Terminology; Picture Frame; Anchor Point; Graphics Window - Brother HL-Series Technical Reference Manual

Hide thumbs Also See for HL-Series:
Table of Contents

Advertisement

Revision C 16/01/96
1. Introduction
This HL-10h/1260/660 printer can be used in HP-GL/2 graphics mode to produce vector graphics output
using the commands of the HP-GL/2 graphics language or to print out existing HP-GL/2 format images.
HP-GL/2 is a part of the PCL emulation, which includes graphics command.
The Default plotting measurement unit in the HP-GL/2 graphics mode is 1/1016" ( 0.025 mm).

2. Terminology

Picture Frame

The printer frame is the rectangular area of the page on which graphic output can be printed. This is based
on the logical page defined for the selected paper size.

Anchor point

The anchor point of the picture frame is the top left hand corner of the frame. This can be moved on the
page using PCL language page control commands.

Graphics window

The graphics window is the rectangular area of the page on which you can generate graphic output using
HP-GL/2 commands. Initially the graphics window is the same as the picture frame but may be altered
using the HP-GL/2 IW command.
Hard clip limits
Hard clip limits are the physical restrictions which define where printed output can appear on a page.
Soft clip limits
Soft clip limits are the user-defined restrictions which define where printed output can appear on a page.
Graphics units
The initial coordinate system employs units of 1/1016" in both the x- and y-axes.
User units
The HP-GL/2 graphics language uses a coordinate system. You can impose your own x- and y-scale units
on this system using the SC command.
Current units
The units in use at a given time are called the current units. Current units are either user units or graphics
units, depending on whether scaling has been turned on or not. The SC command is used to turn scaling
on, that is, to make user units the current units.
Pens
By convention, certain HP-GL/2 graphics language commands are thought of as using a pen, which can be
either up or down. To produce plotted output the pen must be down. To move to a location on the page
without producing output the pen must be in the up position. Some HP-GL/2 commands require you to
specify the pen position before you use them: others have implied pen positions built into them, so that
you do not need to specify "Pen up" or "Pen down".
Absolute and relative plotting
Drawing commands are of two distinct types: absolute commands, in which the coordinates specified are
the absolute user or graphics coordinates, and relative commands, whose coordinates are relative to the
coordinate position at which the previous graphics command terminated.
Fills
You can fill in the shapes you have drawn with the plotting commands by using the fill commands. A
number of different shading options are available.
Chapter 8 "HP-GL2" 4

Advertisement

Table of Contents
loading

Table of Contents