717] [744] Section (software) Color Group [193] [391] Pattern [723] Scene [178] Sound MASCHINE MIKRO - Manual - 896...
  • Page 897 [394] Pattern (controller) Count-in [333] Pattern (software) [392] [63] length [181] Sound CPU power [881] Duplicating [741] Making Sections Unique [425] adjusting the output Dynamics effects [614] Cut/copy/paste [356] events/notes (controller) [354] events/notes (software) MASCHINE MIKRO - Manual - 897...
  • Page 898 [602] send effect [31] [888] definition [893] send effect definition [669] Distortion [621] Transient Master [630] [630] [633] Filter EQ (Filter mode) [288] [640] Flanger Equalizer [630] [642] Event [644] Freq Shifter MASCHINE MIKRO - Manual - 898...
  • Page 899 Flanger [640] [348] resizing (software) [642] [346] [347] selecting (controller) Frequency Shifter [644] [345] selecting (software) [351] transposing (controller) [348] transposing (software) Events vs. notes [340] Export [398] MIDI from Pattern Exporting audio [206] MASCHINE MIKRO - Manual - 899...
  • Page 900 Groove properties [237] [889] definition [165] Group List Groups [701] [436] Input properties (MIDI page) [165] introduction load with Patterns [134] [456] Macro properties [200] moving [610] [884] multi-effect muting and soloing [232] [192] naming MASCHINE MIKRO - Manual - 900...
  • Page 901 [157] [134] Group with Patterns Input properties [135] Group with Routing [264] [411] [595] Plug-in Audio page Input Quantization [335] Locking a mode (controller) [51] Insert effect [889] Lofi [671] LP2 (Filter mode) [288] MASCHINE MIKRO - Manual - 901...
  • Page 902 Pattern [395] [63] volume [276] Plug-in MIDI [22] [734] Scene (controller) [443] automation [733] Scene (software) [94] connecting external equipment Sound [184] [443] controlling parameters via Move events/notes (controller) [350] exporting from Pattern [398] MASCHINE MIKRO - Manual - 902...
  • Page 903 (software) editing with the mouse [340] [350] moving (controller) [348] moving (software) [350] nudging (controller) nudging (software) [350] [356] paste (controller) [354] paste (software) [357] quantizing quick selecting (controller) [346] [348] resizing (software) MASCHINE MIKRO - Manual - 903...
  • Page 904 MIDI Pattern [307] [361] adding variation [321] adjusting length (controller) [320] adjusting length (software) [391] color [394] copying and pasting (controller) [383] creating (controller) [382] creating (software) [393] cut/copy/paste content (software) MASCHINE MIKRO - Manual - 904...
  • Page 905 Pattern Grid [319] [356] paste events/notes (controller) Pattern Length [320] [354] paste events/notes (software) Pattern Manager [377] pasting (controller) [394] Pattern mode [379] [357] quantizing events/notes Pattern Variation [328] recording in Control mode (controller) MASCHINE MIKRO - Manual - 905...
  • Page 906 Pinning a mode (controller) [51] [68] MIDI page Pitch scale [222] [82] Plug-ins page Plate Reverb [659] Prehear [133] Plug-in [56] [892] definition adjusting parameters [272] Pre-listening Samples [133] [272] bypassing Preset [31] [892] definition MASCHINE MIKRO - Manual - 906...
  • Page 907 (controller) Reflex [650] Quick Browse [161] Rename [743] Scenes Rendering audio [206] Replace mode (controller) [329] Reset Sound slot [186] Resize [348] events/notes (software) Pattern (controller) [321] [320] Pattern (software) Resochord [667] MASCHINE MIKRO - Manual - 907...
  • Page 908 [671] reducing (effect) selecting [67] Sampler Plug-in [281] [284] Amplitude Envelope Sampling [778] editing (controller) [774] editing (software) [808] mapping (software) recording (software) [759] [788] slicing (software) Sampling mode (controller) [758] Saturator [673] Save MASCHINE MIKRO - Manual - 908...
  • Page 909 (software) [722] naming [31] [893] definition [743] renaming duplicating (controller) [740] [706] Retrigger [739] duplicating (software) [715] selecting (controller) [742] removing (controller) [714] selecting (software) [741] removing (software) transitions [706] selecting (controller) [731] [732] MASCHINE MIKRO - Manual - 909...
  • Page 910 Output properties (Aux page) [452] [806] Output properties (MIDI page) exporting (controller) [181] [803] pasting exporting (software) rendering audio from [206] SLICE page (controller) [790] [186] Slice page (software) [788] [789] resetting slot [179] saving Solo [883] MASCHINE MIKRO - Manual - 910...
  • Page 911 [348] events/notes (software) definition [894] Triggering Scenes via MIDI [442] Step mode (controller) [336] Troubleshooting [879] [885] Step sequencer (controller) [336] Tube saturation [675] Step Undo/Redo [49] [50] TYPES Filter [104] Swing definition [894] MASCHINE MIKRO - Manual - 911...
  • Page 912 [361] accessing mode [361] adding to Pattern [361] applying settings to selected Sound [362] [362] Humanize mode parameters Random mode parameters [362] Velocity scaling [87] View [32] switching VST plug-ins [293] VST/AU [892] definition MASCHINE MIKRO - Manual - 912...

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