Lexicon 300L - REV Owner's Manual page 30

Digital effects/larc interface
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By far the most important aspect of the 300L is the Setup and its association to
the digital effect(s) that you want to use. The 300L has three types of Setups:
Single, Dual Mono, and Cascade. Each is strikingly different and together they
provide incredible audio possibilities.
Each Setup includes pointers to one or more effects along with other items such
as machine input(s) and source balance(s), the relationship between wet (effect)
and dry (input) mixing for each machine, meter functions, LFO rates and
shapes, and a naming function. In addition, there are two(2) modulation patches
which can link source controllers to two Setup parameters.
To simplify the choice among the many possible effect and system routings, the
300L is shipped with 150 Setup Presets. (The organization of the Setup Presets
is shown to the side.) These factory presets cannot be overwritten, but can be
modified and stored as user setups in any of 50 setup registers.
Audio effects, of course, are what the 300L is all about, and a total of 160 Effect
Programs are provided for loading into the three Setup types. Five algorithms
can be loaded into Single setups: Random Hall, Random Ambience, Rich Plate,
Stereo Pitch Shift, and Stereo Adjust. Six different algorithms can be loaded into
the "Split" setups (Dual Mono and Cascade): Dual Delays, Split Chamber, Mono
Pitch Shift, Compressor, PONS, and Small Stereo Adjust. (The organization of
the Effect Banks is also shown to the side.)
Each algorithm has its own control parameters. Random Hall, for example, has
28. An effect can also activate as many as 4 patches, each linking a source
controller to a parameter. This CONTROL function is intrinsically mapped as an
extension of the EDIT function. Saving either saves the other. (The Effect
Presets cannot be overwritten, but can be modified and stored as custom effects
in any of 50 effect registers.)
In summary, the 300L is organized into setups and effects. Setups are collec-
tions of many decisions, including DSP routing, Input levels, Source, Balances,
LFO Rate and Shape, and pointers to an effect or effects. These selections are
grouped together, named and stored so they can be called up with a single user
action. Each effect contains an algorithm, a complete set of parameters, and 4
patches. As with setups, effects can be loaded, copied, edited, named, and
stored, as well as dumped and recalled via MIDI.
System Overview
Setup Presets
The Setup Presets are organized
as follows:
001-100 = Single Setups
101-125 = Dual Mono Setups
126-150 = Cascade Setups
Single Setups use one effect run-
ning in a single unified machine
(both DSP engines working as
one).
Dual Mono and Cascade can be
thought of as "split" configura-
tions, and are capable of simulta-
neously running two different (or
identical) effects.
Banks
Effect Programs
Effect Programs are organized
as follows:
Single Effects
(Banks 1-0)
BANK 1 HALLS
BANK 2 ROOMS
BANK 3 CHAMBERS
BANK 4 AMBIENCE
BANK 5 DIALOG
BANK 6 INSTRUMENT
BANK 7 LIVE SOUND
BANK 8 PLATES
BANK 9 STEREO ADJUST
BANK 0 STEREO SHIFT
These can only be loaded into
Single Setups (0-100) .
Split Effects
(Banks 11-16)
BANK 11 DELAYS
BANK 12-MOD EFFECTS
BANK 13 SPLIT REV 1
BANK 14 SPLIT REV 2
BANK 15 MONOSHIFT
BANK 16 MASTERING
These can only be loaded into
"Split" Setups (101-150).
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