Creation; Insertion; Modification - Sony MVS-3000 System User Manual

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Creation

Creating new keyframes
To create new keyframes, recall an empty register and then
use the following procedure to create and insert each new
keyframe.
1
Press the [EFF] button, then press the [EDIT ENBL]
button, turning it on.
This switches the memory recall section to effect
editing mode.
2
Create the image you want to be the first keyframe.
3
Press the [INS] button.
This takes the current image as the first keyframe.
You can make a setting in the Setup menu so that when
you recall an empty register, the system state at that
point is automatically captured as the first keyframe.
4
Create the image you want to be the next keyframe.
5
Press the [INS] button.
154
Creating and Editing Keyframes
This inserts the current image as the second keyframe
after the first keyframe.
Repeat steps 4 and 5 to create the required number of
keyframes.
To insert a new keyframe before an existing
keyframe
Hold down the [SHFT] button and press the [INS] button,
to insert a new keyframe before the current keyframe.

Insertion

Inserting keyframes
To insert a keyframe in an existing effect, use the
following procedure.
1
Press the [EFF] button, then press the [EDIT ENBL]
button, turning it on.
2
Stop the effect at the desired edit point.
3
Create the image for the keyframe you want to insert.
4
Press the [INS] button.
When the edit point is on a keyframe, to insert the new
keyframe before the existing keyframe, hold down the
[SHFT] button and press the [INS] button.
This inserts the current image as the new keyframe.
Inserting a keyframe may change the total duration of
the effect.
For details,
1 "Time Settings" (p.

Modification

Modifying keyframes
1
Press the [EFF] button, then press the [EDIT ENBL]
button, turning it on.
2
Stop the effect at the desired edit point.
When the edit point is on a keyframe, this is what you
modify. If the edit point is between two keyframes, the
previous keyframe is what you modify.
Notes
In constant duration mode
only possible when the edit point is on a keyframe.
146).
(1 p.
146), modification is

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