Texture Mapping - Leica ScanStation P30 Basic Training Manual

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Module 4.1 - Texture Mapping
Introduction
Texture mapping is drawing objects using colors from an image. The colors are assigned based
on the mapping defined for the image (the texture in this context). Cyclone supports defining
and applying texture maps to point clouds and meshes.
Objectives
The objectives of this training module will be learning how to:
Adding images to the database
Perspective (e.g. from digital camera)
Orthographic ()e.g. from flat texture)
Cube-Map
Matching points in 3D with pixels in the image
Computing the optimal mapping
Recording the colors to the point cloud
Displaying the texture map
Managing texture maps
Files to Use
Facade.imp
IMG_0003.jpg
warehouse.imp
Warehouse Cube-Images
Organization/Visualization Pointcloud
Module 4.1 – Texture Mapping
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CycloneScanstation p40

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